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ACT Ryona [Chaos Gate] Succubus Heaven (RJ284978)


ZapRabbit

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[Add] Tutorial implementation
[Add] Added spider thread to Arachne Queen's restraint
[Add] Add Nuruteka expression
[Addition] Implementation that some events will not occur due to the benefit of reducing ally characters
[Change] Changed the physical behavior of the skirt to cross simulation
[Change] Changed the number of mosaic blocks to change depending on the camera distance.
[Change] Adjusted so that the camera does not enter the mosaic


update.JPG
 
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DudePerson

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Allegedly they plan to do a closed test by the end of the month, and have nearly finished the self test. Progress, I suppose?
 

Ericridge

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[Add] Tutorial implementation
[Add] Added spider thread to Arachne Queen's restraint
[Add] Add Nuruteka expression
[Addition] Implementation that some events will not occur due to the benefit of reducing ally characters
[Change] Changed the physical behavior of the skirt to cross simulation
[Change] Changed the number of mosaic blocks to change depending on the camera distance.
[Change] Adjusted so that the camera does not enter the mosaic


View attachment 40089
That hair glitch.. XD I see it as an improvement over her old pigtails lol
 

waterudoing?

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Does anyone have the higher difficulty mod for the game someone made a while ago?
 

derakino999

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Well this IS a surprise.
Awesome!
I'm a fan, so let's grab it!
EDIT: Well, it seems i am not quite as, lol.
 

SirDregan

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So, I tested the new demo out and found a bug already, lol.
Has someone has the bug too, if you're encounter your first enemies, the 3 mosquitos, your game will be on speed, like 10 times faster than usual?
 

Morkor

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Yeah, the controlling character can get stuck if they are grabbed and a cut-scene triggers, easy to fix by taking control of another and leaving the area.
 

Deleted member 194301

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How's the new demo, content-wise? I'll probably go ahead and grab it by tomorrow, but I'm still curious in the meantime (and I'm sure others who don't have access to it are, too).
 

MrMe

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Game seems too fast in general
I wonder if its the usual mistake of timing gametime to the frame rate
 

SirDregan

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The demo is a bit to short in my opinion, only 3 new enemies, one of the old enemies, the wooden horse, are removed, dunno why.. Dungeon is nearly the same.
The Mosquito has a new animation.
It has more bugs than the previous demo, I think. Sometimes your game is on speed or the characters are stuck freezing, after they got a hit.
The pause in the dialogscenes are way to long.

And the enemies has not much health, so my compansions cleared the dungeon for me,. xd
But I like this game.


And sorry for my bad english
 
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derakino999

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Years worth of content, and that is all?
I hope that's not the case when the full game comes o
 

Deleted member 194301

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There's been more shown over the years than what's in this new demo (such as the spiders), and the gallery has quite a few locked spots for enemies (I can't check right now, but I'll count them all later), so I'm not too worried. The demo only costs 100 yen, anyway, and it's going to be available to non-supporters down the road, as well.

The creator also wants nothing from the demo publicly shared (e.g. the demo itself, screenshots, files, etc.) so I won't post anything here, in this thread, at least.
 

derakino999

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Buziol I feel you, bro, i feel you...

By the way, interesting things to note, in no particular order:

1. Gotta love it how the game is much more demanding now than before, and i mean, it's totally understandable, just look at that vast improvement in graphics *sarcasm off*, but fear not potato users, i know the key. See, the universal trick works here; Put your desktop resolution to 800x600 then run the game. Voila. Massive FPS boost. Which means the game supports resolution "selecting" (if a game doesn't, even setting your desktop resolution to that changes absolutely nothing. Example of this: Maze of May. Damn shame, i wanted to test that game...anyway back on topic). If the Dev wasn't a lazy a-..er, *ehem*, if he wanted he could have implemented a Resolution Selection. Sadly that's just not the case guys, so we'll have to bear with minimal downsides like some text from the GameOver screens not displaying correctly. (Btw, Lamest kind of GameOver scenes again, god damn, it's the same treatment at those tozicode games, and it's the same like that nupusoft game even where he fucking added voice for the heroines only to left it out in some nice H Dialogue, why can't these poor damn devs learn from those awesome titles like Princess Defender and many others?).
The Quality setting in-game (1-6) is worth jack shit, so just leave that on 6. Idek know what's the fucking point of that or what was he thinking lol. Err--sorry, sorry...it's just... that fear of the worst case scenario of the game has me a little on edge.

2. If the game hangs on a black screen at startup, deleting your old savedata seems to do the trick. Thanks to the wise dudes who discovered this.
Which takes me to the next point

3. So i've been taking a look at the savedata files. They are text files in a kind-of html code. So smartass me thought oh hey, maybe if i edit a little add a little line here and there, i can "unlock" those extra GameOvers (wait, they CAN'T be unlocked normally, can they? right? the only GameOvers the note at the end unlocked me were 1. the in-game animations, 2. basic dungeon scene or whatever it's called, and 3. puppets).
<GameOver_ ArachneQueen />
Among others. Heh...what a genius i am, ...or so i thought.
However if i tamper with the file the whole shit gets reset'd. Setting the file to read-only after that doesn't do it, either.
But OH, i've noticed something, even if you do something as minimal as changing the order of some lines, it gets screwed up as well. No prize there. So i'm not sure if the game detects external tampering or if it's just that the code would NEED to be in an exact, specific order.
I'm going to continue testing. Though if any of ya guys out there who do uncensor n' stuff i suppose your knowledge would be more helpful since you can take a glimpse at the gamefiles, amirite? see if those events are even there or something to begin with.
Oh and i also tried to change the name of one of the playabe characters in the <players> section ( "<Dorothy > blah blah bah </ Dorothy>" to <Elka> blah blah blah </Elka>). Heh, i know..Galaxy Brain, right
Ehhh Thaat makes the game hang in a black screen, just like when you *need to delete your saves*...hmmm..interesting... (or maybe not)

4. In the gallery if you use your D-Pad to stroll through the menus the speed of the Gallery gets affected as well. I.e. add some damage to a girl by pressing right multiple times and the speed goes batshit crazy. Heal her by pressing left a couple times, a couple many times, and it slows down to a halt lol. And in-game holding select makes the cutscenes fast-forward but this also works in game.
Maybe the trick lies somewhere in there to you guys who have that "Mosquitoes make my game run too damn fast" issue. But that's all i know, and i didn't experience that bug myself (nor any crashes). Sorry i can't be of more help there fellows.

Oh and to Elusi;
Well my worst case scenario fear would be that it's just more of the same.
A buncha levels (up to 5), boss Arachne Queen another 5 same-ass repetitive looking levels, boss Succubus Sisters, rinse and repeat with the other bosses (a....bunch o' Monoliths? what?, and that big ass Devil with his big ass spear). Now don't get me wrong, i like it, but for who knows how many god damn years in the making and having a patreon-esque scheme...
Of course, i hope i'm wrong, though :(
 
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Deleted member 194301

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Well, now that I've had a minute to check the gallery... I think there's 22 spots for enemies on the list. The ones I saw in the demo were:

Ghoul
MutantGhoul (seems to be the same as the Ghoul, from what I can tell)
Mosquito
Slime
AphrodisiacSlime (again, same as the slime, as far as I can tell)
Puppet
Mat
DeltaHorse

Nothing too impressive, but remember that it's an inexpensive demo that's going to be available to everyone for free in the future. I'll probably try poking around the files at some point to see if I can find anything else interesting hiding behind the scenes, but I'm definitely not as good at that as some people.
 
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