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Through the Mists: Out of Character Discussion


Re: Through the Mists: Out of Character Discussion

If I get an inclination as to whether Esvele will eat a dream pastry or not, I can potentially move forward, but I think it's fair that we wait to see what the nun does.

Also - just a reminder to Vita that her insight is saying that Morgantha isn't very trustworthy at all. And the fiend inside her seems to recognize her. So hopefully you as a player are aware that something's up here. :)
 
Re: Through the Mists: Out of Character Discussion

By the look of it, you've done less than half its HP total so far.

Dun' worry, I'm gonna make your high damage interesting for the sake of narrative purposes.

In the meantime, feel free to molest my quirky bard or goodie-two shoes elf. (Or both!)

Well tried to more hit its head this time around but *shrugs* the problem is that I can't really continue either scene until other player posted-got a move on.
And the problem for Rovana is that well, she stands pretty much no chance it seems. oh well, lets see, there is about a in 4 to 5 for the acrobatics to work.
 
Re: Through the Mists: Out of Character Discussion

I tried PMing one of the players in question about intentions/posting more, etc...

And depending on the result of this grapple, Rovana might have a chance to bypass the guy.
 
Re: Through the Mists: Out of Character Discussion

Also - just a reminder to Vita that her insight is saying that Morgantha isn't very trustworthy at all. And the fiend inside her seems to recognize her. So hopefully you as a player are aware that something's up here. :)

I am. I just want Vita to believe the best in people. Rather not have her go all dreary cagey like.
 
Re: Through the Mists: Out of Character Discussion

I tried PMing one of the players in question about intentions/posting more, etc...

And depending on the result of this grapple, Rovana might have a chance to bypass the guy.

Its a 23, even for her, someone with pretty high dex and proficiency, theres only a 15% chance to beat it. if it had been a 20% she'd have beaten it.

She can't use her social skills she can't use her mobility, she can't flee and she can't fight smart beyond a distraction against hard physical hitters with a hp pool far beyond what she can do in 3 rounds and now she is grappled, to be frank, even a pure physical fighter Barbarian would struggle to pump out more than the kind of damage Rovana was lucky to get out so far, but this is it this is all she can do as a lvl 3 character against who I must presume is at least a 6 HD opponent.
 
Re: Through the Mists: Out of Character Discussion

To be fair. You did wander away from the party... I'm not going to lower the difficulty of encounters all that much.

However, I will introduce more NPCs.
 
Re: Through the Mists: Out of Character Discussion

.. I uh.. was kind of led away on my own adventure, it seemed that was kind of your plan.

You speak of challenging, well.. you negated the encounters weakness of slow movement while taking away all of Rovanas strengths, stealth, mobility, her wits and social skills. Sticking a mage in an anti-magic field could be considered giving them a challenge, but sticking them in an anti magic field with no way out but death is Tomb of Horrors character mass grave encounter style, ask Zilrax if you don't believe me, but Rovana played that encounter to the best of her ability, there was just nothing she could do, heck, she got strong rolls but that was it. When was the last time you saw a pirate fight fairly on even ground and win?

How do I put this, Rovana is a level 0.75 for normal encounter purposes and, ignoring Bird ex machina, you put her against what I presume was a CR 3 at her worst.

But yeah, if the road gives me planned encounters far above my character bracket and the wildernis gives me unplanned encounters far above my character bracket, why would I bother with the road? At least in the wildernis Rovana has several advantages. Theres terrain for mobility, theres cover for stealth. Sticking to the road would be not the wisest decision for her type of character I play if we run this like a kill you campaign.

On that note, that'd mean that the other two also face encounters twice their level, gl.
 
Re: Through the Mists: Out of Character Discussion

*facepalm.jpg*

Nevermind, dude. You go... do what you gotta do.

I've jury rigged a side adventure for you because you were complaining about having to play the one planned and were quite blatant about how you like to deliberately do what it takes to not go along with an adventure's plans.

As if that were a good thing... :rolleyes:

I will admit that this was an encounter where you were at a disadvantage. Kinda wanted to see what out of the box thinking might occur and also to make it clear that the setting isn't nice to people on their own.

I'll ease up going forward with the road encounters.
 
Re: Through the Mists: Out of Character Discussion

I've jury rigged a side adventure for you because you were complaining about having to play the one planned and were quite blatant about how you like to deliberately do what it takes to not go along with an adventure's plans.

I did not complain about your plans by themselves, I was merely trying to.. well, think out of the box, and pointing out that after seeing an ally die and being confronted with the whole oppressive weight of the setting someone that wasn't a cheery but misunderstanding of the dangers type, like Vita, might be crushed and need a hint of better options or encouragement. While I enjoy the idea of the side adventure you seemed to have planned you never had to forcefully seperate Rovana... well, no more than you'd have to seperate Vita or Esvele as well, for they too have their own goals and dreams.

I will admit that this was an encounter where you were at a disadvantage. Kinda wanted to see what out of the box thinking might occur.

What the fuck, did you.. want me to do?

There is no trip attacks I can do to make the zombie fall off the bridge.
Luring it to charge and fall off doesnt work because it doesn't charge.
Luring it to smash its mates in place of Rovana wouldn't work, because for that, she'd have to stand infront of its mates.
I can't trip such a large creature, I can't acrobatics tumble past it, theres nothing in the enviroment she can use, theres nothing in her items she can use because her opponents are too mindless to be spoken to or distracted, her best option was to try and grap one of the smaller dudes and use it as a cushion for the 1000 ft drop and even then that first requires her to succeed in a strength check.

Rovanas two larges attributes are dexterity and charisma, by trapping her in between two types of hostile, mindless foes you literally negated all of her strengths, what kind of out of the box thinking did you want, I'm really struggling here, because I am rather known for my out of the box thinking, infact I even tried it here, little I had to work with.
 
Re: Through the Mists: Out of Character Discussion

I didn't forcibly separate Rovana from Esvele and Vita.

Rovana didn't want to go to the church and spurned the Ireena storyline while the other PCs were on board with it. That's not the GM dividing you. That's the party splitting because of their own decisions. (Similar to Yenna going with Corgana to the guardhouse while Sekla and Ori stay at the tailors.)

As for the out of the box thinking bit, it's moot now. If it's bothering you, you can PM me.
 
Re: Through the Mists: Out of Character Discussion

That's the party splitting because of their own decisions. (Similar to Yenna going with Corgana to the guardhouse while Sekla and Ori stay at the tailors.)

Agreed and we didn't split because of any real issues, just.. thats what fit to our characters. But should we be punished for that?

If it's bothering you, you can PM me.

Nah, I said my piece, exept for maybe elaborating, which I wanna do here, to avoid unclarities.:

If you have the feeling I don't take your setting serious or am disrespectful in any way I apologize, it is rooted in the way a CN character would encounter trouble, in my mind. See Rovanas recent IC post. I'm not unhappy with what you do for Rovana, it certainly has the potential to be kinky just.. undead ogre with a deadly club isn't what I would be going for.

I like a challenge, yes, but a challenge has to go both ways, if its a walk in the park the setting feels unreal, but likewise the pcs have done nothing to provoke a stomp on them.. lets face it, Rovana died there, that makes the setting feel unreal or at least frustrating too. I do believe you enjoy Rovana.. else I have a plethora of characters, from the quirky to the efficent I coudl offer up instead.
To be clear, I wouldn't even say anything beyond 'lol, so this is what happens' if for example Rovana had entered the windmill against better judgement, but she tried to follow the advice..

Heck, I guess even if it had just been not a purposefully creepy and disgusting foe but any manner of proud and wild heck, I dun care about smelly but non-rotting beast I'd have said 'huh, ok guess DM wanted to show me the setting can be deadly.. kinky times naow!

But anyway, lets just .. try and move on with all learning a bit more about things.
 
Re: Through the Mists: Out of Character Discussion

I did not complain about your plans by themselves, I was merely trying to.. well, think out of the box, and pointing out that after seeing an ally die and being confronted with the whole oppressive weight of the setting someone that wasn't a cheery but misunderstanding of the dangers type, like Vita, might be crushed and need a hint of better options or encouragement. While I enjoy the idea of the side adventure you seemed to have planned you never had to forcefully seperate Rovana... well, no more than you'd have to seperate Vita or Esvele as well, for they too have their own goals and dreams.



What the fuck, did you.. want me to do?

YAY Vita got mentioned!

As for what do - Use gust! Swing sword and make contested gust roll or something and shove off the zombies or aim for circumstances that has the big zombie's leg close to the bridge edge. Can add water to make it slippery cause zombies slip and fall cause they dumb dumb undead. *Nods nods*

Spells in description. I know what gust says, but can you use it to push an arm or a leg ;P? @Blueslime.
Gust
A Elemental Evil spell

Transmutation

Level: Cantrip
Casting time: 1 Action
Range: 30 feet
Components: V, S
Duration: Instantaneous

You seize the air and compel it to create one of the following effects at a point you can see within range:
• One Medium or smaller creature that you choose must succeed on a Strength saving throw or be pushed up to 5 feet away from you.
• You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds. The object is pushed up to 10 feet away from you. It isn’t pushed with enough force to cause damage.
• You create a harmless sensory affect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze.

Shape Water
A Elemental Evil spell

Transmutation

Level: Cantrip
Casting time: 1 Action
Range: 30 feet
Components: S
Duration: Instantaneous or 1 hour

You choose an area of water that you can see within range and that fits within a 5-foot cube.
You manipulate it in one of the following ways:

• You instantaneously move or otherwise change the flow of the water as you direct, up to 5 feet in any direction. This movement doesn’t have enough force to cause damage.

• You cause the water to form into simple shapes and animate at your direction. This change lasts for 1 hour.

• You change the water’s color or opacity. The water must be changed in the same way throughout. This change lasts for 1 hour.

• You freeze the water, provided that there are no crea- tures in it. The water unfreezes in 1 hour.
If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.

EDIT: Saw Vita mentioned so just responded a bit.
 
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Re: Through the Mists: Out of Character Discussion

Agreed and we didn't split because of any real issues, just.. thats what fit to our characters. But should we be punished for that?

If the setting is realistically controlled by sentient, pure evil whose purpose is to fuck with guests to the realm? I'll let you be the judge of that.


Nah, I said my piece, exept for maybe elaborating:

If you have the feeling I don't take your setting serious or am disrespectful in any way I apologize, it is rooted in the way a CN character would encounter trouble, in my mind. See Rovanas recent IC post. I'm not unhappy with what you do for Rovana, it certainly has the potential to be kinky just.. undead ogre with a deadly club isn't what I would be going for.

As far as kinks, send a list of things that you would not like to lose to. If you're not into zombies, then if they defeat you, they'll just capture you, or leave you for dead. You can add on to such things in a PM'd list

I like a challenge, yes, but a challenge has to go both ways, if its a walk in the park the setting feels unreal, but likewise the pcs have done nothing to provoke a stomp on them.. lets face it, Rovana died there, makes the setting feel unreal too.
To be clear, I wouldn't even say anything beyond 'lol, so this is what happens' if for example Rovana had entered the windmill against better judgement, but she tried to follow the advice...

Very well. The advice was given with sincerity. I'll make the roads easier. The wilderness just means far slower traveling time and more random encounter rolls, which, if I roll averagely on, you'll end up being picked apart by large packs of enemies. Also the mist is more active off of the roads and the truth is that your cutlass can't ward it off forever if it really wants to get at you.

Heck, I guess even if it had just been not a purposefully creepy and disgusting foe but any manner of proud and wild heck, I dun care about smelly but non-rotting beast I'd have said 'huh, ok guess DM wanted to show me the setting can be deadly.. kinky times naow!

Some people are down for zombie sex. Also, Strahd's foot soldiers are zombies, it'd make sense that he'd litter the area near his front lawn with them. I'll make Strahd's elite zombies 'prettier.'
 
Re: Through the Mists: Out of Character Discussion

For the idea of spellcasting from Diagas:
She could have used all her actions to back off and try that, yes, but to use shape waters you need. well.. water and the closest source was 1000 ft below her. I can't actually use it on rum, because its dilluted with ethanol which messes up the freezing point.. I'd assume thats how the DM would rule here. (if not.. Pirate. Sacrificing rum. rather expect her to want to use her own blood first^^) That was actually my final plan, if she had been dropped, a fall of 1000 ft takes over a round to complete, so she could have used shape water to maybe somehow aid in her survival by changing its viscosity or something. a fall of 1000 ft is not necessarily deadly, you don't even reach terminal velocity, but lets ignore rl physics.

For the Wind Gust: After the 'hide in the clubs shadow' failed, I presumed that gusting only part of a creature was out. Gusting the smaller ones could have worked, dash, move, gust the way free, but it only pushes by 5 ft.
If I push a dude back 5 ft, thats the worst possible outcome. Imagine a closedish line of three guys, thats the way Slime described it, a wall of zombies to block me off. One gust moves them back one square, menaing I need to gust them again, and hope they don't move, because if I move, gust, move now I got one of their mates to the side of me, they are ahead of me, and I still can't move past. (a reason why its only 5 ft, it is a cantrip.)

And all that is going through a dc 11 strength save, which a zombie is not too unlikely to beat.

If the setting is realistically controlled by sentient, pure evil whose purpose is to fuck with guests to the realm? I'll let you be the judge of that.

Setting is controlled by you though. :p

Some people are down for zombie sex. Also, Strahd's foot soldiers are zombies, it'd make sense that he'd litter the area near his front lawn with them. I'll make Strahd's elite zombies 'prettier.'

Perhaps a misunderstanding then. I shall contact you about my rp limits posthaste.
 
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Re: Through the Mists: Out of Character Discussion

Setting is controlled by you though. :p

My answer to that is that a CN character is still controlled by you though.

I am bound to play the setting as it is. So yes, I'm going to represent what I believe is how an evil demi plane of dread would react to a lonesome, capable, slightly unhinged woman on its roads and/or in its wilderness.
 
Re: Through the Mists: Out of Character Discussion

My answer to that is that a CN character is still controlled by you though.

Touche.

But she's not lonesome, theres always Joe. *nodnod*

Frankly, it will be interesting where the setting drives her, my default is CG, but being hurt and endangered like this is likely to push her.
 
Re: Through the Mists: Out of Character Discussion

Diaga, while we're waiting, can you go ahead and give me a Constitution saving throw? (Just post the results in here.)
 
Re: Through the Mists: Out of Character Discussion

Next 6 Rolls
Con Saving Rolls Con 14 | +2 Mod
18 + 2 = 20
15 + 2 = 17
15 + 2 = 17
8 + 2 = 10
3 + 2 = 5
15 + 2 = 17

There dem rolls.
Edit: Can do Orokos if you want, but above rolls will change to reflect linkable orokos roll.
 
Re: Through the Mists: Out of Character Discussion

Nah, that's all good. Thanks!
 
Re: Through the Mists: Out of Character Discussion

I had a few questions for this setting/5.0 that may come up later, main one, as we slleep at night, travel at day..

Can we build basic traps, if yes, whats the roll? I'm thinking simple 'string attached to a bell to alert of intruders' to 'put a bucket of holy water on a half ajar door' nothing srs, but thats something Rovana would try.

So staying out at night without shelter is a bad idea, got it, but what about building shelter? I know a hole in the ground, a few branches and leaves isn't much, but that'd be my characters plan on an open field.

Finally, food, now not sure about the others, but while water is no issue*, should we keep a track of that or will you just be like 'you get hungry, perhaps should go for ..
*I assume control water can work to at least somewhat purify it too.
 
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