Ok, here's my save collection. I included 3 categories of saves:
- "Quick access" to endings 2, 3, 4, 5, 6 (Virgin)
- Unlocked Transparent Clothes (It seems like it can be obtained loading existing save after Ending 5, Virgin)
- Gallery-like mode (Most of scenes are available through "Memories" in menu)
Read text files included with archive for full description.
I'm working on a legitimate 100% save but it's damn hard.
Gonna use this post to write my thoughts on the game, since I'm nearly finished it on 100% :
I like the fact it encourage exploration, I like this stuff but since levels are large and repetitive-looking it's difficult to remember everything without a map. It's a bit inconsistent with game design, but I can see the effort.
Main problem I see here - it doesn't really teach player every game mechanic in it, for example:
- It's clear for me that developer intended double jump using a spring. Probably not intended exploiting it, since experienced player can chain those jumps - when you face a spring, stand really close to it, jump and step on its edge and you will have a split second to grab it. If you are pressing jump button at the same time you will jump high, holding that spring. Expoiting part is you need to release it and press down to do a quick fall on that spring. Just after a bit when you land on it you should press attack to grab it again and hold jump - so you will jump even higher. With that method you can access any high platform in the game, without a need of suits, cannons or "wall-running triangles".
- Bath Towel can be used to swim in infested water and cold water (not just for walking on lava), you should really use it on levels with it to avoid unnecessary damage.
- Some levels are connected with each other. Like factory levels: you can find switches in later levels which can change conveior direction and turn everything off, well, if you activate them - you can visit early level without those switches and it effect will stay. I suspect some secrets can be obtained using this method.
- A lot of walls in the game can be destroyed with a sword, but some walls can be walked through and you will still see a character in front. It's not a bug, you can find some points and maybe a hidden "UFO" bonus item.
These are just ones I can remember. Secrets... well, lots of them, many requires a spring with a double jump technique.
No idea how many translucent hearts you can find in the game, but some levels have 2 or even 3 of them. I already have collected 17 heart containers and I think you can collect 20.
Game counts translucent points and hearts as percents, but I really hate the fact that even with "Goggles" it doesn't show you which levels still has them. It would be such a pain to find the last one if you'll miss it on any level. But again - it's meant to be a secret kind of item. I almost can guarantee you that's a main reason this game doesn't have a map, because those items locations would have been really obvious.
Some of you may have noticed " * " stars on saves. As far as I can tell, you'll get one star for ending 5-6, two stars for collecting all treasures and getting endings 2-3-4 (not sure about 4th one, though). I can't say what is need for a third star, since I though it's related to 100% but it seems it might be connected to translucent items after all. Usually you can see stars on saves only when you have finished the game, but in my case I got one being at 95.35%. And I don't even have all levels cleared with "25 red points".
If my calculations are right, you'll get 1.77% for finishing the game (at least with Ending 2). So it means you'll need to have at least 98.23% before you will reach final.