Redamz
Demon Girl
- Joined
- Nov 15, 2015
- Messages
- 66
- Reputation score
- 13
Re: Monster Girl Island
I'm uploading a new build that hopefully fixes it right now.
2. Yeah, time probably should stop on inventory like on does in other menus. As for stacking, inventory management is part of the game. You'll be able to buy stashes in the future.
3. I'll probably make more obvious but the shops will get more decoration later on and they are supposed to manage different floors each.
4. I did consider putting a ghost hand there to poke her but people were desperate for the new build, so no time.
5. A live map is super hard to implement without cheap tricks that murder performance. I might add a gps thingy down the line but if not there's at least gonna be a traditional map that only shows the ares you are in, not your exact position.
6. Sure
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Thanks man. there's at least 3 more votings for new girls.
I'm not a fan of Succubi but there's the Faranne Halloween outfit that you can make her use permanently after you unlock the Adeline shop.
I could never trigger this bug myself but I think I figured out a possible cause that might trigger this reload bug for some people.Couple bugs I noticed:
Finishing the "Saving Sis" forest event, and then walking back to the forest when you are able to move about in town, restarts the "Saving Sis" event, only this time it's broken. What I expected was to be able to go back to the forest to hunt more bugs or something.
Same thing with the Beach. If I do the Mako scene, then once I'm back in town, decide to go back to the beach and I walk into the "event trigger" area, it does the whole Mako scene over again. This obviously shouldn't happen, but I did enjoy it more because I liked the way it looked at sunset. I wanted to go back to the beach to hunt more fish and get more crabs.
I'm uploading a new build that hopefully fixes it right now.
First time I hear of that one. Does it really happen every time?After I saw the scene of Suzu leaving, and Faranne asked what I was doing there, the scene turned white and stayed that way. I had to restart and avoid the scene altogether or else I'd get the same white screen bug again.
1. The bolts don't fly straight, so a reticle is just as useful as the tip of the bolt itself, really.Things I'd love to see implemented in the future:
1. A target reticle when using the crossbow. It's not really needed, but it would help. There's a certain bit added to the immersion when there isn't a targeting crosshair, but I think the functionality of the reticle would help save my sanity when trying to hit bugs.
2. I'd love if it time stopped while I had the inventory open. I'd also love it if items stacked, so it would say I had Log x5 instead of each log taking up an inventory spot, but I can also see why you wouldn't want it that way.
3. Please put the sisters in the same spot for their shops. I was actually getting frustrated because I couldn't figure out how to sell things. I only found out later when I was exploring on my own, and saw them standing next to each other upstairs, that you had to talk to the other sister to sell.. and that she would be somewhere else.
4. Let me play with Faranne after the Mushroom scene. (This is kinda jokingly, as I assume you already have something else planned given what she said and the tooltip on the Red Mushrooms)
5. A map, but not one that just shows everything right from the start. I imagine Ophelia would maybe put something in your phone that creates a map of the island as you explore it. I don't wanna open the map on Day 1 and see "Sunshard Forest" or w/e it was called because that kind of kills the fun for me. I'd want to see "Sunshard Forest" on the map after I learn that it exists in the game and I've spent time there, such as after the whole episode with the Kitsune Sisters.
6. Whenever you add music, sound fx, and voice acting, please let us turn down things if we want. I usually don't like playing with game music, and if there's gonna be voice acting and it's in English, I'm going to want to turn that down too because I'm a weeaboo degenerate.
2. Yeah, time probably should stop on inventory like on does in other menus. As for stacking, inventory management is part of the game. You'll be able to buy stashes in the future.
3. I'll probably make more obvious but the shops will get more decoration later on and they are supposed to manage different floors each.
4. I did consider putting a ghost hand there to poke her but people were desperate for the new build, so no time.
5. A live map is super hard to implement without cheap tricks that murder performance. I might add a gps thingy down the line but if not there's at least gonna be a traditional map that only shows the ares you are in, not your exact position.
6. Sure
Overall, I'm still a fan. To me, I'm not paying 5$ for a demo like that other guy said. I'm paying 5$ a month because I support the game and what you're trying to accomplish, which is the whole point of Patreon isn't it?
Keep up the good work and I hope to see more soon. Add a Alraune or Holstaurus. I think you turned down the idea of the demon-type girls like Succubi, but I like those too. I know you don't take requests so I'll just eagerly away for the next vote (if there is one) and hopefully the one I want wins.
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Thanks man. there's at least 3 more votings for new girls.
I'm not a fan of Succubi but there's the Faranne Halloween outfit that you can make her use permanently after you unlock the Adeline shop.