Zameia Steelfist - The Muscled Monk
Tagging: DM
AC: 16, HP: 10/15, Ki Points: 1/2
Active Effects: Bardic Inspiration (1d6 to attack, ability, or saving throw rolls)
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Zameia would glare angrily at the two redcaps as they leered at her, only seeming angrier as they tossed a net onto her.
"Boil those nice little creatures in a stew DO YOU?! ATTACKING MY FRIENDS?! You'll be lucky to leave with a few broken bones!" She shouted in Orcish, hating it when people harmed helpful cute creatures like the fairy, and hating when people threatened her friends... even if they had technically only been her friends for a few hours or so...
Speaking of her friends she would hear Rain's encouragement and would blush a bit at the thought of getting a kiss for the fight. But knowing that her friends believed in her, were relying on her, and were behind her did steady her a little. She couldn't fail here, not when the people around her needed her to help them to victory... So she'd breathe a bit more steady, focusing in on her fight, but still enraged at the thought of what these red caps might try to her friends.
She'd turn her attention first to the one that had thrown the net on top of her, figuring that he deserved the beating just a little bit more now. They'd both get kicked down in time, but he was the unfortunate soul that was going to go first. So she'd grip her staff tight and aim her strike right at the side of the goblin's head, her staff swinging at high speed, attempting to smash into him as hard as she could, wanting to start by just hitting something. It had been a long day... she liked hitting things when she was frustrated. Just another reason that these goblins were unlucky to have been so evil today. With the right leverage you could bring the weapon in to strike someone incredibly hard without having to be particularly strong. Fights were more than just which person was strongest, even fighting was just as much about technique as it was about overpowering someone...
And after she made her strike with the quarterstaff she would keep her momentum going, spinning around and actually leaping just a bit to twirl her body, carry her momentum, and hit the goblin in the head. With her speed and momentum she would even spin a bit in the air, aiming to strike the goblin where her staff had landed. Usually you'd go for a jumping strike like that to hit a taller opponent, but it could work against the smaller goblins so long as you aimed properly and adjusted your form. Others would say the midair spin was flashy and was her showing off. But it was about the momentum behind the kick, getting more room to swing the kick around meant a faster hit and a stronger strike... Yeah... That was totally why she did the really cool spin. It was all about momentum or something... Okay maybe she did like showing off...
Either way she'd land her jumping kick, smirking a bit as she almost certainly felt the kick connect, glad to finally be able to dole out a bit of punishment.
"THROW ANOTHER NET! I FUCKING DARE YOU!" She'd growl at the other, still in Orcish because in her experience that usually sounded angrier and better in battle...
(Quarterstaff Attack Roll: 17, Damage Roll: 7 Bludgeoning)
(Unarmed Strike Attack Roll: 25 CRIT, Damage Roll: 6 Bludgeoning)