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ACT [T-Hoodie Draws] Max the Elf ♂


Kernog

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A lovely little game with cute characters. It's nice to see a new RoR with polish.

I share most of AnotherLurker's feedback. For the struggle system, I feel that something more akin to a QTE would be better. I'm note really fond of button mashing. It could also allow the enemies or the corruption to "trick" you, by obfuscating some inputs or shuffling the order.
 
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ThoodieDraws

ThoodieDraws

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Would asking for one female enemy be too much?
It's been asked a few times but I'm honestly just drawing whatever idea comes to me as the hottest, I'll have to see but I am not gonna promise I will.
Asking for one? Of course not. Actually getting one? Maybe. The game is great as is, and trying to force a creator to do something they don't want to do never ends well. It is being advertised as an M/M, Futa/M game so don't foresee female enemies. Keep doing you T-Hoodie!
<3
This game feels like a spiritual successor to demon girl and jungle girl, what with the simple old school RoR design, and hand-drawn art, not to mention the MC's reaction to being ravaged
is both adorable, and one of my favorite type of reactions. You can see it in the eyes, that special flavor of "Oh, I really shouldn't, but this feels SO amazing." rape-reaction. Too many games
these days go for the semi-emotionless all-too-accepting "Oh no, I'm 'totally' helpless but I'm still going to act like this is literally the first time I've ever been raped" reaction, which, can be fun,
but has been done to death these days. I like a change in pace like this, where the MC knows what's being done to them, and refuses to resist because they're shamefully enjoying themselves, not because they're just so helplessly taken off-guard that they're literally stunned with indignified embarrassment.

My only gripe is the struggle system feels a bit "laggy", key presses clearly not syncing up with however the game decides to register said key presses, meaning the actual speed you're allowed
to struggle is not the same as the speed you are able to struggle, almost as if there's a sort of cap in place that prevents the player from escaping grabs too quickly.

As for suggestions, I can only really suggest perhaps a slightly bigger emphasis on the orgasm/cum-pumping noises, but that's far more of a niche request than something that would actually
generally improve the game.

What I love most about this game is, it's one of those rare gems like "Hero versus Monster" or "Mageroid" where the game itself is so good, it's an instant gem. Regardless if it suddenly chokes on a dinner role and falls over dead in the alpha stage or fully blooms into a completed game, it's a guaranteed favorite that I can play at any time, and always have the same amount of fun with.
The game was indeed inspired/based on the original Jungle/demon girl games. Thanks for the positivity!
I asked my partner for a "cooldown" per struggle press, so a player is rewarded for rhythm instead of button-mashing (I hate button-mashing in porn games myself, I wanna focus on the animations and relax when I play a porn game). If you follow the rhythm you should be able to escape a lot faster than if you go ham on the keyboard. I also think it's important to let Max take a minimum amount of damage when getting grabbed, makes it easier to balance the damage/struggle count per enemy to give it some more personality. In the angel girl/witch girl you either mash out of it really quickly, or the character is too horny to ever go free. I found that annoying. Sorry if it's not your thing, but it's not a bug, it was a design choise that we changed a few times now already. But I'm happy with how it is now.
I thought I already put quite a bit of pumpin action in some of the newer climax scenes :D, I don't think I wanna make it much more pronounced, but I will be commissioning more moans from the VA for future enemies.
Thanks for the honest review!
 

AnotherLurker

Demon Girl Master
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I'm quite fond of the naga enemy.

Charming the character into a downright romantic lust whilst being raped is a very rare occurrence in hentai games, and most of the time isn't even done right, just giving them the same helpless expression but with hearts in their eyes. But when max gets charmed, you can TELL he's completely into it.. No helpless mind control, or pained whimpers (and no over-the-top slutty behaviour either). Just complete, relaxed, eager bliss. That is the proper way to convey a charmed status in a hentai game.

There are many facets this game really hits the nail on the head with. Might be a game I'd actually consider buying when it comes out.
 
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