Heh, should pay a lil more attention to Sammy in my sig
But really, what do you find hard in this update? The bugs do move erratically, but do it at regular intervals. So you wait for them to move, then go in for the kill. 99% effective. The slimes? Time the double swipe right and they won't even touch you. Hydra v2? Look out for incoming tentacles (too easy considering how much of a fuss was avoiding them at the plant boss) and double-swipe away. Platforming is all about timing - just stay put and kill the ghosts at respawn until the platform is just in the right position right after you killed them. The orc chargers seem problematic at first, but they take exactly 4 hits, which means that if you hit them once (with d-s of course) at maximum range, you can kill them in mid-charge. And when I read of the "unkillable" succubus, I lmfao - jump, hit, repeat, 10 times.
So... yeah. I may be badass, but this update's levels are NOT. Period.