Re: Pokkaloh 0.9.3 - English open world adult game
The current public version, 0.9.3 that is, has a few bugs:
Hunting minigame beasts only have their feet as viable hitbox, the rest is noclip.
Fully changing gender wrecks the game, making all characters uninteractable except for a default line each. No daily resources are given at that point either.
Hunting minigame does not consume "time".
Aside from that, a few remarks:
Fishing takes up a huge chunk of time if you want to fish for the higher-end fish, costing the player well over an hour per cast.
The dodo is alone on the island and respawns slowly, meaning that in regards to either crafting or gifting you're starved for feathers and/or bird meat.
There is a distinct lack of explanation as to what certain items do, which means a lot boils down to trial and error as to what particular use something has. A quick "quest log" for what people want you to do might not hurt either.
Aside from that though it's a fun little timesink even though at the current version you're done pretty fast once you have things up and running.
Re: Pokkaloh 0.9.3 - English open world adult game
Thanks for your comment. The game will be finished in a month so I don't think I'll fix the problem with the boar. The rest is pretty much how the game is intended, and are not really bugs.
There are multiple dodos on the map (they are all in the south). I know the games lack explanations but I find it fun to figure out games by yourself. The problem is that I lose a lot of players in the first minutes :'( That's why my next game will have a better tutorial.
Re: Pokkaloh 0.9.3 - English open world adult game
I can't wait for 0.97 and its new retextures
In 2 weeks, when the game will be finished, will it be public?
Im waiting for the final version, if it's as good as it seems, you'll earn a loyal patron
I can't wait for 0.97 and its new retextures
In 2 weeks, when the game will be finished, will it be public?
Im waiting for the final version, if it's as good as it seems, you'll earn a loyal patron