Papanomics
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In the jungle near the save point, you have a portal right next to it that leads to the monkey boss and another one below the save point that leads to the kappas.
Take the obvious top one, beat the boss and you will see the skill appear above the exit portal.
new post with gif, apparently this game will have more variety than thought
Heh, i never doubted the awesomeness of this game!
For people who are confused about that gif, it basically theGolem girl sitting on Hero's face and used her detached arm as an onahole to blow Hero's dick, by i think spinning it. Yeah, that implies her arm to be constructed like a tunnel.
EDIT: OH GOD, that post is basically Zell telling his displeasures.
About how he finds people who complaint about "Graphical Bugs" to him rudely, disheartens him.
And also about how he advice players to not post spoilers about capturing method so openly and quickly cuz that was one of the fun thing of this game and he finds himself demotivated that he thinks lots of players just resort to the spoilers rather than trying to discover it themself.
Try to fill your escape metter almost full, but only finish it once you started walking towards the girl. If your character hasnt started moving yet, it'll consider you havent broken the charm and bug out.
This was really fun. I was worried about this mummy scene, but it was freakin' awesome if you ask me.
It really has come a long way since it started and I think Zell's only going to get better and better as more games come out.
EDIT: OH GOD, that post is basically Zell telling his displeasures.
About how he finds people who complaint about "Graphical Bugs" to him rudely, disheartens him.
And also about how he advice players to not post spoilers about capturing method so openly and quickly cuz that was one of the fun thing of this game and he finds himself demotivated that he thinks lots of players just resort to the spoilers rather than trying to discover it themself.
best guess. i'll change it though
Oh Snap.
Making him sad is something i don't want.
So i'm guessing in the future no hints on how to capture monsters then?
Well, he kinda understand there's no stopping such thing. He wrote "please at least wait until day three" or among those lines. I believe he just discontent at certain japanese web (i doubt Zell check ULMF) that quickly and openly spoils all the capture secrets at day one release. If we really want to respect him at the very least, we can restraint from posting Spoilery stuff maybe for 3 days or more after each major updates.
For the record though, technical infos like which monsters are now capturable, what this skills do, any new areas, are fine i believe.
Wow, that mummy. Pretty sure that climax is so big its either fatal or pretty close to it. The cleaning crew will have to mop up whatever's left of Bruce after that one.
no joke the way she pounded down to him no wonder he cumed like that he wont walk again for some while XD
makes me wish there was loop of that sex some how
Of all the monsters that I wish had loops (either a looping animation or infinitely recovering on their own and piling back on like zombies/white hunters), I'm okay with the mummy not having a loop.
There's a sort of special finality to that one, which I why I think he may not ever be getting back up from that one. Or, barring that... give the mummy a special game-over screen with Bruce on the floor getting humped with multiple other mummies standing around now active.