So then Keylo would have to use it on you? haha
(Oh I see, well you need to be clear!)
(Put up some character sheet instructions will ya?)
(And... fix'd I guess?)
(Unless, something else is wrong?)
~Version History~
Version 0.80: Finished descriptions for Standard and Memory Drawback Trait, as well as the Rules of the Game.
All memory skills/traits selected MUST be supported by the Background/Memories in the character sheet or the choices will be DENIED. Meaning: If all your character did was slack around watching tv in her house for the past four weeks, and you give her acrobatics 2, gun (handgun) 2, melee (sword) 2, and a whole other bunch of combat skills/traits, I will deny those skill selections and perhaps make revisions of my own if I get extremely annoyed. I'm trusting that everyone has enough common sense to make the skills/traits reflect on the character background and personality itself, rather than simply selecting the best combat whore stat/skills, so hopefully that won't be too much of a problem.
... You do realize that Keylo isn't finished with the creation rules, correct?
Also, you missed the part where Keylo was implying your description only justified maybe a single rank or so in handguns. (I'm pretty sure that's what Keylo's comment about your character's gun skill was about). Essentially, in your description you implied that, in the last three weeks, Mirella was taught to use a gun and visted the range maybe 3-4 times. Handgun lvl 2 implies having an average level skill, probably justified by a cop or gun enthusiast who goes to a shooting range to practice several times a week where as Mirella, as a beginner and casual shooter, would likely be below average and thus a lvl 1
I am getting this from this statement:
(Also, Mirella doesn't seem to have actually done any acrobatics during her memories, you may want to add her practicing every other day into her description. Someone training for a turnament would probably be doing something like that.)
Of course, this is all guesses of what Keylo is saying, but it is something you may want to keep in mind given my third quote.
All memory skills/traits selected MUST be supported by the Background/Memories in the character sheet or the choices will be DENIED. Meaning: If all your character did was slack around watching tv in her house for the past four weeks, and you give her acrobatics 2, gun (handgun) 2, melee (sword) 2, and a whole other bunch of combat skills/traits, I will deny those skill selections and perhaps make revisions of my own if I get extremely annoyed. I'm trusting that everyone has enough common sense to make the skills/traits reflect on the character background and personality itself, rather than simply selecting the best combat whore stat/skills, so hopefully that won't be too much of a problem.
I'm going to step in and try to clarify what Keylo has said again:Memory skills, unlike traits are capped at Rank 2 until Level 11, as your character’s memory should barely be enough to place her on an “average competence” at these skills, much less above the normal crowd.
I believe Keylo mentioned this earlier, but that doesn't imply level 2 handgun proficiency. Maybe level 1.Her familiy was nice to her, she had a Brother which taught her how to use handguns and bought her to the shooting range every now and then and they were all excited that her birthday is two days after her graduation and they talked about it a couple days ago.