yes, everything works pretty smoothly now
Few things I noticed (as I do not understand Japanese, I have no idea what the text says, so if the game text explains, forgive my ignorance please):
1) You can no longer leave the Dragon / kobold region now until you finish the 'return the egg' AND get your vagina booby-trapped - was that intentional?
... I ask since I would run down and do the fairy fight before the 'booby-trap' ritual as otherwise the booby-trap goes off while you are playing with the fairies... not such a big deal, except it means the first time you are knocked down and stripped by a ruffian you lose your virginity without the 'Virgin Barrier'
2) the plants (again, in the fairy woods) do the two 'spell/fragrance' attacks.. one that seems to be a charm and makes them look like maids to you and the other that previously seemed to be some sort of 'confusion' effect which now doesn't seem to do anything. It occurred to me that instead of maids, perhaps if the charm made the plants appear as fairies (who also are in the area) or made the fairies also appear as maids, it would make things more interesting (provided some sort of confusion effect also) or at least make more sense (if they mimicked whatever happened to be near).
I know you said that that area was just a test-bed, but please don't get rid of it - the fairies is one of the funnier and my more favorite areas (especially when they 'teach her to be nice and not attack peaceful folks)!
3) While bored, I wanted to see what some of the higher skills meant and was beating up ruffians repeatedly to level and try them out.
a: The 'avenger' ruffian that spawns after hitting an area repeatedly - if you kill HIM 3 times and keep coming back an even stronger version starts spawning (and the process repeats again if you keep coming) with the new ones becoming blurry (as well as tougher). Since it wasn't mentioned when you talked about it, I just wanted to say something in case this wasn't intentional.
b: If you get 'subdued' on the ground floor of the bar, you just wake up naked in the prisoner room while if you get beaten upstairs you *may* wake up cuffed/shackled/blindfolded. This created an odd situation as I was strong enough to fight my way back downstairs before being beaten again - When I awoke upstairs (back in the prisoner room), I was still bound/blindfolded but I could see (and attack) as if I were not

I could not un-equip the blindfold, shackles, etc. (or re-equip my gear). Also, upon recovering my gear from the chest, I had ANOTHER set of blindfolds, shackles, etc. in my inventory (I am guessing that when I was defeated downstairs, the script to strip my inventory and put it in the chest does not exclude the restraints, so they were put in the chest too). When I went back downstairs, the hinderences (blindness, penalty to attack and defense) were back (restored by zoning, I would guess).
4) lastly (and perhaps I missed where this was mentioned before), I have never had the 'Scroll of Recall' work except while I am still in the Castle. Is it just not implemented yet?
still great work and I am really looking forward to further versions (especially when you are able to add more content! ... want to find out what happens next!)