Yuan-Tiki
Demon Girl Master
- Joined
- Aug 6, 2011
- Messages
- 185
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Re: RJ113419 - Dungeons and Prisoners
Eh, you're not the first to take exception to the situation, but at the end of the day it wasn't Ill who pushed for the patreon in the first place and there's absolutely no need to donate using it unless you feel the need to personally.
I know I don't, but I'm not losing sleep over other people choosing to.
At the end of the day, I've long since given up on the game being completed. I got a lot of enjoyment out of the demo, more than many full games in fact and it never cost me a penny. It's a good enough product that if I'm proved wrong and Ill does ever finish the project, I'll almost certainly buy the finished version, but I don't feel any need to contribute before then or on a regular basis. Some people do, they want to give a little back and that's their choice.
Anyone who donates thinking it will speed up the game's development is making a mistake, but as long as folks are aware of what the Patreon is there for, I don't see anything wrong with it.
But I can appreciate your stance as well. I'm not even comfortable accepting lifts from friends unless we're particularly close, so I can certainly understand being uncomfortable with the idea of receiving donations.
But I think it's hard to say that we're getting played. The status of the game is no real secret and as much as a lot of us keep an eye on this thread in case development does meaningfully restart, I don't think the majority really expect the game to be released at this point. I know I don't.
For the record, as I understand it the condition in question makes focusing on work like coding or creating artwork somewhere between difficult and impossible depending on how it's playing up at the time (rather than being a simple pain-level situation). Personally, I think the main problem is that the condition's irregular nature has long since killed the *momentum* more than it actually preventing Ill from actually working at all times. It is a one man indie game after all, and maintaining progress on a project like that is hard enough at the best of times, there's a reason so many games get abandoned before completion.
I'd love to see some more games using the features explored in this game, personally. The main stumbling block to that is likely that they aren't off the shelf things, it's all (to my knowledge) coded in by Ill himself and would presumably take a meaningful amount of work to duplicate putting it well outside the reach of the average RPG maker style developer.
I'm not certain on the timeline, but it's my belief that progress was all but halted by Ill's condition flaring up before the Patreon was ever set up and that progress never really recovered. Patreon as a funding method for games like this has always been a problem, but I don't think it's relevant in this case simply because I don't believe it existing is what stopped development and I don't think removing it would make it any more likely at all. It's a non-factor, even though it's often the deciding factor in similar projects. I've got a lot of time for Ill and his game, but it's worth reiterating that people are free to continue or stop donating as their conscience, funds, whims or theories dictate, but chances are development of the game will be entirely unaffected whatever happens.
I hope to be proved wrong, but the game's basically dead at this point and has been for some time.
I have suicidal headaches where the pain is so bad that I black out sometimes, I didn't even want to live once when it got really bad. I can't even drive safely because of this and i can't even go out to take out the trash in winters because i might die from the cold if i black out (I learned that the hard way.) This is chronical and the doctors still don't have any decent fixes for this aside from medication, which I'm almost 100% certain are placebos.
So, I know how it is to have medical problems. But, this is a hentai forum, not medical soliciting forum.
Let's be real here, I've taken glances at Ill's twitter, and I see maginobi, or some other game that's being played and posted, and i can't help but think, "should Ill even be on the computer if there is so much pain?"
It's been roughly 5 years or so since this thread's been made. You're all getting played in my opinon and the name of the game is pity. I for one hate taking donations just to help me with my medical conditions and work at home now... with a pillow just in case.
I'm still sorta surprised noone's really made a psudo copy of this game's mechanics aside from maidensnow since it's been so long.
Eh, you're not the first to take exception to the situation, but at the end of the day it wasn't Ill who pushed for the patreon in the first place and there's absolutely no need to donate using it unless you feel the need to personally.
I know I don't, but I'm not losing sleep over other people choosing to.
At the end of the day, I've long since given up on the game being completed. I got a lot of enjoyment out of the demo, more than many full games in fact and it never cost me a penny. It's a good enough product that if I'm proved wrong and Ill does ever finish the project, I'll almost certainly buy the finished version, but I don't feel any need to contribute before then or on a regular basis. Some people do, they want to give a little back and that's their choice.
Anyone who donates thinking it will speed up the game's development is making a mistake, but as long as folks are aware of what the Patreon is there for, I don't see anything wrong with it.
But I can appreciate your stance as well. I'm not even comfortable accepting lifts from friends unless we're particularly close, so I can certainly understand being uncomfortable with the idea of receiving donations.
But I think it's hard to say that we're getting played. The status of the game is no real secret and as much as a lot of us keep an eye on this thread in case development does meaningfully restart, I don't think the majority really expect the game to be released at this point. I know I don't.
For the record, as I understand it the condition in question makes focusing on work like coding or creating artwork somewhere between difficult and impossible depending on how it's playing up at the time (rather than being a simple pain-level situation). Personally, I think the main problem is that the condition's irregular nature has long since killed the *momentum* more than it actually preventing Ill from actually working at all times. It is a one man indie game after all, and maintaining progress on a project like that is hard enough at the best of times, there's a reason so many games get abandoned before completion.
I'd love to see some more games using the features explored in this game, personally. The main stumbling block to that is likely that they aren't off the shelf things, it's all (to my knowledge) coded in by Ill himself and would presumably take a meaningful amount of work to duplicate putting it well outside the reach of the average RPG maker style developer.
Totally agree with this. I'm fine with people giving him money out of solidarity, just don't expect the development to not slow down to a crawl. You can't take away someones incentives for work and expect his work ethic to stay the same. Fine by me if you have so much sympathy for him and pay him solely for charity, his condition sucks and I don't envy him for it. Just be aware of why development has slowed down so much, and accept that you've most likely played a role in it.
As I've already proposed, there's humane compromises to this situation but everyone seems to want to signal about how much they care about his condition as soon as anyone dares to propose ways of changing this status quo, but once the discussion has cooled down everyone starts lamenting the lack of updates again.
I'm not certain on the timeline, but it's my belief that progress was all but halted by Ill's condition flaring up before the Patreon was ever set up and that progress never really recovered. Patreon as a funding method for games like this has always been a problem, but I don't think it's relevant in this case simply because I don't believe it existing is what stopped development and I don't think removing it would make it any more likely at all. It's a non-factor, even though it's often the deciding factor in similar projects. I've got a lot of time for Ill and his game, but it's worth reiterating that people are free to continue or stop donating as their conscience, funds, whims or theories dictate, but chances are development of the game will be entirely unaffected whatever happens.
I hope to be proved wrong, but the game's basically dead at this point and has been for some time.
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