KleptoLizard
Grim Reaper
- Joined
- Jun 21, 2012
- Messages
- 494
- Reputation score
- 29
Re: Renfield
The game's Shotagonist:
Shota heroes are great.
It takes us all back to our youth when we all started staring at the Oneesans around us.
While the hero will be short, the women will all be the same height.
This will allow every positional animation to be used with each of them.
That was a huge issue with Secrossphere; the different body sized imposed severe limitations.
If you count the 8 girls with 4 scenes each and 6 different selectable positions with the mouse wheel, that's 192 positions!
But you could only use them with a specific character and that was awful.
So I'm practicing my animation skills and will use Unity's Mecanim system to make each position possible with every mate.
In time we can introduce girls of different sizes too by using Inverse Kinematics.
But at this early stage I don't feel like messing with that.
The game's Shotagonist:

Shota heroes are great.
It takes us all back to our youth when we all started staring at the Oneesans around us.
While the hero will be short, the women will all be the same height.
This will allow every positional animation to be used with each of them.
That was a huge issue with Secrossphere; the different body sized imposed severe limitations.
If you count the 8 girls with 4 scenes each and 6 different selectable positions with the mouse wheel, that's 192 positions!
But you could only use them with a specific character and that was awful.
So I'm practicing my animation skills and will use Unity's Mecanim system to make each position possible with every mate.
In time we can introduce girls of different sizes too by using Inverse Kinematics.
But at this early stage I don't feel like messing with that.