What's new

Discussion Sex MUGEN 2.0 General Discussion Thread


Re: Sex MUGEN 2.0

Well then, after hours and hours on end of bugfixing and other things, have an update for: !
(can also download it if you want to.)
The pass for the file on 4shared is Shana87 as always.

The missionary and doggy regular animations are the same as before. However, the doggy sprites have been updated with new ones!
I have however made two "mating" animations. They are also one doggy and one missionary animation, but feel completely different.
Inside the Umbreon_-2.cns at the bottom I have included 5 options to switch on or off. They are on by default. Switching a variable to 0 instead of 1 disabled the effect, but that's pretty self-explanatory and also written beside each option.
There is also a little surprise should you have the corresponding options enabled
For the surprise to appear you would have to impregnate your victim and then defeat them in any way other than a projectile. (Normal hits and sex both work)
As of now, the background of this surprise only works on stages with a zoom of 1. Everything else throws off the background it generates and I am still trying to find a solution for it. You can disable the background altogether via one of the 5 config variables.
Also Umbreon is now a Mugen version 1.1 character.


The controls are as follows:
D,D, x/y is the Teleportation Rape
D,DF,F, x/y is the JumpingRape
D,DB,B, x/y is the DashRape
D,DF,F, z is mating 1, the doggy one
D,DB,B, z is mating 2, the missionary one
x will use the doggy animation but doing the same combinations with y will use the missionary ones.
For the x and y animations, x starts and ends automatic mode, y, a, b, c are various fucking speeds, start releases.
Hold x at the end of the missionary mating to enter into "knotting mode"
In knotting mode the buttons a, b and c "tug" on the victim and start releases them.


Should you need/want to align a character further I'll leave you some instructions here:
Open her up in Fighter Factory and go to animations.
The corresponding animations for the missionary pose are 140500 through 140506. If you want an overlay displaying the victim's legs you will also need animations 140550 through 140556.
The Doggy pose uses animations from 140000 through 140005.

The mating 1 (doggy) uses animation number 192329. The mating 2 (missionary) uses number 192330 and 192331 for its overlay.
9018, 9020, 9022, 9024 and 9026 are used for the knotting animations while 9118, 9120, 9122, 9124 and 9126 are for their overlay.
60046 and 60047 are for that surprise ;3

As far as the timing goes: You can open up Umbreon in Fighter Factory, go to its animations and look at the corresponding animation number. For example if you want to create animation number 140503 you go to Umbreon, hit CTRL+F, input the number and it should take you there (given that you are in the animations tab in fighter factory), from there you can look at the detailed timing for each frame and whatnot.
You can also copy an animation out of Umbreon and paste it into a new one inside the desired victim character. To do that you need to...
- Go to Umbreon
- Click on Animations
- Click on "Text Mode"
- Look for the animation number(s) you need/want
- Mark the whole block including the header and everything that follows
- Copy it
- Go to the victim you want to modify
- Scroll down on all the text in animations
- Click below the last animation where there is nothing
- Paste the copied text

After that, you click on "Text mode" again to disable it and you can align freely, given that the sprite numbers are the same (which really should be the case if it's a standard victim).

The only exceptions where Umbreon's animation numbers are not the same as the victim's should be are the mating ones.
For those you look at animation numbers:
192329 -> 15413
192330 -> 15415
192331 -> 15415 (and change sprite numbers accordingly for the overlay)

That concludes this update. I hope you like it~
If there's any questions, feel free to ask. I'll poke my head in here
 
Re: Sex MUGEN 2.0

I was wondering, has anyone made an nsfw android 18?
 
Re: Sex MUGEN 2.0

Hey there xionfenix I get an error when I try to play your newly updated Umbreon. I don't know why this happens.
 

Attachments

  • error.jpg
    error.jpg
    7.5 KB · Views: 10
Re: Sex MUGEN 2.0

Well then, after hours and hours on end of bugfixing and other things, have an update for: !
(can also download it if you want to.)
The pass for the file on 4shared is Shana87 as always.

The missionary and doggy regular animations are the same as before. However, the doggy sprites have been updated with new ones!
I have however made two "mating" animations. They are also one doggy and one missionary animation, but feel completely different.
Inside the Umbreon_-2.cns at the bottom I have included 5 options to switch on or off. They are on by default. Switching a variable to 0 instead of 1 disabled the effect, but that's pretty self-explanatory and also written beside each option.
There is also a little surprise should you have the corresponding options enabled
For the surprise to appear you would have to impregnate your victim and then defeat them in any way other than a projectile. (Normal hits and sex both work)
As of now, the background of this surprise only works on stages with a zoom of 1. Everything else throws off the background it generates and I am still trying to find a solution for it. You can disable the background altogether via one of the 5 config variables.
Also Umbreon is now a Mugen version 1.1 character.


The controls are as follows:
D,D, x/y is the Teleportation Rape
D,DF,F, x/y is the JumpingRape
D,DB,B, x/y is the DashRape
D,DF,F, z is mating 1, the doggy one
D,DB,B, z is mating 2, the missionary one
x will use the doggy animation but doing the same combinations with y will use the missionary ones.
For the x and y animations, x starts and ends automatic mode, y, a, b, c are various fucking speeds, start releases.
Hold x at the end of the missionary mating to enter into "knotting mode"
In knotting mode the buttons a, b and c "tug" on the victim and start releases them.


Should you need/want to align a character further I'll leave you some instructions here:
Open her up in Fighter Factory and go to animations.
The corresponding animations for the missionary pose are 140500 through 140506. If you want an overlay displaying the victim's legs you will also need animations 140550 through 140556.
The Doggy pose uses animations from 140000 through 140005.

The mating 1 (doggy) uses animation number 192329. The mating 2 (missionary) uses number 192330 and 192331 for its overlay.
9018, 9020, 9022, 9024 and 9026 are used for the knotting animations while 9118, 9120, 9122, 9124 and 9126 are for their overlay.
60046 and 60047 are for that surprise ;3

As far as the timing goes: You can open up Umbreon in Fighter Factory, go to its animations and look at the corresponding animation number. For example if you want to create animation number 140503 you go to Umbreon, hit CTRL+F, input the number and it should take you there (given that you are in the animations tab in fighter factory), from there you can look at the detailed timing for each frame and whatnot.
You can also copy an animation out of Umbreon and paste it into a new one inside the desired victim character. To do that you need to...
- Go to Umbreon
- Click on Animations
- Click on "Text Mode"
- Look for the animation number(s) you need/want
- Mark the whole block including the header and everything that follows
- Copy it
- Go to the victim you want to modify
- Scroll down on all the text in animations
- Click below the last animation where there is nothing
- Paste the copied text

After that, you click on "Text mode" again to disable it and you can align freely, given that the sprite numbers are the same (which really should be the case if it's a standard victim).

The only exceptions where Umbreon's animation numbers are not the same as the victim's should be are the mating ones.
For those you look at animation numbers:
192329 -> 15413
192330 -> 15415
192331 -> 15415 (and change sprite numbers accordingly for the overlay)

That concludes this update. I hope you like it~
If there's any questions, feel free to ask. I'll poke my head in here

I Love you man for this character, a fetishist's dream come true, although when i copied all the victim codes to my Akane Inukawa, i have 2 problems tho, 1.) During the "a" tug my victim disappears, and 2.) in the surprise my victim is being covered by stuff (to keep the surprise lol), everything else is fine, help is appreciated
 

Attachments

  • a tug.jpg
    a tug.jpg
    44.3 KB · Views: 90
Re: Sex MUGEN 2.0

Hey there xionfenix I get an error when I try to play your newly updated Umbreon. I don't know why this happens.

Are you using MUGEN 1.1? Since I updated Umbreon it's now a MUGEN 1.1 character and that error is probably because you aren't :]

I Love you man for this character, a fetishist's dream come true, although when i copied all the victim codes to my Akane Inukawa, i have 2 problems tho, 1.) During the "a" tug my victim disappears, and 2.) in the surprise my victim is being covered by stuff (to keep the surprise lol), everything else is fine, help is appreciated

Hmm. My guess is that Akane is using different sprite group numbers for her missionary animation. What you need to do is find the (whatever number they may be) and the in each of the missionary animations for my Umbreon with them. Try if this works. if it doesn't give it to me and I'll give it a look ^^
 
Re: Sex MUGEN 2.0

Are you using MUGEN 1.1? Since I updated Umbreon it's now a MUGEN 1.1 character and that error is probably because you aren't :]

Once again you've outdone yourself.

There's one small problem on my end though. The missionary stuff's been working fine but when it comes to the little surprise at the end, it seems the egg isn't showing up. Any idea why that is?
 
Re: Sex MUGEN 2.0

Once again you've outdone yourself.

There's one small problem on my end though. The missionary stuff's been working fine but when it comes to the little surprise at the end, it seems the egg isn't showing up. Any idea why that is?

Hmm, that's a hard one. Have you tried different stages? Against different characters?
Thinking about it, I had that same problem when I tried to implement those eggs as "single" explods instead of one big one explod. Try taking a look at your mugen.cfg and look for:
;Maximum number of explods allowed in total. Note that hitsparks
;also count as explods.
;Set to a lower number to save memory (minimum 8).
ExplodMax = 256

;Maximum number of system explods allowed.
;Set to a lower number to save memory (minimum 8).
SysExplodMax = 128

;Maximum number of helpers allowed in total.
;Set to a lower number to save memory (minimum 4, maximum 56).
HelperMax = 56

;Maximum number of projectiles allowed per player.
;Set to a lower number to save memory (minimum 5).
PlayerProjectileMax = 32
and try fiddling around with these values. I am not quite sure if it helps to be honest, neither did I ever figure out what the issue was for me : /
I wish I knew how to help you any better but unfortunately there's things I am not experienced about either ._ .
 
Re: Sex MUGEN 2.0

Hmm. My guess is that Akane is using different sprite group numbers for her missionary animation. What you need to do is find the (whatever number they may be) and the in each of the missionary animations for my Umbreon with them. Try if this works. if it doesn't give it to me and I'll give it a look ^^

most of my victims have the 12250 piledriver sprites, including my akane, they all share the same problem i think. again thank you so much :D

-Akane
 
Re: Sex MUGEN 2.0

most of my victims have the 12250 piledriver sprites, including my akane, they all share the same problem i think. again thank you so much :D

-Akane

Yeah I know why she is disappearing at least. When creating the humpreon I didn't notice that animation number 9020 is used for Kuromaru's midnight bliss apparently. She has a midnight bliss animation which is empty, which makes her disappear. Either you delete the midnight bliss animation (since it's empty anyway, but the tug animation would appear on Kuro's midnight bliss attack...) or find another workaround. I should probably make a patch for this in the next few days. As for the other problem - what exactly did you mean? Covered by the eggs themselves? (It's fine to mention it if it makes things more clear to bugfix xP)
 
Re: Sex MUGEN 2.0

Yeah I know why she is disappearing at least. When creating the humpreon I didn't notice that animation number 9020 is used for Kuromaru's midnight bliss apparently. She has a midnight bliss animation which is empty, which makes her disappear. Either you delete the midnight bliss animation (since it's empty anyway, but the tug animation would appear on Kuro's midnight bliss attack...) or find another workaround. I should probably make a patch for this in the next few days. As for the other problem - what exactly did you mean? Covered by the eggs themselves? (It's fine to mention it if it makes things more clear to bugfix xP)

With the initial birthing, the egg doesn't appear. I've tried with several stages and characters, including itself. Everything else works smoothly though. I can try fiddling with the explod stuff like you mentioned I suppose.

Here's an image of the lack of egg if that helps.
 

Attachments

  • mugen000.jpg
    mugen000.jpg
    19.8 KB · Views: 76
Re: Sex MUGEN 2.0

Yeah I know why she is disappearing at least. When creating the humpreon I didn't notice that animation number 9020 is used for Kuromaru's midnight bliss apparently. She has a midnight bliss animation which is empty, which makes her disappear. Either you delete the midnight bliss animation (since it's empty anyway, but the tug animation would appear on Kuro's midnight bliss attack...) or find another workaround. I should probably make a patch for this in the next few days. As for the other problem - what exactly did you mean? Covered by the eggs themselves? (It's fine to mention it if it makes things more clear to bugfix xP)

yep she's covered by the eggs
 

Attachments

  • egg.jpg
    egg.jpg
    22 KB · Views: 45
Re: Sex MUGEN 2.0

Yeah I know why she is disappearing at least. When creating the humpreon I didn't notice that animation number 9020 is used for Kuromaru's midnight bliss apparently. She has a midnight bliss animation which is empty, which makes her disappear. Either you delete the midnight bliss animation (since it's empty anyway, but the tug animation would appear on Kuro's midnight bliss attack...) or find another workaround. I should probably make a patch for this in the next few days. As for the other problem - what exactly did you mean? Covered by the eggs themselves? (It's fine to mention it if it makes things more clear to bugfix xP)

for now ill just fill in the empty animation with the sprites the tug animation uses, since i don't use that Kuro move.
 
Re: Sex MUGEN 2.0

yep she's covered by the eggs

Hmm. Does the whole "covered by the eggs" situation happen only when impregnated and then hit with a normal attack? Because that's how it seems to happen for me. It works perfectly when finishing her off with a rape move in itself. If that's the case for you as well then I might opt to make the scene only activate when finishing with a rape move instead. Would make a lot of things easier, too.
 
Re: Sex MUGEN 2.0

Just wanna say TY for your work Xion, this has been new fav character in a long time. I've been trying myself to get actual knotting in with some of my edits for a while but since I really only know sprite edits and some basic FF stuff, I didnt get anywhere yet.

Edit: I forgot, do you have a link to your Shana edit in your videos?
 
Last edited:
Re: Sex MUGEN 2.0

Hmm. Does the whole "covered by the eggs" situation happen only when impregnated and then hit with a normal attack? Because that's how it seems to happen for me. It works perfectly when finishing her off with a rape move in itself. If that's the case for you as well then I might opt to make the scene only activate when finishing with a rape move instead. Would make a lot of things easier, too.
yep it's when i KO her with a basic attack.
 
Re: Sex MUGEN 2.0

Just wanna say TY for your work Xion, this has been new fav character in a long time. I've been trying myself to get actual knotting in with some of my edits for a while but since I really only know sprite edits and some basic FF stuff, I didnt get anywhere yet.

Edit: I forgot, do you have a link to your Shana edit in your videos?

Glad you like Umbreon :3
But I do not share Shana, sorry~
 
Re: Sex MUGEN 2.0

anyone here know how to edit the x and y axis of all the frames on an animation? It hurts adjusting them 1 by 1 in fighter factory
 
Back
Top