Thanks tork, that was very early on when I was figuring out if I felt I could make good enough images for a game. I was pretty happy how that one came out although now I see a bunch of things I would fix if I was making it now!awesome...btw, I really like the picture of tara standing next to her bed on your patron page, the look in her eyes is very seductive![]()
Cool, let me know what you think!Nice, I'm going to try the public version now.
Tried the new public demo, kinda sad that:the Bernal route is on hold.
Hey Reeps,
Just a personal feeling on my part, but would it be possible to have a button to speed up the animations? They're good, but take time.
Whaaaat?!? You want to skip through all of my hard work?! Heh, I don't blame you, especially when running through the game multiple times to try and see different things based on your choices. I will see what I can do but I'm not sure what is possible since the loops are set with specific time delays. Maybe I will look into some kind of switch system that offers you the chance to skip a scene as long as you have seen it at least one time.Just a personal feeling on my part, but would it be possible to have a button to speed up the animations? They're good, but take time.
Yep, this is definitely a good option. I will still consider adding a skip scene option but I have to look into how to implement that effectively.I always play RPGMaker games with Cheat Engine, if only to use the speedhack tool. You can map 1x and 2x speeds to keyboard shortcuts, and it can make games with frustratingly slow walking/messaging/animations much more bearable.
Heya squark! My comma guyWow, I have been away from this thread for a while. And a newer version, woot! Congrats, Reepyr. You're turning these out at a great rate, and I'm happy to see continued development and communication.
Keep it up!
New version released! I've updated the OP with the latest release information about v0.06.D8 being completed and sent out to Patrons on 5/31.
Changelog 5/31 v0.06.D8
Completed Day 8 Events
22 new CG's added
4 new major scenes added one of them with a new character!
1 new minor scene added available depending on players previous choices
Created first pass of a 3D model for one of the other female students (Sanvira)
Assorted bug fixes
New version released! I've updated the OP with the latest release information about v0.06.D8 being completed and sent out to Patrons on 5/31.
Changelog 5/31 v0.06.D8
Completed Day 8 Events
22 new CG's added
4 new major scenes added one of them with a new character!
1 new minor scene added available depending on players previous choices
Created first pass of a 3D model for one of the other female students (Sanvira)
Assorted bug fixes
I seem to be missing a scene,I got two Sineus scenes and one with Bridget
2 questions:
1. About Pregnancy, is their more than one option for the father. I think Bridget as a futa might be a good candidate
2. Do you plan to release a gallery of full quality images from the game? I'd love that. Tara's model is really great, in particular, you did a great job with her. The others are good, nothing wrong with them per say but not as great as the Tara model.
1. About Pregnancy, is their more than one option for the father. I think Bridget as a futa might be a good candidate
2. Do you plan to release a gallery of full quality images from the game? I'd love that. Tara's model is really great, in particular, you did a great job with her. The others are good, nothing wrong with them per say but not as great as the Tara model.
futa pregnancy as an option . that could work
those pregnant pics are amazing![]()
He's just teasing us with those now![]()
Well... there's a front door we can't exit yet. Take it for now that in future builds there will be more to do.Pyran said:More to do in a day than the classes and scripted encounters?
Hey Reeps,
I love your work so far, but I have to ask: is the game going to open up more?
At present it plays a lot like a visual novel, rather than a game proper, so, in the future, will there be repeatable events? Enemies to slay? More to do in a day than the classes and scripted encounters?
Given that the there's actually very little of it thus far, it's fair to assume that it will open up more as more gets added in. There's a lot of incredibly linear games out there that do very little to disguise the fact that they run like KNs with the illusion of choice. So far, it looks like the Books of Curse sidequest will be the first branching path.Well... there's a front door we can't exit yet. Take it for now that in future builds there will be more to do.