otter_san
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- Jul 11, 2018
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Specifically on RPG maker games. In some of those you can get currencies (via part-timer, prostitution, fighting monster) to buy new costumes and dress the character.
So, here are a few questions:
1) Do you usually grind to unlock all costumes from a merchant?
2) Would you rather save money and unlock costumes or get them for completing different tasks (quests/ecchi events) throughout the game?
3) Is customization an important feature (wearing something lewder on portrait)?
4) In case a game has this implemented, how do you feel about costume-locked scenes (only able to do it when wearing an specific piece of clothing)?
5) Are dynamic (pictures according to your current clothes) ecchi events a thing?
Also, would you play a mini-game (part-time work) repeatedly just to buy new dresses? Leave your thoughts on the subject, please.
So, here are a few questions:
1) Do you usually grind to unlock all costumes from a merchant?
2) Would you rather save money and unlock costumes or get them for completing different tasks (quests/ecchi events) throughout the game?
3) Is customization an important feature (wearing something lewder on portrait)?
4) In case a game has this implemented, how do you feel about costume-locked scenes (only able to do it when wearing an specific piece of clothing)?
5) Are dynamic (pictures according to your current clothes) ecchi events a thing?
Also, would you play a mini-game (part-time work) repeatedly just to buy new dresses? Leave your thoughts on the subject, please.