Re: RPG Maker MV; How to translate/Decrypt?
yop, make some change on the patcher :
- corrected some bug
- make that the plugin will normaly works even on game that overwrite the drawtext
- add some option in the plugin :
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allow to extract the text color code within the text
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she is usefull for the next option
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add a way to force additional separator between the name and the text. if the game dont have one but use specific color(s) for names
usefull to get a better translation from translator
some game use one color for all name, like イル・マーレ~溟海の女海賊達~, some use different (ex blue for guys, pink for girls, green for animal, like 人妻エルフのお留守番)
Without it :
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With it, configured to namecolorcode #ffffa0 and 「, 」 separator :
(dont ask me why that game draw the name 2 time

, he use a personal plugin YEP to modify his message box, and he draw all name 2 time.. XD)
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so here the patcher ^^
You must be registered to see the links
next i will surely add a regx parser on cliplog.. maybe...