Re: RJ113419 - Dungeons and Prisoners
In addition to the pleasure amounts being shown as the wrong category issue above.
I've also noticed that when Miene gets defeated sometimes all the enemies stop being hostile and just stand there until I attack them again.
Also this while fighting some doom-kuns:
◆ 2015-05-18T22:35:56
◆ Version 312_20150516 ◆
Patches----------------------------->
Loaded : Patch/20150517_fix.rvdata
Loaded : Patch/20150518_fix.rvdata
------------------------------------>
■ エラーの種類 :
NoMethodError
■ メッセージ :
undefined method `>' for nil:NilClass
■ バックトレース :
Game_SrpgMap(1864):in `available_effect_table_sector'
Game_SrpgMap(1860):in `each'
Game_SrpgMap(1860):in `available_effect_table_sector'
Game_SrpgMap(1857):in `each'
Game_SrpgMap(1857):in `available_effect_table_sector'
Game_SrpgMap(1717):in `available_targets_from_pos'
Game_SrpgMap(2223):in `target_in_range?'
Game_SrpgMap(2163):in `each'
Game_SrpgMap(2163):in `target_in_range?'
Game_Enemy(391):in `make_action'
Game_Enemy(383):in `times'
Game_Enemy(383):in `make_action'
Game_SrpgEvent_TRPG(329):in `refresh_turn_start'
Game_SrpgMap(3392):in `update_first_round'
Game_SrpgMap(3360):in `update_timer'
Game_SrpgMap(3297):in `update'
Scene_Srpg(455):in `update'
Scene_Base(19):in `main'
Scene_Base(16):in `loop'
Scene_Base(21):in `main'
エラーログ出力(459)
■ 最後に呼ばれたコモンイベント
ID : 37
Name: ダンジョン内休憩
■ Party
Members:------
001: [001: Miene]
HP: 96 / 277
MP: 37 / 37
States: [86,209,157]
002: [002: Lynn]
HP: 44 / 220
MP: 31 / 55
States: [209,157]
------:Members
■ Active_Unit:
Active_Unit_Name: Doom Kun
Action: スキル: [342:Cone of Cold]
------------------------------------------------------:end
■ Map:
SRPG_MAP_ID: 47
Player_Unit_XY: [81, 83]
And another while Miene was getting fucked and Lynn was being dragged around:
◆ 2015-05-18T22:59:56
◆ Version 312_20150516 ◆
Patches----------------------------->
Loaded : Patch/20150517_fix.rvdata
Loaded : Patch/20150518_fix.rvdata
------------------------------------>
■ エラーの種類 :
NoMethodError
■ メッセージ :
undefined method `empty?' for 239:Fixnum
■ バックトレース :
■SrpgSay(48):in `set_text'
Srpg_Windows(227):in `set_say'
Game_SrpgInterpreter(2102):in `say'
Game_Battler_TRPG_SEX_ACTION(1291):in `draw_ex_damage_text'
口上ファイルV - actor用(54):in `call'
Update_Actor_Unit(136):in `update_actor_unit'
Update_Actor_Unit(130):in `each'
Update_Actor_Unit(130):in `update_actor_unit'
Scene_Srpg(534):in `update_active_unit'
Scene_Srpg(461):in `update'
Scene_Base(19):in `main'
Scene_Base(16):in `loop'
Scene_Base(21):in `main'
エラーログ出力(459)
■ 最後に呼ばれたコモンイベント
ID : 4
Name: 宿屋の処理
■ Party
Members:------
001: [001: Miene]
HP: 132 / 258
MP: 0 / 37
States: [114,33,38,102,104,271,47,157,158]
002: [002: Lynn]
HP: 0 / 220
MP: 7 / 55
States: [98,33,38,99,157,158,159,300]
------:Members
■ Active_Unit:
Active_Unit_Name: Miene
Action: 待機
------------------------------------------------------:end
■ Map:
SRPG_MAP_ID: 45
Player_Unit_XY: [27, 33]