All thing considered, I was hugely disappointed.
Personally, I enjoyed Sangeki most so far, though I do prefer Rhodes (I think that's her name) because it felt more like an RPG and had a LOT more locations - though I didn't much enjoy having to grind to have a chance against the stronger enemies. It does have one or two things I like more, though:
A main love interest that isn't dependent on mind breaking
Utterly gorgeous main character without boobs that go "bloop"
Lack of grinding (which, in this game's case works but feels more like a bizarre mix between ARPG, TRPG and ADVRPG)
Having to think about my attack and defense
But as for what I didn't like:
Scale Garden's modus operandi of "You're gonna get raped. You've been raped, now go do whatever". I think the next one needs a hard-to-find way out of being raped.
Less emphasis on the discovery element of RPGs
Feeling trapped in the fort even during Free mode
Not being told how to use special skills
One weapon upgrade and one only - there's swords all over the place
Needing equipment to made evasion more likely
Lack of choice *
Ugly-ass villains **
Moronic childhood friend
Scenes that could have had more but didn't ***
* I'd have liked the chance to go back to castle and confront the King about what Lord Wolf said.
** Seriously. This has to change. What about a handsome, dashing, charismatic and well-dressed guy that happens to be the main villain? That ugly bald guy in this game made me want to make the game world more beautiful - though he's not all bad, just mostly. It seems to me that there's always some kind of oily bald guy in SG's games. Change is good.
*** Voyeurs at the lake comes to mind, so does hide the clothes instead of taking them. He could have looked the hero, too - by staging a confrontation with the other guards to return her clothes. That would have been more interesting.
What I never understood is why she doesn't just hole up in the woods for a while instead of jumping into bed with the main villain.
Given that there was nothing to do in the fort besides repeat scenes over and over, it got dull quickly. I never really understood why there was a brothel stuck where it was. If it wasn't a brothel, then what was it?
So much of this game seems "tacked on". I wanted to buy this, but I'm actually glad I didn't.
That room full of skeletons - wtf do I do the get that open? Seems like there's a lot of blind alleys like that that were left out for some reason.