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ACT [GRIMHELM] Alien Quest: Eve (RJ311440)


HangerDanger

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You might have the in-combat grabs turned off. That's an option, check the pause menu. Listed as H scene (not game over) because I turned that setting to on when I first started playing and literally never encountered that issue
Dude i appreciate you trying to help, but if you've read my post carefully you would have noticed me actually saying it was an issue with only several particular enemies which worked as they should in alpha 12 version but didn't ever since alpha 13 version... Just to clarify all of the other enemies work as they should...

If you still don't get it, just try getting the pyramid head for example to initiate sex without actually killing you first...

Those not having an H scene didn't feel like it was rushed to me. There are a bunch of other enemies that don't have any H scenes either. But I would have loved to see an H scene with those big guys and the final boss, though. Doesn't even have to be penetrative sex, with how big their penis would be. Something like a thighjob would've been neat.
Well maybe but it really made me feel like those two will have something added to them in one of the future updates for sure... You can't really blame me for being impatient after all this time... Also as some people said there is a lot that we've expected to see but haven't gotten (getting cocooned comes to mind)...
 

Mick2000

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well i actually don't mind that enemy won't grab you when your clothes is ripped. sure i understand that there's different feeling when you got it during gameplay and see it in gallery.
but i'm more annoyed when enemy grab me during combat since the moment you actually got grabbed during combat are when you doing bad or in pinch, facing one of those xenon thing is annoying enough, but facing 5 at once? i got the shield skill, quite MP wasting but very useful during pinch. but there's time when the enemy actually charge towards you and proceed with grabbing animation. sure it's easy to free myself but the worst part is my shield is nullified and i didn't get my MP refund, the MP didn't regenerate during the grab scene either making the entire battle to complete disadvantage to me.
 

blood mane

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missed opportunity for double penetration and group sex with 2 or 3 DIFFERENT enemies. a debug mode thing place/mode where you can summon enemies on a prison like environment (like xenotake)

dont get me wrong the game is REALLY excelent but if felt like it couldve had more animations, probably because i got spoiled for all the new things i saw on the patreon updates lmao. probably better that i didnt see those(but then again im the one to blame for seeing them lol), that's why it felt lacking to an extent.

best side-scrolling h-game though

dangit i want to see more


Dude i appreciate you trying to help, but if you've read my post carefully you would have noticed me actually saying it was an issue with only several particular enemies which worked as they should in alpha 12 version but didn't ever since alpha 13 version... Just to clarify all of the other enemies work as they should...

If you still don't get it, just try getting the pyramid head for example to initiate sex without actually killing you first...



Well maybe but it really made me feel like those two will have something added to them in one of the future updates for sure... You can't really blame me for being impatient after all this time... Also as some people said there is a lot that we've expected to see but haven't gotten (getting cocooned comes to mind)...
for the missed H thing for the big bosses maybe its his taste? with the rush thing, IF that were the case maybe he got pressured on releasing.
 

HangerDanger

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well i actually don't mind that enemy won't grab you when your clothes is ripped. sure i understand that there's different feeling when you got it during gameplay and see it in gallery.
but i'm more annoyed when enemy grab me during combat since the moment you actually got grabbed during combat are when you doing bad or in pinch, facing one of those xenon thing is annoying enough, but facing 5 at once? i got the shield skill, quite MP wasting but very useful during pinch. but there's time when the enemy actually charge towards you and proceed with grabbing animation. sure it's easy to free myself but the worst part is my shield is nullified and i didn't get my MP refund, the MP didn't regenerate during the grab scene either making the entire battle to complete disadvantage to me.
Well yeah, but you know i believe in equal opportunity in hentai, meaning whatever can happen to any random NPC should be available for your character as well...

And yeah those freaking xenomorphs are just annoying, i died more than once not being able to deal enough damage due to them chain raping the shit out of me thus rendering my poison bomb spam useless... i mean i get that the ones screwing you are invulnerable at that point but those other ones just sit there chilling in the background all the while being totally unaffected by all the poison i dumped there a second before that...

Oh and here's a an interesting exploit i've found, if you're ever annoyed by healing stations getting your clothes repaired instead of just healing you, there is an actual way to keep yourself butt naked amd perfectly rapeable. Basically instead of just pressing UP at the healing station keep either left or right pressed along with up and you won't have your clothes repaired... It takes a bit of practice but it can be consistently used...

missed opportunity for double penetration and group sex with 2 or 3 DIFFERENT enemies. a debug mode thing place/mode where you can summon enemies on a prison like environment (like xenotake)

dont get me wrong the game is REALLY excelent but if felt like it couldve had more animations, probably because i got spoiled for all the new things i saw on the patreon updates lmao. probably better that i didnt see those(but then again im the one to blame for seeing them lol), that's why it felt lacking to an extent.

best side-scrolling h-game though

dangit i want to see more




for the missed H thing for the big bosses maybe its his taste? with the rush thing, IF that were the case maybe he got pressured on releasing.
Yeah that is exactly what i meant with my previous posts, it feels like Grim had to hold out some of the content that was planned just to release the game already, and now the final section of the game feels just "empty", for the lack of a better term...
 
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156_163_146_167

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Oh and here's a an interesting exploit i've found, if you're ever annoyed by healing stations getting your clothes repaired instead of just healing you, there is an actual way to keep yourself butt naked. Basically instead of just pressing UP at the healing station keep either left or right pressed along with up and you won't have your clothes repaired... It takes a bit of practice but it can be consistently used...
Another option is to use Cheat Engine to permanently keep the clothes on or off. All values I've gotten have been 4 Bytes, and the clothing one is a simple 1 or 0.
 

devenalo

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At least the combat grab can be abused to cheese the last boss shield lazers.
 

dactayvip

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Wish her got complete naked without the red shoes after got defeated
 

HangerDanger

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Wish her got complete naked without the red shoes after got defeated
That's an interesting take, but it would only be viable in the case of something like getting a total bad end with Ellen getting cocooned or used as a breeding slave or something... Also man how can you not like her awesome red high heels... Those are a man's romance after all, especially on such a hot chick...

On that note i find it weird how there's no consequence for getting raped at all, what with all the other station inhabitants getting apparently brainwashed or mutated in a number of ways after getting infected (???)... I seriously expected something like an alternate ending with Ellen being shown pregnant with alien spawn while in cryosleep on her ship if you've gotten raped one too many times... You know in the vein of "The Alien" movies where even if things seem over they just never are...

Btw, can anyone confirm whatever raising INT actually increases the special skills damage or not??? The reason i'm asking is because some of the skills seem like the only way to kill things in any reasonable amount of time without losing too much health (melee attack just don't cut it later on)...
 
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C0mpl1cat10n

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Pretty sure that skill damage is fixed. Though I think with enough MP you can get 100% shield uptime. I was close to that, and it trivialises most enemies and lets you run past everything else.
 

HangerDanger

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Pretty sure that skill damage is fixed. Though I think with enough MP you can get 100% shield uptime. I was close to that, and it trivialises most enemies and lets you run past everything else.
Thanks for the info, i actually had to ask because all i've been pumping are DEF and STR (those stats seemed actually useful), so i wondered whatever investing in anything else othe than those two even makes sense, becuase let's face it if INT is all about mana capacity and regen, then it's actually useless as there are plenty of boosters for that around...

Also as far as i'm concerned just the fast running by itself trivialises enough as you can outrun/escape from just about anything...
 

devenalo

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Yes, the shield is overpowered and only breaks from lazer attacks and grabs if you enabled them. So late game is shield spam, get ground enemies stuck in a corner and melee them to death.
 

HangerDanger

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Yes, the shield is overpowered and only breaks from lazer attacks and grabs if you enabled them. So late game is shield spam, get ground enemies stuck in a corner and melee them to death.
Well even without the shield that strategy is viable, because all of the later enemies will flinch and retreat backwards if you bash them enough times so you can just stunlock them to death most of the time... I actually combine that approach with a liberal use of poison bombs and watch things painfully melt while hitting them with the ice attack (the dark matter one is useless in comparison). Things still take way too long to die though (maybe i should have invested some stats into LUCK) ...
 

Mick2000

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Yes, the shield is overpowered and only breaks from lazer attacks and grabs if you enabled them. So late game is shield spam, get ground enemies stuck in a corner and melee them to death.
this is the strategy i've been using in late game. but after beating the mother brain, lot of enemies are semi-boss with tank for HP and rather very agile movement. sure with said strategy it could work but sometime the enemy won't get flinch after you spam your melee like any other, rather they hit you back very hard and start hoping around. for example the last variant of those xenomorph around the south east area, not only it have ton of HP, it also hoping around like damn rabbit and hit like a huge cobra (oh yes it actually shot poison). sure it give ton of exp and drop ton of HP MP supply for you but hell no i'm gonna fight that more than once...

the shield is not exactly overpowered. sure it nullified most attack but it cost quite the MP and sometime "push enemy to corner and beat it" strategy doesn't always work, especially if the said enemy is xenomorph variant who like to hope around like a damn rabbit.
 

blood mane

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Also man how can you not like her awesome red high heels... Those are a man's romance after all, especially on such a hot chick...
THIS! i always like high heels on this sidescrolls a lot especially if there's full nelson or mating press. idk i have a thing for a position where the feet is up while on heels. like in night of revenge, very hot. sadly i think AQE has that (with the feet up thing while on heels)

her design is very nice wiht those red high heels. very hot

edit: also i want to get the ending full images where she strips down
 

Pootis404

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Vrs 1.0
http : // www. mediafire.com/file/uyt6fbmv1wtu4ic/AliQ.rar/file
Bit redundant and outdated with the v1.01 bugfix posted on the previous page.

Shame the bosses never got any true animations of their own, but as mentioned before might be due to Grim's tastes or his personal time constraints.
As for why the game's free, I'm curious how much the factor of copyright (ya know, the Xenomorphs) played into the decision. Initially I figured he'd decided he made enough through patreon, but then realized maybe it was best not to charge money for a game heavily featuring well-known copyrighted/trade-marked "characters".
 

scrumpy80

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Just finished the game, I've got a lot of mixed feelings but over all they're positive. I'd have gladly paid for the finished product now that it's out, but if the dev insists on it being free, I'll certainly take the gift.
If you want to read my ramblings on the game, I'll put them in this spoiler so I don't clutter things up or spoil anyone.
Gameplay: The game starts strong, with a nice feeling of progression and exploration, but really loses steam as you play through. On your way to the first major objective, you start encountering xenomorphs. The first one is already a tricky fight, dealing heavy damage (depending on your level and stats), attacking quickly and repeatedly, but most importantly dodging your combo attacks and having lots of health. An enemy can be a brick wall with its HP, but it shouldn't also be able to dodge more than half of your attacks as well. These fights really drag on, and when you get a weapon powerup that lets you kill them faster, the game quickly starts throwing stronger xenomorphs at you. Different colors, more HP, more attacks. You start having to exercise real caution because most xenomorphs appear after reaching a trigger in a given room, jumping in from the foreground or background, and with their long tail attacks that reach further than your whip you'll be in trouble if you get surrounded.

The levelling and stat progression is quite strict, with high EXP requirements directly telling you to move on to the next area if you want to level up. Levelling INT is useful initially to gain more MP, but you can focus on STR and CON I feel at around 27-30 INT if you find a lot of the powerups. LCK I suspect is useless. It only affects your chance to crit and deal double damage, but the scaling is very slow (you'd need 200 LCK for 100% crits) and I feel like I would have been better off putting all my LCK points into STR and CON. the defense from CON is minor, with enemies gaining a lot more damage over time than you gain defense, so you primarily just use it for more HP. Getting a lot of HP isn't all great either as the potions restore a flat amount of HP, that ends up feeling quite small by endgame. At least potion drops become really common later on.

You can find a lot of new attack abilities, but their damage doesn't scale with your stats, so they don't stay relevant for long. The last powerup I found almost useless because I was hitting twice as hard by that point. Your MP is better used on the spin attack, since it scales with STR.

Once you defeat the first major boss, you get the shield powerup. It makes you invincible to most basic attacks for a short time. This makes dealing with the xenomorphs a lot easier (but not faster since they can still dodge your attacks when cornered), since you can run into them, pushing them into a corner where you can wail on them, reseting your shield before it runs out. Exploration is almost mandatory as getting upgrades to your mana regen allows you to maintain your shield constantly. I found 6 MP regen boosters total, and I think I got them all. Unfortunately once you get your shield you start needing it almost constantly to deal with late-game enemies that either spam projectiles, use homing projectiles, or lots of long-reaching melee attacks. It pulls out all the stops; throwing large groups of elite xenomorphs at you from both sides. It also adds a lot of enemies that use lightning attacks, which disable your shield or knock you down if you don't have one up. The combat loop basically changed to revolve entirely around shield uptime and beating up HP-sponge enemies. Some of the last enemies you encounter are the worst, attacking you with almost off-screen length lightning attacks that fire in bursts, so unless you avoid them your shield goes down and so do you.

The two of the bosses are also insane difficulty spikes. Mother Brain I defeated by spamming the spin attack along with healing and mana potions (these are easy to farm from the weaker xenomorphs), as it has tons of shield disabling attacks. The final boss I beat by exploiting a glitch: if you have sex attacks enabled, you can avoid attacks by getting grabbed by the tentacle traps, staying invincible then breaking out when the boss is vulnerable. Maybe if I took enough tries I would have beaten the bosses the normal way, but it was pretty exhausting and the patterns were complex, as all the bosses get new attacks as their health goes down. A lot of the beam and projectile attacks could use some telegraph when the boss gains a new attack at low health; you really can't react the first time they throw it out, and some will near kill you from full health.

The Content: As seen with his prior games, GRIMHELM's animation is top notch, this guy's perfected the art of making the female body jiggle. Definitely some of my favorite art and animation in recent hentai games. As you continue through the game the sex animations keep throwing in new poses (or at least variations of poses that were used before) that let you admire Ellen (the main character)'s soft and bouncy body. Unfortunately, new poses is where most of the variety is after roughly the mid-way point of the game when xenomorph-type enemies are introduced.

Most of the sex content beyond that point can be lumped together as "bipedal monster dude picks up girl and rails her" with a bit of robot, tentacle, and floaty monster thrown in here and there. Because so many of the challenging encounters end up involving some variant of a xenomorph (with or without tits, and varying colors), the majority of the sex you'll see is gonna be xenomorphs or monster guys. There are some traps (the tentacle and machine kind, not the human kind) that you can trigger by standing still on them, and some interesting flying monsters, but most of those don't try to initiate grabs on you the way ground enemies do, so you'll only see them if you're defeated, or getting up from a sex attack when you have the non-game over H scenes enabled.

This game's obviously not vanilla, but it's also not very out there either compared to the kind of tentacles and monster content being produced lately. While there's some non-human monsters and some disembodied tentacles, pretty much everything you're getting in this game is just dicks and plain tentacles in holes, maybe some double penetration/spitroasting and some lesbian action here and there. Perhaps it's GRIMHELM's tastes, but I feel like some potential was missed for some of the staples seen with tentacle content, like cum-inflation, all-the-way-through fucking, varying tentacle size/shape, or oviposition (that facehugger hardly counts, since it doesn't even have an egg-laying animation afaik). You'd think that with the size of the enemies, there'd be some stomach bulging, but even that seems to have been left out, and some of the largest enemies don't have sex animations at all. The larger minibosses are a real shame; if the developer just got creative with some tentacles instead of ensuring every alien's dick came out of its groin (two exceptions) then maybe they could have joined the fun without obliterating the girl. Of all the fetishes this caters the most to, I'd say it's teratophilia with the xenomorphs with tits and the monsters occasionally fucking each other rather than the player.

Some last gripes, less important: Some attacks are WAY too loud, particularly the lasers and bombs that the bosses use (Looking at YOU, mother brain.) Ellen's got such a cute face, it's a shame almost all the sex animations hide her eyes with posing, her hair falling down, or tentacles. The final escape sequence after the final boss is really strict on time; if you stand around gawking at the final boss's death animation, you're probably already screwed. The screw attack's vertical movement is weird how it has to charge up, I hate how it forces you to use MP to get the same amount of air-time as a regular double jump since you have to hold the button down.
Well, I ended up writing way too much, but I had a lot of critical points to write out. Hope the information's useful to those who read it.

TL;DR: Game's kinda weak as a metroidvania on its own, but pretty good as a lewd metroidvania. Despite having tentacles and monsters, the sex content is kinda plain though extremely well animated. Weird progression at times leads to HP sponges and difficulty spike bosses.
 

lhurgoyfguy

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you really shouldnt need more than 100 in luck, that will give you a 50% crit rate and dramatically increase your damage potential. i beat the mother brain with 50 in each stat except luck and 100 health potions. stopped after that as i was tired. i have a few disappointments with the game, not being able to turn off a joypad or remap it being chief among them, but overall the game as a whole isnt one of them. this really is one of the greatest h games out there right now. cant argue with the price either.
 

BigJohnny

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I think it's a great game overall, the biggest gripes I have with it it doesn't push the xeno angle very hard and that getting fucked doesn't really result in anything (cept the facehugger). If you leave the heroine just lying there the baddies will run a train on her but that's it.
 
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