Yep just checked the blog, of course only the Japanese version is out though Ishigaki's history indicates there'll be a release on the English dlsite. That's just me guessing though haha.Annnd, it's out.
Same. Got to watch out for the old trial versions. Saw one available and got excited until I read the release date.Yep just checked the blog, of course only the Japanese version is out though Ishigaki's history indicates there'll be a release on the English dlsite. That's just me guessing though haha.
Either way, link is here to buy the game, I'll personally be checking sukebei for nowYou must be registered to see the links
Lol, everyone here... giving props to the game but, ending their sentence with "i'm gonna wait for a link".
kek
But the full version has been released.i'm kind of afraid that since there was already a "release" for this game, even though it's an old and busted demo, we might not get a release of the full version.
cant unlock the last 2 events. Anyone has full save?
You can see all of the events in the gallery even if you haven't unlocked them in-game. However, if like me, you are a neurotic completionist, I can give you hints for whichever one's you're missing if you would like.cant unlock the last 2 events. Anyone has full save?
No problem with the towel, but I start the game with Japanese local emulator, so, maybe it's some weird thing like this.I'm a little disappointed the stages are straight lines without any kind of platforms or obstacles, but the animations make up for it and it's fun to play. So well worth in my opinion.
Crossing my fingers it gets an English release as well, though with all the events there is a lot of text to translate.
Anybody else having a problem with the game crashing when MC gets hit while wearing the bath-towel?
Man, after that last game, I'm glad there's no platforming or gimmicks. But maybe something to differentiate the stages would had been welcome.I'm a little disappointed the stages are straight lines without any kind of platforms or obstacles, but the animations make up for it and it's fun to play. So well worth in my opinion.
Crossing my fingers it gets an English release as well, though with all the events there is a lot of text to translate.
Anybody else having a problem with the game crashing when MC gets hit while wearing the bath-towel?
Tried that as well (applocale and locale emulator), but that doesn't fix it, unfortunately. Everything else works fine, though.No problem with the towel, but I start the game with Japanese local emulator, so, maybe it's some weird thing like this.
I bought it there, it's the Japanese version.+ English release on DLSITE EN. I didn't try it, but I suppose the game got translated.
Well, don't expect anything anytime soon. For now I'm on break and just playing games instead of making them.+ + We're waiting for your next update toffi
Yeah, passion mortale didn't have super great platforming, but it was enough to make each stage a bit unique. I liked that.Man, after that last game, I'm glad there's no platforming or gimmicks. But maybe something to differentiate the stages would had been welcome.
Yeah, I'm with you on that one. Passion Mortale was extremely unpleasant to play. The event-driven scenes in Their Happiest Hour are a bit of a boring direction to go imo, and I still prefer MC getting fucked by enemies in stages, but at least everything is accessible with minimal levels of frustration. If I recall, the developer was aware of the problems with Passion Mortale's mechanics, posting something along the lines of, "I think I worked on this for too long, and lost track of my goals for the game," after it came out. That's probably what influenced the use of events, which allowed him to add something new while keeping the standard combat from previous games.Man, after that last game, I'm glad there's no platforming or gimmicks. But maybe something to differentiate the stages would had been welcome.
LOL, good point. If bending over is all it takes to make Ishigaki's protags give up on fighting, it's no wonder they find themselves defeated so often.The only thing I find confusing is how many of the enemies in their games... powerbottom the MC? Like, there's so many where they're not even trying to hold the MC down, they're just lying there while the MC is forced to fuck them by the invisible whims of the game mechanics.