I agree with you completely that the hitboxes for all the magic doesn't line up with what it actually shows. Once you unlock storm for example, it looks like it should be affecting some closer spaces but actually leaves them unharmed which can be a pain.
For the Elmia quest, I'm going to direct you to the lovely walkthrough posted by noman on page 10:
here and for completions sake the gallery guide posted by Cakasyrupu on page 11:
here. I managed to get everything done by using these. The only place I was slightly confused was finishing Iriza's quest, because the walkthrough doesn't mention that to get the succubus thief event you need to go to the mining town at night. I got very confused at first because he was very specific everywhere else, but then I remembered that the other succubus event happened at night, so this one probably did too.
Thx for this. Actually, I had intended to just free style and play the game on my own but I kept getting lost, so I asked here. Not sure why I didn't bother to search for a guide

Storm spell sounds nice.
So far, I like the game but it feels incomplete. Hoping to see more updates from the developers.
I want to see more CG's, looks like the memory sphere only has 5 of them and 15 combat H animations.
I think to progress through the story, there needs to be a quest page that tells us what to do next.
I was thinking a map of the dungeons would be nice but that may make it too easy but less frustrating. With a clear idea of where to go, more monsters in the dungeons would make it more challenging with a focus on trying to surround you. Its still fairly fun as it is though.
The chat bubbles are nice, but I'd still like to see more images of the characters speaking. It doesn't happen often.
Most important, The game takes measures into securing your virginity with spells but it feels like there is no point in it? Ofc, I'm not done with the game so maybe there is? Ofc, the player often feels they want to defend their waifu at all cost for thier own satisfaction.....but its not enough. This applies to most H games actually other than a change of story. It needs to be fun which ever way you go.
Update:
=Kurumi (oni miko samurai girl)'s questline=
>Meet her in the western plains (south area)
>Finish the Bandit Fort event
>Meet her in the port city bar
>Meet her in the cave east of the port city (danger level 2)
>Make your way beyond the northwest forest to the place with the orb thing and see her there
>Make your way through the labyrinth ruins north of the desert city (danger level 5, stupidly long dungeon. Be prepared.) and enter a strange room with a large statue and 5 smaller statues side by side.
>Interact with the statues according to the order given to you by the memo (so 5 1 3 2 4 for example means that you need to interact with the statues in the order of 5th, 1st, 3rd, 2nd, 4th). If you do it right a treasure should appear. Loot it. (To further elaborate, the above example means that you should interact with the 2nd statue from the left, 4th statue from the left, middle statue, right-most statue, left-most statue.)
>Talk to her in the port city bar and show her the treasure. Talk to her again when you're ready, to be transported into what's probably one of the most difficult dungeons in the entire game alongside her. Time is temporarily stopped while you're with her, fortunately. Clearing the dungeon ends the questline and awards a Rainbow Crystal, a necessary ingredient in upgrading your weapon one last time into its final form, Sylpheed.
Hey guys. I can't seem to find Kurumi. I'm pretty much at the end game here. I know I did the fort event from the barracks. It says I can meet her in the western plains (south area). This one right?
I tried a few planes if I got it wrong. Or maybe I don't have the west plains?
edit - Ok, I found her. She'a actually in the Telgue AbMine.