Re: Operation TR (game in the making) - slow and steady
Alright guys!
I've been back in the mood to work on the graphics again.
Though I've had issues with the actual action on the sides idea.
Given the space on the side, the focus of them is.. rather hard to pull off. The overall would usual look rather cut off if placed on the space I reserved for them, and I'm not sure how it would otherwise look if just placed on top of the rest of the game.
...So I got this other idea;
(This sprite could still do with some tweaking, bare with me, I'm half awake with the power of coffeine)
Convert this project just to a bit more usual ROR? Just scrap the whole side bar idea and convert the stuff so far to larger sprite size? This could make the whole action side easier to make and give player focus on aswell.
Ofcourse the whole converting the existing parts would take a while.
..But then again the original idea is also probably more intresting then this.
I can ofcourse continue with the original and make the side bar focus for the sex action work when I put mind on to it, but it just is more work to make work.
So guess I'd like to hear what you all think;
Should I convert the graphics to larger scale and make this more traditional ROR?
Or
Continue with the original plans?
I'm also not sure how it would go work with the programming part.
For my side, either option can work, and they all pretty much equally as much work to sprite.