Skill increase happens when you combine units with the same skill with a % chance
Sorry for my ignorance, do you mean that if I feed katie with a unit like phyllys that also has the skill "call reinforcements" I have a small % of this skill increase?
Thanks, that info very usefull
Ergh what do you guys mean with ppl saying julian guarantee drop
All i know dragon princess event is just echidna main + time fairy for Anya.
Agreed, I'm a bit confused myself as where this info is coming from?
Return of the Dragon Princess Guide
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Welcome boys and girls to the Dragon Princess event... I thought you all would have a lot more time to prepare for this, but I was completely off as they skipped a total of three events to get directly to our lovable dragon princess. We didn't even get a chance to woo her in her dragon form =[
Now first I will say this is another star(completion) event.
Rewards
Clear Four Maps: Dragon Shaman Echidna
Obtain 12 ☆: Dragon Shaman Echidna starts at level 10
Clear Seven Maps: Dragon Shaman Echidna gains -1 cost
Obtain 19 ☆: Dragon Shaman Echidna gains -1 cost(Total: -2)
Clear Nine Maps: Dragon Shaman Echidna gains -1 cost(Total: -3)
Obtain 23 ☆: Dragon Shaman Echidna gains -1 cost(Total: -4)
Obtain 25 ☆: Holy Spirit of Time Fleur (Required to unseal Dorania and obtain Anya)
Obtain 27 ☆: 3 Sacred Crystals
Blessings
Shield of goddess: Cost, 10 SC: Decrease physical damage by 30%
The be safety of mystery: Cost, 10 SC: Decrease magic damage by 30%
Haste formation: Cost, 10: All units sortie cost -2
Blade of the East: Active from start: Halberd swordsman Last night, 1.5 times the attack power of the ninja chicks
Hammer pike of blessing: Cost, 7 SC: Attack force of heavy armor system 1.5 times
Gale dagger: Cost, 7 SC: Attack force of rogue system 1.5 times
Fast healling: Cost, 3 SC: Healer system of resilience 1.5 times
Activate all: Cost, 35 SC: All of the above effects
Enemy units stats at their best.
Physical
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540 HP, 270 Attack, and 50 defense.
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900 HP, 450 Attack, and 150 defense.
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900 HP, 360 Attack, and 150 defense.
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540 HP, 300 Attack, and 0 defense. They are ranged attackers.
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3600 HP, 630 Attack, and 300 defense.
Magical
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900 HP, 230 Attack, and 120 defense.
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5400 HP, 400 Attack, and 400 defense.
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7200 HP, 540 Attack, and 500 defense. He is a melee attack so thing a princess, but coming to ruin your day.
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8100 HP, 300 Attack, and 300 defense.
Maps
Note: This time I'm going with videos from Niconico. It is simply better then Youtube, and I can find video from the original incarnation of the event instead of the revival; where all you see is awakened units.
Fugitive
Charisma: 10
Stamina: 0
Experience: 20
Gold at 3☆: 450
Initial Unit Points: 15
Life: 10
Max # of Deployed Units: 6
Number of Enemies: 33
Video:You must be registered to see the links
Re-invasion
Charisma: 15
Stamina: 1
Experience: 100
Gold at 3☆: 750
Initial Unit Points: 20
Life: 10
Max # of Deployed Units: 8
Number of Enemies: 38
Video:You must be registered to see the links
Drops:![]()
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Completion Bonus:![]()
Melee
Charisma: 20
Stamina: 1
Experience: 200
Gold at 3☆: 1200
Initial Unit Points: 20
Life: 10
Max # of Deployed Units:8
Number of Enemies:63
Video:You must be registered to see the links
Drops:![]()
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Completion Bonus:![]()
Dragonewt 2
Charisma: 30
Stamina: 1
Experience: 300
Gold at 3☆: 1500
Initial Unit Points: 20
Life: 10
Max # of Deployed Units: 8
Number of Enemies: 49
Video:You must be registered to see the links
Drops:![]()
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Completion Bonus:![]()
Ryujin King 2
Charisma: 60
Stamina: 1
Experience: 400
Gold at 3☆: 1800
Initial Unit Points: 40
Life: 10
Max # of Deployed Units: 8
Number of Enemies: 87
Video:You must be registered to see the links
Drops:![]()
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Completion Bonus:![]()
Darkness of the World
Charisma: 20
Stamina: 2
Experience: 250
Gold at 3☆: 1500
Initial Unit Points: 10
Life: 5
Max # of Deployed Units: 8
Number of Enemies: 61
Video:You must be registered to see the links
Drops:![]()
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Completion Bonus:![]()
Dragon Nest
Charisma: 25
Stamina: 2
Experience: 300
Gold at 3☆: 1800
Initial Unit Points: 20
Life: 5
Max # of Deployed Units: 8
Number of Enemies: 49
Video:You must be registered to see the links
Drops:![]()
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Completion Bonus:![]()
Battle of the Underground
Charisma: 30
Stamina: 3
Experience: 350
Gold at 3☆: 1950
Initial Unit Points: 30
Life: 5
Max # of Deployed Units: 8
Number of Enemies: 64
Video:You must be registered to see the links
Drops:![]()
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Completion Bonus:![]()
Comments about what you need to worry about for your team. As well as goals for the event.
Looking at most of these videos they were mostly done with 40-50 average teams or lower. If you happened to get your units to 50CC20 you should be golden for this event. However, if you didn't you probably wondering on what units are the most important. Once again looking at the video it was fairly clear you wanted at least two units to fight the Dragon Mages(Princess, Bandits, Dorania, or Valkyries), you wanted a couple of strong healers or a lot of decent ones, and finally one or two Mages to deal with the rush. Those are the units you should focus on to get you through.
After this you'd want to focus on Witches, Archers, a Heavy Armor and a Soldier which will make it even easier for you to beat all these maps. If you figured out how to deal with the Ryujin King map from Ryujin Invasion you should be completely okay up until the last two maps.
Honestly though the side rewards are alright. Four guaranteed silvers, A gold(Which is useless since we have Katie and Aria), platinum fairy(which I imagine those who could obtain Dorania last event won't need all that bad), Black fairy(yay free black fairy. fairly hard to come by for most players right now), and Rainbow fairy(gives the chance to increase the skill level of the unit it is combined into). I'd honestly recommend saving that fairy for Karma. Better her then what most people have right now.
Other then that... I'd say farm the ever living daylights out of this guy right here![]()
Well... that is if you have...
Thetis, Sakuya(potential new unit), Hina(new unit), Victoria, Adele, Despara, Kerry, Garrett, or Cloris... Yes I know some of those we all get. The reason you want to farm the daylights out of him is because he has Increase Attack 3 and 4. All these units have this skill so you'll want to get them as high as possible if not 5/5. It really is the only thing to do after you get the completion units.
Note: You need to save at least one of the Bronze and Silver Dragon Soldiers to unseal Anya. DO NOT FORGET THAT
Note 2: This is the only time you'll have to get the completion rewards. If we get this as a revival event in the future they will not be there.
Note: All characters are shown with their maximum potential for our version.
New Characters Arriving
Potential New Characters ArrivingDragon Shaman Echidna
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HP: 1473
Atk: 455
Def: 224
MR: 0
Range: 240
Cost: 25
Skill: Increases attack power by 1.8 times for 15 seconds, and she attacks with magic. Initial cooldown of 20 seconds, and cooldown of 40 seconds.
Note: Echidna is a Healer that goes Mage when her skill is activated.
Gadorasu of Blue Dragon
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HP: 1665
Atk: 360
Def: 220
MR: 0
Block: 2
Cost: 19
Skill: Increases attack power by 1.9 for 45 seconds. Initial cooldown of 25 seconds, and a cooldown of 25 seconds.
Dragon Fighter
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HP: 1082
Atk: 235
Def: 122
MR: 0
Block: 2
Cost: 5
Skill: None
Dragon Princess Anya
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HP: 2184
Atk: 446
Def: 497
MR: 0
Block: 2
Cost: 35
Skill: Reduces magic damage taken by 50% for 40 seconds. 1 second initial cooldown, and 85 second cooldown.
Ninja Hina
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HP: 1712
Atk: 336
Def: 195
MR: 0
Range: 200
Block: 1
Cost: 16 (Maybe be 17. Not sure if ninja were one of the class that have a -1 in JP version)
Skill: Increases attack power be 1.9(90%) times for 45 seconds. Initial cooldown of 12.5 seconds, and a cooldown of 25 seconds.
Halberd Swordsman Sakuya
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HP: 2246
Atk: 456
Def: 314
MR: 0
Block: 2
Cost: 20
Skill: Increases attack power be 1.9(90%) times for 45 seconds. Initial cooldown of 12.5 seconds, and a cooldown of 25 seconds.
Julian is a completion bonus for the 6th event map according to the wiki, but they've changed those before
Well, there's a mistake in this guide lafate. Anya does not reduces magic damage by 50%, it actually says "reduces damage other than magic damage by 50%"
He is correct, her 50% reduction is for Physical damage only.I'll check it out. That actually make Anya as hell of a lot less effective of a unit.
I'll check it out. That actually make Anya as hell of a lot less effective of a unit.
I mean, she's still a 2block princess and 50% reduction of damage is situationally better than Lilia's x2 (minimum) defense. She might not be as much of a balance breaker for her value like other Princesses, but seeing as she's free and relatively easy to obtain it's to be expected I guess.
I concur, she's still a princess. And given that there will be units with exceptionally high attack later (hello enemy Nanaly with activated ability), she will have her uses for specific maps as well as for some general use as all hybrids do.
Her biggest boon, for those that have no princess due to the goddess being stingy, Anya is a life saver for several maps, costly or not.
Given that she is a black she does have that high cost, but the flip side that shouldn't be forgotten is how fast she can use her ability, and that it has a good duration (30 second base) even if not increased beyond the base 1/5.
I've never seen Bernice take down heavy armors quickly, and Bernice never will.However her weakness is now the weakness that no other princess has. Magic Damage. She has 0 MR. Meaning in most situation she will only be slightly better then Bernice. That gives me a weird taste in my mouth considering she is a black unit with a cost of 35.
However her weakness is now the weakness that no other princess has. Magic Damage. She has 0 MR. Meaning in most situation she will only be slightly better then Bernice. That gives me a weird taste in my mouth considering she is a black unit with a cost of 35.
I've never seen Bernice take down heavy armors quickly, and Bernice never will.
Well it was like someone said before, being an event unit sometimes mean you're overcosted compared to premium units of equivalent roles even when you're higher rarity. Anya being a princess + HA combo in particular overcosts her by quite a bit, but unlike Bernice she'll actually do damage while still tanking. She should be able to tank a few armors pretty effectively since she can not only absorb their damage but deal back to them, normal HAs hold a choke and unit kill by themselves whereas Anya potentially can provided she has heals.