Re: Planet of Pleasure (SIGN-UPS)
UPDATES:
So as I said, many things will be getting a change, some buffs are being made to character classes (not just PC's!), and some new skills are being added. As a small sample of one of the new skills, take a look at this one.
Deathly Touch - The Necromancer has a small chance upon her orgasm to make her bodily fluids toxic to demons. She has a 10% chance of having her orgasm inflict poison status on her rapist. If she does, the poison does 100 damage every turn for six turns. If the enemy penetrates her again while under the effects of Deathly Touch, the poison will spread in it's
body faster and be more aggressive, dealing 300 damage for each remaining turn she's being raped. Clever Necromancers may be willing to take a risk and if grappled, allow her attacker to penetrate her again and hasten it's demise.
There are more coming for each class, and enemies may get some abilities as well! (Nothing as fancy though, I promise).
Also, perks and weaknesses will be varied by class and possibly race, rather than selectable, so stay tuned for more info on that.
Other Changes/Notes:
REWORKING some of the combat system for those new rolls previously mentioned. In addition, % chance rolls are now likely to be D1000 rolls. For example, a 10% chance would mean you need a roll of 900+ to 'Proc'.
WORKING on companions systems, such as how to determine when and where they'll spawn, how their stats might be affected, and classifying each character 'model' as either "TANK Class", "MAGE Class" or "NEUTRAL Class". A Neutral Class can have either a TANK or MAGE as her companion, while TANK'S can only get MAGE or NEUTRAL, and MAGE'S only get TANK or NEUTRAL. Examples will come later when I have classified everyone.
REWORKING the Chanter class to give her some love on attack abilities, thus making her a more formidable opponent.
STARTING potential work on the old cutscenes again, detailing some potential information of how an enemy behaves, and giving you a glimpse of those who have come before you and lost.
ADDING a system where only certain enemy types can spawn early in the game, varying by area and gradually working up to having all the enemies in the game.
REWORKING shrines, seals and boss minion systems to only have a 2 to 1 ratio, rather than potentially having 6 minions + the boss trying to rape your character. If you'd prefer the challenge of more, we can put this to a vote.
ANNOUNCING the possibility of an EXPANSION in the future. Yes, there might be a "second" Planet of Pleasure in the workings. It was something I had been working on prior to this going into reboot phase, so much of the groundwork is already in place. What, you didn't REALLY think it would be so simple as clearing one planet did you? How gullible!
I think this about covers what the process is detailing. If returning players see anything that wasn't potentially addressed by any of these headlines, say something and give me something to work with, and I'll look into it.