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Virgin Invader (Complete!)


Re: Virgin Invader (Released!)

Have all of the ones listed and what seems to be the others.

I will download the trial from DLsite and see if it works.
That mean the load files code not work properly on some PC :confused:
Because if it's happen to all PC. I will receive more complains and noticed about this bug at the first release date.
 
Re: Virgin Invader (Released!)

That mean the load files code not work properly on some PC :confused:
Because if it's happen to all PC. I will receive more complains and noticed about this bug at the first release date.

I think this would be the case, weird.

Trial had the same result.

___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_scene_skip:

Error in code at line 1:
draw_sprite(global.spr_scene_skip,image_index,view_xview+1000,view_yview+20)
^
at position 20: Unknown variable spr_scene_skip

___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_scene_skip:

Error in code at line 1:
draw_sprite(global.spr_scene_skip,image_index,view_xview+1000,view_yview+20)
^
at position 20: Unknown variable spr_scene_skip

Not sure what else can be done then.

Edit: Also, I can see the text displayed down the bottom if I keep ignoring the error but can not get past the error message no matter how long I ignore for.

However, when using Japanese I cannot see the text down the bottom at all. Even if changing my locale to Japan.
 
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Re: Virgin Invader (Released!)

Here is the error when trying to display the Japanese text.


___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_scene_skip:

Error in code at line 1:
draw_sprite(global.spr_scene_skip,image_index,view_xview+1000,view_yview+20)
^
at position 20: Unknown variable spr_scene_skip

___________________________________________
ERROR in
action number 1
of Step Event
for object control_scene01:

Error in code at line 36:
sprite_index = global.textline_1_1
^
at position 32: Unknown variable textline_1_1
 
Re: Virgin Invader (Released!)

OK, test file from DLsite and it's seem fine.

100% sure is load scene code problem to you but weird that animation load fine -*-

I will find some way when I'm back home. The main problem is I'm not get the error, so I'm not sure it will fixed after I fix it :(

How much RAM of your PC ?
 
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Re: Virgin Invader (Released!)

OK, test file from DLsite and it's seem fine.

100% sure is load scene code problem to you but weird that animation load fine -*-

I will find some way when I'm back home. The main problem is I'm not get the error, so I'm not sure it will fixed after I fix it :(

Not a problem, I will keep testing when I can. Just drop me an PM.

Edit: Sorry didn't see your question, 16gig.
 
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Re: Virgin Invader (Released!)

I figured it out. Annoyed that it took me this long after you said it was a animation error.

Disable SLi.
 
Re: Virgin Invader (Released!)

I figured it out. Annoyed that it took me this long after you said it was a animation error.

Disable SLi.
:confused:
What that mean? You already fixed it?
 
Re: Virgin Invader (Released!)

:confused:
What that mean? You already fixed it?

SLi is Nvidia tech that enables people to run two video cards at the same time.

Though it often causes problems in software that has not been enabled for it.

Turning off SLi fixed the issue for me :)
 
Re: Virgin Invader (Released!)

What u mean is that running 2 card cause your problem just like running 2 card on new batman game on the pc version which they remove from steam days later. Haha, at least now you know running more its not always the best crouse of action
 
Re: Virgin Invader (Released!)

- Important -

OK now, time for planning my next game :D
I already make a poll for vote my 2nd game. There are 3 girls mc and story.
- Alchemist Girl
- Elf Girl
- Fox/Wolf Girl


See more detail and vote on my blog. The poll will be close when I drawing 9th CG of Virgin Invader (around a month)


Feel free to comment and give idea :D
 
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Re: Virgin Invader (Released!)

Hmm... don't use SLI so that wouldn't be a problem with me. Could it be an OS issue? I am using Windows 10. When I first started the game I had to download DirectShow which Windows did on its own.

Edit: Guess I should mention I have 8 gigs of ram
 
Re: Virgin Invader (Released!)

Hmm... don't use SLI so that wouldn't be a problem with me. Could it be an OS issue? I am using Windows 10. When I first started the game I had to download DirectShow which Windows did on its own.

Edit: Guess I should mention I have 8 gigs of ram

Run as Administrator?
 
Re: Virgin Invader (Released!)

Hmm... don't use SLI so that wouldn't be a problem with me. Could it be an OS issue? I am using Windows 10. When I first started the game I had to download DirectShow which Windows did on its own.

Edit: Guess I should mention I have 8 gigs of ram
Not sure about Windows 10 but maybe that's issue.
If you have more than 2-3 GB og RAM. I think it's fine.
 
Re: Virgin Invader (Released!)

To tell the truth I don't really like using poll to decide Your next game
I'm sure many...... will abuse this vote

Anyway just some comment:

I guess I will choose C , Coz Alchemist and Elf is too often
Just add some other kidnaped girl
So You can show the other girls gets raped

As for Game mechanism
I suggest Stages system , gathering some orb / coins
And at end of stage give's upgrade selection

Or if You want to make it more challenging
The less combo / more combo , will make enemy drop more coins / orb

The MC will be as big as Soul of Forgery?
That will be great , anyway in their latest update

6gfDlWy.png

8a8vxDE.png

The gallery / extra is upgraded
It is bigger than the last one
 
Re: Virgin Invader (Released!)

i like all of them, elf girl sounds well for me, but the other two sound goos too
 
Re: Virgin Invader (Released!)

As for Game mechanism
I suggest Stages system , gathering some orb / coins
And at end of stage give's upgrade selection

Or if You want to make it more challenging
The less combo / more combo , will make enemy drop more coins / orb
Thank for the idea :D

Come to vote and feel free comment ;)
 
Re: Virgin Invader (Released!)

The three options are good, but the Alchemist one seems better!!
if you could make the game open-world (adventure-like, with exploration elements) and incorporate elements of the other options (weregirls and elfs) in a fantazy setting could be AWESOME!! :D

Use the exploration elements to make the player find itens, combine them to creat new skills, upgrades and maybe weapons!!
 
Re: Virgin Invader (Released!)

The three options are good, but the Alchemist one seems better!!
if you could make the game open-world (adventure-like, with exploration elements) and incorporate elements of the other options (weregirls and elfs) in a fantazy setting could be AWESOME!! :D

Use the exploration elements to make the player find itens, combine them to creat new skills, upgrades and maybe weapons!!

Not much confident about open-world part, it's more like only an idea for now.
Open world is hard because it's take lot of time, many backgrounds, maybe more enemies, Good story enough to connect where and why to go to each area.

About all 3 playable, It's hard :eek:
That mean I have to make H-sprites multiply 3 -*- and have to make all 3 characters connect in story.

* It too much time to make. But if I have good support on Patreon like Future Fragment maybe it can come true, not a dream :p
 
Re: Virgin Invader (Released!)

If u try to make all 3 to 1

For open world part i think u can get idea from
1. dark sphere / 機核覚醒~機工姫ルース~
2. 異種姦ACT セイナルモノヘ

For H part
1. One for each character like u say
2. Rape 1 of the MC only and will only beat the crap of another 2 MC.

For Story i for 1 is not so good at this but if u can blend it MC fight another 2 MC ( either they are screaching for their quest or they are corrupt/brain wash while they questing ) that will be 2 stage/ boss done.
 
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