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(Nutaku) Milenium War Aigis (English Version)


Re: (Nutaku) Milenium War Aigis (English Version)

@Orion yeah I'm wondering if they maybe got the code early.
Yeah, either this is Nutaku having full control or they finally got around to proof reading this time :V I'm on the 5th map and everything still seems pretty legible and natural sounding.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Its not a bug when the balance patch happened all blacks got nerfed abilities when pre-AWed of their Awed abilities.Karma's Ability when awakened is she heals 50% of the dmg she takes to everyone deployed(pre-Awed its 20%).

So with the poison map she takes 10 dmg a sec,which makes it so all my units are only taking 5 dmg,since she is healing 5 dmg to everyone a sec.

Oh, right! I need to use it then :D
 
Re: (Nutaku) Milenium War Aigis (English Version)

Yeah, either this is Nutaku having full control or they finally got around to proof reading this time :V I'm on the 5th map and everything still seems pretty legible and natural sounding.

There was a double negative on map 3.

But beyond that, again, the map translations were always legible. It's the character intros (both Memento's and Emilia's) that were bad.

Unless Elva joins mid-event and becomes pre-deployed like Memento, we probably won't see that poorly-worded intro.
 
Re: (Nutaku) Milenium War Aigis (English Version)

There was a double negative on map 3.

But beyond that, again, the map translations were always legible. It's the character intros (both Memento's and Emilia's) that were bad.

Unless Elva joins mid-event and becomes pre-deployed like Memento, we probably won't see that poorly-worded intro.
I was more comparing it to the last event, than in general.
 
Re: (Nutaku) Milenium War Aigis (English Version)

There was a double negative on map 3.

But beyond that, again, the map translations were always legible. It's the character intros (both Memento's and Emilia's) that were bad.

Unless Elva joins mid-event and becomes pre-deployed like Memento, we probably won't see that poorly-worded intro.

No the worst one by far was during Emilia's event when Anna said we can deploy melee units on a non-deployable melee map.
 
Re: (Nutaku) Milenium War Aigis (English Version)

There was a double negative on map 3.

But beyond that, again, the map translations were always legible. It's the character intros (both Memento's and Emilia's) that were bad.

Unless Elva joins mid-event and becomes pre-deployed like Memento, we probably won't see that poorly-worded intro.

The entire event has some excellent english, I know there were 2 different npcs on the maps but there were no problems (they have skills for a reason too). In general the events have had average english at best along with the dogshit bad parts. The biggest problem I noticed here was a wrongly capitalized word.

Map 4 gave me the most trouble followed by the last G map, time for AW Rita to deploy for me.
 
Re: (Nutaku) Milenium War Aigis (English Version)

But beyond that, again, the map translations were always legible. It's the character intros (both Memento's and Emilia's) that were bad.
Nah, map translations were quite often littered with very weird typos and Engrish. For example this line from Horace event, , note how they repeated misspelled word twice, so its not just simple typo.
 
Re: (Nutaku) Milenium War Aigis (English Version)

No the worst one by far was during Emilia's event when Anna said we can deploy melee units on a non-deployable melee map.

That was very obviously a case of a missing negative ("can" instead of "can't").

Also, Emilia said that, not Anna.

Nah, map translations were quite often littered with very weird typos and Engrish. For example this line from Horace event, , note how they repeated misspelled word twice, so its not just simple typo.

I was referring to the more recent events, since the older ones didn't have blatantly awful translations like Memento's.

But yeah, there were always the occasional random misspellings. Still legible though.
 
Re: (Nutaku) Milenium War Aigis (English Version)

>.<
I want Cornelia -.- She's just too cute

I was doing pretty fine, but the 5th map screwed me over somehow. Everyone going down to a fifth of ther attack, including healers, got some of my units killed -.-
 
Re: (Nutaku) Milenium War Aigis (English Version)

keykii's guides are up if anyone wants them.

 
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Re: (Nutaku) Milenium War Aigis (English Version)

Haven't load the game but if Cornelia had been had this is bad! I only have 30 SC i don't know if i should take my chances T-T
 
Re: (Nutaku) Milenium War Aigis (English Version)

A surprise event and it's actually translated. Does that mean Nutaku is now managing Aigis already? Somehow I doubt it as I'd expect them to make a show of it if that were the case.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Not really a surprise event, as it was announced yesterday, like all other events. Only real excpetion were the last two events because of the long break bteween. I don't think Nutaku already took over. They would have announced it. And it's before their estimted date of mid september.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Good timeofaday, brave Princes! It is almost September, the month of great expectations, so what's the best way to start it than with a brand new event! And it finally brings us a long-awaited Dark Knight! (but not one we waited for...)
So let's witness the Last Moments of Dark Knighthood (even if we didn't see its first ones ;))

Event runs: 2016-08-30 to 2016-09-13

Rewards
This is a Star Trial event.
Main reward:
  1. Achieve total of 5 ☆ on missions - Elva becomes a friend
  2. Achieve total of 6 ☆ on missions - Elva: Skill level 2
  3. Achieve total of 7 ☆ on missions - Elva: Skill level 3
  4. Achieve total of 8 ☆ on missions - Elva: sortie cost -1
  5. Achieve total of 9 ☆ on missions - Elva: skill level 4
  6. Achieve total of 10 ☆ on missions - Elva: skill level 5
  7. Achieve total of 11 ☆ on missions - Elva: sortie cost -1
  8. Achieve total of 12 ☆ on missions - Elva: skill level 6
  9. Achieve total of 13 ☆ on missions - Elva: initial level 30
  10. Achieve total of 14 ☆ on missions - Elva: skill level 7
  11. Achieve total of 15 ☆ on missions - Elva: sortie cost -1
  12. Achieve total of 16 ☆ on missions - Elva: skill level 8
  13. Achieve total of 17 ☆ on missions - Elva: initial level 50
  14. Achieve total of 18 ☆ on missions - Elva: skill level 9
  15. Achieve total of 19 ☆ on missions - Elva: sortie cost -1
  16. Achieve total of 20 ☆ on missions - Elva: skill level 10
  17. Achieve total of 21 ☆ on missions - Elva: sortie cost -1

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Introducing the Dark Knight Brotherhood Deputy leader Elva! As a Dark Fighter she packs defense comparable to attack-oriented Heavy Armors and attack of defense-oriented Valkyries into solid 2-block body with 10 MR to boot. Upon Awakening into a Paladin, she loses her awesome design gains more defense the less health she has, (same deal as avenger's attack). And she herself is our "attack-oriented" variant, who wields a saw-sword and speeds up (and increases) her own attack on skill, gaining assassination chance passive on Awakening. ...Dat cost tho...

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Side rewards:
Code:
┌─────────┬──────────────────┐┌─────────┬──────────────────┐
│ [B]# of * [/B] │     [B]Reward[/B]       ││ [B]# of *[/B]  │     [B]Reward[/B]       │
╞═════════╪══════════════════╡╞═════════╪══════════════════╡
│    5    │  Gold Armor      ││   14    │  Gold Spirit     │
├─────────┼──────────────────┤├─────────┼──────────────────┤
│    6    │  DC × 3          ││   16    │  Platinum Armor  │
├─────────┼──────────────────┤├─────────┼──────────────────┤
│    7    │  Gold Armor      ││   19    │  DC × 7          │
├─────────┼──────────────────┤├─────────┼──────────────────┤
│    8    │  Gold Spirit     ││   22    │  Platinum Spirit │
├─────────┼──────────────────┤├─────────┼──────────────────┤
│    9    │  Gold Armor      ││   23    │  Platinum Armor  │
├─────────┼──────────────────┤├─────────┼──────────────────┤
│   10    │  DC × 5          ││   24    │  Rainbow Spirit  │
├─────────┼──────────────────┤└─────────┴──────────────────┘
│   12    │  Gold Armor      │
└─────────┴──────────────────┘


Noted enemy stats
Code:
┌──────────────┬─────────────┬───────┬──────┬──────┬────┬─────┬─────────────────────┐
│ [B]Name[/B]         │ [B]Attack type[/B] │  [B]HP[/B]   │ [B]Atk[/B]  │ [B]Def[/B]  │ [B]MR[/B] │ [B]AS[/B]  │ [B]Notes[/B]               │ 
╞══════════════╪═════════════╪═══════╪══════╪══════╪════╪═════╪═════════════════════╡
│ Dark Knight  │ Physical    │ ????  │ 800  │ ???? │ ?? │ 110 │ Aura reduces attack │ 
│ Grand Master │ Melee       │       │      │      │    │     │ of our units by 80% │ 
├──────────────┼─────────────┼───────┼──────┼──────┼────┼─────┼─────────────────────┤
│ Living Armor │ Physical    │  9500 │  751 │  400 │ 10 │ 130 │                     │ 
│(Cannon,Black)│ Ranged Aoe  │       │      │      │    │     │                     │ 
├──────────────┼─────────────┼───────┼──────┼──────┼────┼─────┼─────────────────────┤
│ Elva         │ Physical    │ ????  │  600 │  ??? │ ?? │  63 │ No skill aura       │ 
│              │ Melee       │       │  700 │      │    │  24 │ Skill aura          │ 
├──────────────┼─────────────┼───────┼──────┼──────┼────┼─────┼─────────────────────┤
│ Greater      │ Physical    │ 42000 │ 5000 │  150 │ ?? │ 122 │                     │ 
│ Daemon       │ Melee       │       │      │      │    │     │                     │ 
├──────────────┼─────────────┼───────┼──────┼──────┼────┼─────┼─────────────────────┤
│ Lesser Demon │ Physical    │  2700 │  350 │   70 │ 40 │  45 │ Ignores roads       │ 
│ (whip)       │ Melee       │       │      │      │    │     │ Paralysis           │ 
├──────────────┼─────────────┼───────┼──────┼──────┼────┼─────┼─────────────────────┤
│ Red Dragon   │ Magic       │  3300 │  301 │  300 │ 40 │ 110 │ Flying              │ 
│ (small)      │ Ranged      │       │      │      │    │     │ Has walker form     │ 
├──────────────┼─────────────┼───────┼──────┼──────┼────┼─────┼─────────────────────┤
│ Red Dragon   │ Magic       │  6600 │  751 │  300 │ 50 │ 110 │ Flying, when dies   │ 
│ (Big)        │ Ranged      │       │      │      │    │     │ switches to walking │ 
├──────────────┼─────────────┼───────┼──────┼──────┼────┼─────┼─────────────────────┤
│ Red Dragon   │ Magic       │ 13200 │  901 │  500 │ 60 │ 110 │                     │ 
│ (Big, walker)│ Ranged      │       │      │      │    │     │                     │ 
└──────────────┴─────────────┴───────┴──────┴──────┴────┴─────┴─────────────────────┘
Stat correction: 0.9 for first maps, 0.95 for second, 1.0 for third, 0.95 for fourth, 1.0 for fifth, 1.0 for sixth, 1.0 for seventh, 1.1 for eight.

Maps
Schemes of the Dark Knights
Code:
┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
│ [B]Charisma[/B] │ 20 ║ [B]Experience[/B] │  120 ║ [B]Initial UP[/B] │ 15 ║ [B]Max deploy[/B] │  8 │
├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
│ [B]Stamina[/B]  │  1 ║ [B]Gold @ 3*[/B]  │ 1050 ║ [B]Life[/B]       │  5 ║ [B]Enemies[/B]    │ 18 │
└──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
Map:
de31044569cb5647.png
Video:

Drops:
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*
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*Should have been Nenya T_T

Double-edged Power
Code:
┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
│ [B]Charisma[/B] │ 30 ║ [B]Experience[/B] │  150 ║ [B]Initial UP[/B] │ 15 ║ [B]Max deploy[/B] │  8 │
├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
│ [B]Stamina[/B]  │  1 ║ [B]Gold @ 3*[/B]  │ 1200 ║ [B]Life[/B]       │  5 ║ [B]Enemies[/B]    │ 26 │
└──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
Map:
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Video:

Drops:
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Pursuit
Code:
┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
│ [B]Charisma[/B] │ 40 ║ [B]Experience[/B] │  200 ║ [B]Initial UP[/B] │ 15 ║ [B]Max deploy[/B] │  8 │
├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
│ [B]Stamina[/B]  │  3 ║ [B]Gold @ 3*[/B]  │ 1500 ║ [B]Life[/B]       │  5 ║ [B]Enemies[/B]    │ 30 │
└──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
Map:
1a8d3f9f71e11a31.png
Video:

Drops:
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Artillery in the Swamps
Code:
┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
│ [B]Charisma[/B] │ 50 ║ [B]Experience[/B] │  250 ║ [B]Initial UP[/B] │ 25 ║ [B]Max deploy[/B] │  8 │
├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
│ [B]Stamina[/B]  │  5 ║ [B]Gold @ 3*[/B]  │ 2250 ║ [B]Life[/B]       │ 10 ║ [B]Enemies[/B]    │ 60 │
└──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
Gimmik: Poison
Map:
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Video:

Drops:
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yWh5DU.png

The Dark Knight Commander's Resolve
Code:
┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
│ [B]Charisma[/B] │ 50 ║ [B]Experience[/B] │  250 ║ [B]Initial UP[/B] │ 25 ║ [B]Max deploy[/B] │  8 │
├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
│ [B]Stamina[/B]  │  5 ║ [B]Gold @ 3*[/B]  │ 2250 ║ [B]Life[/B]       │ 10 ║ [B]Enemies[/B]    │ 44 │
└──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
Gimmik: Poison
Map:
fa3ff4df9b1d02b5.png
Video:


Drops:
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b5ffb87864a8f0ad.png
8794cf639e726106.PNG
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The End of the Dark Knights
Code:
┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
│ [B]Charisma[/B] │ 50 ║ [B]Experience[/B] │  250 ║ [B]Initial UP[/B] │ 30 ║ [B]Max deploy[/B] │  8 │
├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
│ [B]Stamina[/B]  │  4 ║ [B]Gold @ 3*[/B]  │ 1950 ║ [B]Life[/B]       │ 10 ║ [B]Enemies[/B]    │ 34 │
└──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
Gimmik: Poison
Map:
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Video:


Drops:
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9a7dcdc58d7dc6cb.PNG
v3CgTIun.png

Final Battle in the Hell G
Code:
┌──────────┬─────╥────────────┬──────╥────────────┬────╥────────────┬────┐
│ [B]Charisma[/B] │ 100 ║ [B]Experience[/B] │  200 ║ [B]Initial UP[/B] │ 30 ║ [B]Max deploy[/B] │  8 │
├──────────┼─────╫────────────┼──────╫────────────┼────╫────────────┼────┤
│ [B]Stamina[/B]  │  2  ║ [B]Gold @ 3*[/B]  │ 1800 ║ [B]Life[/B]       │  1 ║ [B]Enemies[/B]    │ 18 │
└──────────┴─────╨────────────┴──────╨────────────┴────╨────────────┴────┘
Gimmik: Makai miasma (half attack and defense)
Map:
05560d45fbd8834a.png
Video:


Drops:
dYkR9W8x.png
pWd9kzfFi.png
dy05hw.png

Completion Reward:
575582c9bbc6866f.PNG

The Treasonous Knight G
Code:
┌──────────┬─────╥────────────┬──────╥────────────┬────╥────────────┬────┐
│ [B]Charisma[/B] │ 100 ║ [B]Experience[/B] │  200 ║ [B]Initial UP[/B] │ 20 ║ [B]Max deploy[/B] │ 10 │
├──────────┼─────╫────────────┼──────╫────────────┼────╫────────────┼────┤
│ [B]Stamina[/B]  │  2  ║ [B]Gold @ 3*[/B]  │ 1800 ║ [B]Life[/B]       │  5 ║ [B]Enemies[/B]    │ 57 │
└──────────┴─────╨────────────┴──────╨────────────┴────╨────────────┴────┘
Map:
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Video:


Drops:
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03fd984a550c3efe.png
affec06cfe3f15b4.png

Completion Reward:
c8312011687722f1.png

Comments about the event
Holy silver EVERYTHING farm fest! As we still don't know how future event schedule would look like, be sure to farm up a good scores of every silver you can. There's also the debut of our lovely futa Silver Angel as a farmable unit - be sure to stock up on her, as all angels (but event Miruno) share her skill, so you would be able to raise them up with her copies.

For maps themselves, be on lookout for Dark Knight-Commander's fearsome debuff aura and prepare to face the newest Superboss, Greater Demon Pig with his OVER 5 THOUSAND XD attack, on his home field of Underworld, where we can fight only at half strength... So, good luck! ;D

On the good side, you will have a chance to see both Black DRK's at their respective G maps: Premium one, Cornelia, on Treasonous Knight, and the esteemed Danchou Knight-Commander Grand Master of Unchivalrous Order of Dark Knights in Hell. Even if they will be in their unawakened forms, and so only at fraction of their true power, that's still something)


New Characters Arriving
Note: This is based off of current JP version stats for perfected units.

Deputy Leader Elva
168467ba9ef0be75.jpg

Code:
┌─────┬──────╥───────┬───────┐
│ [B]HP[/B]  │ 2920 ║ [B]Range[/B] │ Melee │
├─────┼──────╫───────┼───────┤
│ [B]Atk[/B] │  649 ║ [B]Block[/B] │  2    │
├─────┼──────╫───────┼───────┤
│ [B]Def[/B] │  460 ║ [B]Cost [/B] │ 26    │
├─────┼──────╫───────┼───────┤
│ [B]MR[/B]  │  10  ║       │       │
└─────┴──────╨───────┴───────┘
Skill: Reckless Sword: 20s; attack 1.4x; shortens intervals between attacks; AS: 35; WT: 32.5; CT: 65
Awakened Ability: Instant Death Strike: 2% chance to assassinate attacked enemy on each strike.
Awakened Skill (NI): Ultra Reckless Sword: 20s; attack 1.5x attack speed raised, but current HP halved when skill ends; AS: 29; WT: 35; CT: 70

Treasonous Knight Cornelia
4b4432f38ecf6eb8cf3ac48801dd4438.png
*
Code:
┌─────┬──────╥───────┬───────┐
│ [B]HP [/B] │ 2970 ║ [B]Range[/B] │ Melee │
├─────┼──────╫───────┼───────┤
│ [B]Atk[/B] │  804 ║ [B]Block[/B] │  2    │
├─────┼──────╫───────┼───────┤
│ [B]Def[/B] │  599 ║ [B]Cost [/B] │ 30-27 │
├─────┼──────╫───────┼───────┤
│ [B]MR [/B] │  20  ║       │       │
└─────┴──────╨───────┴───────┘
Skill: True Dark Aura: 15s; all enemy attack decreased by 30%; AS: 62; WT: 1; CT: 85
PRE-Awakened Ability: Certain Kill Attack: 20% chance to deal x1.8 damage.
Awakened Skill (NI): Holy Knight's Protection: 55s; defense and magic resistance 2.5x; 20% attack nullification for allies and self; AS: 62; WT: 5; CT: 70
Awakened Ability: Holy Enchant: 20% chance to deal x1.8 damage. 100% chance against Undead or Demons.

*Her pre-AW art is too cool to not use here :cool:

New Classes Being Introduced
Dark Fighter / Dark Knight / Paladin.

2-blocker with a good mix of attack, defense and MR, but for very hefty cost. Upon Awakening loses their coolness, but gains more defense the more health he loses (up to x1.5 on half HP or less).



ЗЫ. Links:
  • (EN)
  • (JP)
  • (JP)
  • (JP)
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Anybody else getting a bunch of server errors? I got one mid-mission, but thankfully it refunded my Cha/Stam, which has never happened before.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Game's bugging out alot. Lost 3 Stam but oh well.

Guess I will just continue after work.
 
Re: (Nutaku) Milenium War Aigis (English Version)

On a totally random note: What the heck is it with this game and making characters look so much lamer when they Awaken? And where's my option from FKG to go back to the pre change art?

Like, I thought of it because the Dark Knights have it baaaad, but my most wanted unit (that I'm never going to get) (and even though it's not optimal, I've just always thought she was solid metal awesome and I like the concept) is Sophie, and her base form looks awesome. I mean, in a pseudo stereotypical BLACK AND A SCYYYYTHE sort of way, but still, awesome, and then her Awakened form is...

Is...

You know, I might've knocked the black-and-scythe thing for being pseudo generic, but you don't realize how much character it has until she goes "Vaguely white robes with immense quantities of skin exposed. Oh, and I guess a little green."

... Weak. Sauce.
 
Re: (Nutaku) Milenium War Aigis (English Version)

While some units get worse after awakening (art wise), most get better. At least in my opinion. Cornelia for example or Anya get so much better
 
Re: (Nutaku) Milenium War Aigis (English Version)

I just wish they will go FKG way and allow to choose any skin for every unit you have, especially after whole second awakening thing.
FKG is doing great in this regard, first AW is usually very skimpy, second is back dressed up but different style, so out of 3 there will be at least one you like.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I'm still trying to figure out the secret to how Lilia manages to look even younger when AW'd.
 
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