So you think a QTE (quick time event) is the best way to do struggle mechanics?Paperheads, by ProjektWolfenstein has a pretty advanced struggle mechanic. A series of 6 random arrows appear on screen, and you have just a few seconds to hit that exact sequence on your button pad, then there will be a randomly timed "!" appears on screen and you have to hit a key just exactly then, to stop the grab event from going further.
Meanwhile, Verdani can deal damage to her attackers by hitting the "V" key (I think that is the key). So in some ways the grab event cuts both ways, but it's really hard to do the keys well enough to inflict more HP than she is receiving.
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Kinda funny, aI don't really like button mashing. Either a press and hold mechanic that allows you to fill a bar... the speed at which you fill this bar decreases as you get lustier. You can mash to speed up.
Project X: LPD had that little warning that was your only chance to escape - I kinda liked that.
And perhaps quick time events with less time to react based on damage or lust could be good too.
That's some really good art.
Are these skills also useful for prostitution missions? Allowing her to make more money, or take more customers in one night?