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(Nutaku) Milenium War Aigis (English Version)


Re: (Nutaku) Milenium War Aigis (English Version)

and i bet the player who said that wasn't one who played aigis... so of course they won't see it that way.

it's not about how they saw it, it's about how the receivers see it. if the entire community feels they got offended, but nutaku says it's not offensive in their eyes. guess what nutaku, you are offensive.

Agreed 100% with this. In PR, nobody gives a damn about your intention. If you throw out something even remotely offensive, something that could possibly trigger the majority of your supporters, you're gonna get fired because you've failed at the most fundamental aspect of your job.

Add to the fact that you're making light of a rather sensitive subject, that you've gone back on your word, and that your relationship with the fanbase is already poor at best...making jokes to someone already angry at you would likely incense them to terminate any sort of relationship.

I've been a F2P player for years and I'm pretty happy with what I have and how progress goes. However, I don't blame whales or P2W players one bit for how they feel now. I don't like flaming, but venting and letting out all the frustration is definitely warranted.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Wait, herp. I forgot that said tentacle scene in Bukkake Ranch was with vine tentacles. Whoops.
 
Re: (Nutaku) Milenium War Aigis (English Version)

after majin dificulty spiked very quickly im not sure that many are ready for that in 7 events im sure most that know about it would be ready also thats like 7-12 weeks dmm time for us itll be double that atleast
also unless you just stopped upgrading units you wont find much difficulty for awhile as of now id assume most have most units theyve gotten atleast to cc60-70 or aw
skipping around for any reason just gives them ways to justify skipping random things for no reason

I know how powerfull Majins are, after all i got my ass handed by Lv7 Vepar, Bifrons and most recently Agares :/
But moving an event a few weeks ahead is not the same as cutting content (which is something they specialize). Also if anyone stop upgrading their units means that they have stop playing after all that is one of the goals in game...

In the end we are at their mercy until we/they drop the game.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Well, either Japanese Devs step up their game for us, or they continue to feed us chaff until we go directly to DMM where they get 100% of the profit instead of 80%. Guess which one I'm counting on.

If you are offended by the gif, I don't think you are appreciating how much work Nutaku must have put into the transfer that was completely wasted. I am sure it must have taken a long, long time negotiating and on top of that working through Aigis's code for the past month for it to be called off days? weeks? before everything would have gone through.

Imagine you are getting married, have all the preparations set, and come the day of (or maybe a week early) your bridge/groom not only calls it off, but tells their whole side of it early so that only you and your family's effort is completely wasted. Plane tickets are wasted. Reception hall, catering, flowers, wardrobe, etc., all paid for and wasted. That's what Nutaku is right now, stuck with the bill and nothing to show for it. On top of that completely publicly humiliated.

There's nothing to do but jaded laugh.

And what does this accomplish, really? DMM gets to continue to try bleeding players directly to the source. Treat english aigis players bad enough and they'll give us 100% of their money instead of 80%. You don't have to be a conspiracy nut to see the sense in this, just a businessman. Given the market they are in, and how they have survived this long, I'm counting on the Japanese Devs as being shrewd and calculating. They have chosen to keep the reigns of this venture for a reason, and I don't think that reason will ultimately benefit us. This is a sad day for English Aigis Community. This is a sad day for Nutaku.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Or they decide to drop the game entirely rather than switch to DMM only to start from scratch going from 80% to 0%.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Meanwhile it's, more or less, sunshine and rainbows over at FKG. Wish the Aigis Devs were as nice as the FKG Devs.....or well I honestly don't know how the FKG Devs feel about us overseas players, but at least they had Nutaku take over.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Or they decide to drop the game entirely rather than switch to DMM only to start from scratch going from 80% to 0%.

Exactly. But DMM has a solid consumer base already. They don't seem to care about this one.

That's what makes this news bad for us, and bad for Nutaku.

Nutaku isn't laughing at us, they are laughing at the absurdity of the situation and how badly things have suddenly turned. What could have been a great opportunity for them, ultimately benefiting all involved just got NOPE'd by their business partner. And they have no recourse.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Well, the news is not all that surprising. Ask anyone who has worked in both international settings and Japan, and they will tell you the Japanese business culture is remarkably inflexible. In a lot of ways, the routine is more important to them than the end product. This is a generalization, of course.

I still think the biggest blame should be laid on top of the payment processors for their inquisition era requirements and their unstable enforcements of policies. I don't blame the J-devs for being wary about the mixed messaging of "these units are greenlit. Wait, no they are sort of greenlit. OK they aren't greenlit. OK... they are greenlit again but we have to hide them from the front page of the website and only talk about them in hushed whispers..."

I also kinda don't blame Nutaku for being the messenger... but at the same time, they were the ones responsible for trying to make the deal happen. Of course, they can't ultimately control what the J-devs or the payment processors do... but some blame is theirs for over-promising and not delivering. And in the end, they didn't make the deal happen - as tricky as that deal might have been to engineer.

Its two highly incompatible business cultures clashing - And at the very least, Nutaku should have been wary about making big promises about collaboration between the two. I get that they have to hype stuff up as part of good business... but they will have to learn which things are reliable enough to hype so they don't burn their customers (a la No Mans Sky).

So I dunno... still a big lack of information. I'd say blame all 3 parties involved. Nutaku for not being able to finalize the deal, and for bad messaging. Payment processors for having out-of-touch standards. Aigis J-Devs for being inflexible xenophobes.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I am sure it must have taken a long, long time negotiating and on top of that working through Aigis's code for the past month for it to be called off days? weeks? before everything would have gone through.

Imagine you are getting married, have all the preparations set, and come the day of (or maybe a week early) your bridge/groom not only calls it off, but tells their whole side of it early so that only you and your family's effort is completely wasted. Plane tickets are wasted. Reception hall, catering, flowers, wardrobe, etc., all paid for and wasted. That's what Nutaku is right now, stuck with the bill and nothing to show for it. On top of that completely publicly humiliated.
That reminds me of a certain part Nutakudev wrote in that Aigis announcement post.
To be clear: this is not a process that will happen overnight. Aigis is a complex game, and our developers estimate that it will take up to several months before they are ready to take over the project. We know that's not ideal but we appreciate your patience as we familiarize ourselves with the ins and outs of one of the most complex games on our site.
If they were in the middle of working through the code only to be suddenly stonewalled by DMM/Aigis Devs, it's like "well, I guess we did all that work for absolutely nothing." Extremely unrelated, but it also reminds me of this Chrono Trigger mod and just when the team that was working on it for who knows how long was literally like 99% finished with the game, all of sudden Squenix issues the C&D order.
 
Re: (Nutaku) Milenium War Aigis (English Version)

If you are offended by the gif, I don't think you are appreciating how much work Nutaku must have put into the transfer that was completely wasted. I am sure it must have taken a long, long time negotiating and on top of that working through Aigis's code for the past month for it to be called off days? weeks? before everything would have gone through.

Imagine you are getting married, have all the preparations set, and come the day of (or maybe a week early) your bridge/groom not only calls it off, but tells their whole side of it early so that only you and your family's effort is completely wasted. Plane tickets are wasted. Reception hall, catering, flowers, wardrobe, etc., all paid for and wasted. That's what Nutaku is right now, stuck with the bill and nothing to show for it. On top of that completely publicly humiliated.

You are joking rigth? This isn't some deal among friends or a shaddy deal with a crook, this is bussiness (or whatever they're doing) as such lawyers are involve and contracts are drawn way before anything is set in motion, ergo no real effort was put unless the owners of the code made a breach in their contract or never sign one to begin with.

Whatever the case nutaku shouldn't had said anything regarding a takeover is the deal wasn't close. The gif is offensive because this isn't the first time problems with this particular game have arise. You can't expect something like that wouldn't be offensive or are you saying that you don't find things like the Trekstor Ibeat Blaxx offensive?? Of course the company didn't meant for it to be it, but guess what? It was offensive.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I kind of have to agree here, this was a business negotiation. One that had clearly reached a consensus or there never would have been an announcement of a takeover.

For their own sake, I hope Nutaku didn't actually put devs and very likely QA to work for a good 3 months without a contract in place, a contract that should have included a termination fee if a party wanted to back out of the contract.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Soo... Basically it's still "Japanese developers do whatever they want, don't tell us what they are doing, don't listen to what we say. But they are happy the way it is and redecided to not let us take over and keep things as they are."
And NutakuDev stated that this is still better than some of the possible alternatives, which makes me think the japanese devs maybe told them something along the lines "Either we do it the way we think is good enough or Nutaku Aigis os over." The last part is only what I read between the lines though and might very well be overdramatized.
Or Nutaku might be lying of course, we don't know. I think I'm on Nutakus side though.

Smells like bullshit, of course.
This is the kind of damage control I predicted. Even better - it makes them seem as the victim once again! Why bother with new tricks when old ones still hold sway? "P-p-please understand, we WANT to make this game better, but the Japanese are holding us hostage, you should really be thankful that you can play the game at all..."

Think about it - does Nutaku REALLY deserve the benefit of the doubt? All they have is words. We have absolutely no proof of what's going on behind the scenes.

Sadly, I have to remind myself that Aigis is merely one of their many projects. Ultimately, they probably just don't give all that much of a fuck about it. Maybe they could start making some demands. Maybe cooperate more intensely. Maybe implement some original content. But why spare all this effort on a single title of theirs? Especially when, I suppose, the Japanese devs can 'do it' for them... that is, merely regurgitate years old content from DMM Aigis, after slashing all the juicy meat off it beforehand.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Well, for those paying players who are really mad at Nutaku:

Are you really, really mad at them?
File for a refund, if it doesn't work, try a chargeback.

An acquaintance from another discussion site did that and managed to get his money back, so it might work.
I'm pretty disappointed by the news too but, since the beginning, I've been unwilling to give them a cent until they actually fix their issues so at least I don't have to worry about that. :(


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I dont even write much here,
but I spent enough to get S. Legend stamp next month.
however I look the blog post makes me feel that they were mocking us,
that "gif" was definitely unnecessary.

I sent nutaku support ticket asking for refund on my existing crystal on aigis
if this doesn't go well, I will ask my card company for a charge back.
this is bit of bull shit.
 
Re: (Nutaku) Milenium War Aigis (English Version)

anyone else notice that another game disappeared today
 
Re: (Nutaku) Milenium War Aigis (English Version)

Smells like bullshit, of course.
This is the kind of damage control I predicted. Even better - it makes them seem as the victim once again! Why bother with new tricks when old ones still hold sway? "P-p-please understand, we WANT to make this game better, but the Japanese are holding us hostage, you should really be thankful that you can play the game at all..."

Think about it - does Nutaku REALLY deserve the benefit of the doubt? All they have is words. We have absolutely no proof of what's going on behind the scenes.

Sadly, I have to remind myself that Aigis is merely one of their many projects. Ultimately, they probably just don't give all that much of a fuck about it. Maybe they could start making some demands. Maybe cooperate more intensely. Maybe implement some original content. But why spare all this effort on a single title of theirs? Especially when, I suppose, the Japanese devs can 'do it' for them... that is, merely regurgitate years old content from DMM Aigis, after slashing all the juicy meat off it beforehand.

The thing of it is, I don't buy this conspiracy theory. I like mine a lot better because it makes sense from a business standpoint.

Nutaku gains nothing from this news. They certainly gained nothing by announcing a positive change and having to admit it failed. Even if it is only one of their titles, it could have been a very profitable one.

I believe they are capable of handling a title. Look at FKG. I believe they were honestly tying to give Aigis the same treatment. Faking it doesn't make any sense. This 'publicity' is not good for them.

Now, it's possible that the negotiations failed because of something Nutaku did or demanded. For example, the current rate is something like 80% to Japanese Devs, 20% Nutaku for profits on gold spent on crystals. For them to take full development rights, they might have asked for that split to flip, or 30/70 or something to fund their dev staff. Whatever that number is may have been the issue.

Nutaku is far from blameless, but thinking they perpetrated this announcement as some kind of deliberate hoax is just strange.

At the end of the day Nutaku gave us transparency, both in their attempts to make Aigis better and when that attempt failed. Now we are back to the dark ages of zero communication from the Japanese Dev team. Check the news tab on Monday and maybe we'll have an event, maybe we won't. This is our foreseeable future.

The only thing I don't understand is how anyone thinks Nutaku has much bargaining power in this relationship. They don't own any rights. They do what the Japanese Devs will allow them to. Sure, I'd love for them to demand better treatment for our Aigis, but experience has shown me their ability or effectiveness is rather limited. We've gotten some missed events. That's about it.

They made a list containing all the things they were looking forward to doing, and unless some not-zero part of that list makes it into Aigis next week I have zero faith that Aigis stands to improve much under the same old regime. I will continue to play Nutaku's Aigis because it is free. I doubt I will ever spend money on it, though. I'm certainly not going to play on DMM.
 
Re: (Nutaku) Milenium War Aigis (English Version)

i don't play anything but aigis. what game was it?
 
Re: (Nutaku) Milenium War Aigis (English Version)

Wow, Luv Slots is gone. Off to join LoV I guess.
 
Re: (Nutaku) Milenium War Aigis (English Version)

RIP love slots, may the 6 people who played you forever miss it.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Wow, Luv Slots is gone. Off to join LoV I guess.

woah woah woah, isn't that the very first game nutaku opened with? damn, the one to start it all finally hit the hay.

edit: just to be clear, personally i think the drop of this game is no ones fault. it's old, it's outclassed and real porn in the world of hentai =p
 
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Re: (Nutaku) Milenium War Aigis (English Version)

woah woah woah, isn't that the very first game nutaku opened with? damn, the one to start it all finally hit the hay.

edit: just to be clear, personally i the drop of this game is no ones fault. it's old, it's outclassed and real porn in the world of hentai =p

viva la hentai atleast until science provides us with real rapey tentacles
 
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