saga55555
Evard's Tentacles of Forced Intrusion
- Joined
- Apr 3, 2010
- Messages
- 712
- Reputation score
- 85
Re: Virgin Invader

I thinking to decrease number of girl a bit as my previous post said. About attack knockdown enemy; I already think about it when I start making this game but I decide to cancel it. Maybe it's only my own self but it's look bad and violence for some reason because girls are on good side. I want to make theme that look fun than a serious fighting game. Even MC is a demon but doesn't mean he like to do that. If girls are villain bitchy girl. I will not hesitate to add kick, stomp down attack like what studios always have.
About HP regen; There are HP regen flame that heal you fully every 2 room and you can still replay room after you dead not go back to long check point. So I think it's fine. And 15% chance for bra / 10% for panty drop not too low. And there will be demon girl that have heal ability on later stage(still heal only 15% HP and long cooldown
)
Many people mentioned about player get up after knock and dash cooldown. I will reduce dash cooldown a bit. But for get up; I still thinking how to fix.
About Fireball hitbox; I don't know why many people mentioned about it. I use fireball image and smaller it a bit. I'm 100% sure it not too big and it's smaller than fireball sprite image. So I can't fix this one. About Thunder; I'm thinking about make thunder ball slower before the bolt release because I usually get hit in room 2-3 too
. Maybe increase from 1 sec to 1.30 sec. 2 sec is too much and player will never get hit with it.
Thank you for your commentloving the game but there a couple balance things i might point out. give us some way to hit people when they knocked down since trying to kite the lighting blast while waiting for the archers to get back up is kinda broke or give archers WAY less health. also health markers of the "walls" that pop up would be helpful. love the combat but some of the controls are broken or just not snappy enough for the level of precision you require. maybe give us the ability to dash forwards and back. two last things are that we need either a mid battle heatlh regen that is not dependent on the random drops or we need alot less people per room since with the amount of ranged attacks and the sheer amount of health that people have, as well as the most nasty enemies have the getup damage aura, that the game becomes just dodging around at times until your S is back up since if you stand still the ranged will pick u apart. one last thing is that the Fireballs hit box might be a bit too generous as well as the vertical attack from the lighting one. on a postive note the game looks amazing and feels like it is so close to perfect but just needs a few balance tweeks to make perfect
I thinking to decrease number of girl a bit as my previous post said. About attack knockdown enemy; I already think about it when I start making this game but I decide to cancel it. Maybe it's only my own self but it's look bad and violence for some reason because girls are on good side. I want to make theme that look fun than a serious fighting game. Even MC is a demon but doesn't mean he like to do that. If girls are villain bitchy girl. I will not hesitate to add kick, stomp down attack like what studios always have.
About HP regen; There are HP regen flame that heal you fully every 2 room and you can still replay room after you dead not go back to long check point. So I think it's fine. And 15% chance for bra / 10% for panty drop not too low. And there will be demon girl that have heal ability on later stage(still heal only 15% HP and long cooldown
Many people mentioned about player get up after knock and dash cooldown. I will reduce dash cooldown a bit. But for get up; I still thinking how to fix.
About Fireball hitbox; I don't know why many people mentioned about it. I use fireball image and smaller it a bit. I'm 100% sure it not too big and it's smaller than fireball sprite image. So I can't fix this one. About Thunder; I'm thinking about make thunder ball slower before the bolt release because I usually get hit in room 2-3 too
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