Have to wait that then.You haven't really seen the real PPS yet. Wait until they roll out events.
If they crop it like you did yours, then you wouldn't be able to tell the difference.That does not count D:
You could because of their level. Unless they just did level 1 experience maps until level 15 or something... at that point I'd have to say... dafuq?If they crop it like you did yours, then you wouldn't be able to tell the difference.
You mean like this?You could because of their level. Unless they just did level 1 experience maps until level 15 or something... at that point I'd have to say... dafuq?
I would join, but i'm too lazy to take screenshot...Starting the 1 xp peropero club.
Let me rephrase that. Chances may be lower than 1/6th (one R card is for ppl who want to use reveal)There's always at least one R card in N gatcha, so bottom line is 1/6. There can be more that one depending on color flash at the start, with SR included or not (same as "almost" in exploration spin).
Nonsense. This is working as intended. It is a signal for devoted Lafate fans to camp for the friend slot.Starting the 1 xp peropero club.
Not sure how reveal affect to that 1/6 chance. If you use reveal you can get that rare for sure (don't see why someone want to do that tho...).Let me rephrase that. Chances may be lower than 1/6th (one R card is for ppl who want to use reveal)
Anyone has actually gotten the expected 1/6 chance of R from N gatcha?
Chances can't be lower than 1/6 though, because there's always a minimum of 1 R card among the 6. So not exactly sure what you're trying to say here.Let me rephrase that. Chances may be lower than 1/6th (one R card is for ppl who want to use reveal)
Anyone has actually gotten the expected 1/6 chance of R from N gatcha?
A bit of truth is in here but the chances for R'S and SR's are still high enough to get many out of it, ofc that's just my experience.To those thinking the chances of a rare card are 1/6: No.
This is how these types of games get you.
The 6-card layout is nothing but a mind-game, just like Valve's CS:GO gun slot. Your chances for rare or higher cards are a static percentage, usually around 30%. What you get on this percentage scale is applied to whatever card you click on, on-the-spot. It's random number generation that only LOOKS like a 6-card monte.
Not matter what card you click on, you have the same exact chances of getting a rare or higher card, because the cards are generated AFTER you make your decision, not before.
FOR EXAMPLE: Say the game shows you 6 face-down cards, and you have a chance to draw an SSR card. Your chances of drawing that SSR card is NOT 1-in-6. It's about 0.05%. The 1-in-6 is a trick, and what you get will be decided on an RGN after you click, which will very likely fall outside of the SSR hit range. But the game will reveal one of the other cards as the SSR card an make you think you were 'so close'. You weren't.
This is how all gacha mechanics work in F2P games.