lurker
Hentai Master
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I've gone into a, erm, interesting dilema with something that popped into my head recently.
Several weeks ago, I had something pop into my head- and for the longest time, it wouldn't go away. I typed it up in notepad, and I guess I want to see if it's worth anything or not...
So, here I give you my idea- The Darkness Reversed Choronicles, at least the bare bones of it...
---
Story basis- flip the ideas of 'good' and 'evil' characteristics so that fantasy-style 'bad guys' are the good guys
Major Key Terms-
Kingdom of Braxil- The land the story takes place in, comprising of several subsections, all ruled over by the central Monarch. Before the fall, the entiriaty of the continent was under King Malius's rule
Underfell- Capital of the Kingdom of Braxil during the ruling of King Malius. Is renamed the Keep of Destiny and heavily reconstructed after the Fall
Knights of Redemption- They say they fight to regain the order and prosperity before the 'spawn of the Devil' made the prosperous kingdom of Braxil
Claws of the Night- Resistance group that appears shortly after the Knights of Redemption take over. Led by the heir of the kingdom, Bane, the resistance is made up of all forms of creatures, both of the light and dark
Wherebeast- a creature with physical formation between man and a beast, usually Wolf, Deer, and Cat being the norm, but there are rarer concoctions, such as Dragons and Gryphons. Wherebeasts can also choose to temporarily take the form of thier werebeast, though the changing process is harder to return from during the full moon.
Defiled- Often warriors who fall in battle during fights with mindless undead, having thier soul energies ripped from thier bodies, but still enough of a fragment left to keep thier spirit alive. Defiled are bonded spirits, often locked in thier mortal coils until they achieve a way to break thier release and go to the afterworld, often by bettering the world more then they left it, or begging others to remove them of thier curse. Often, Defiled are driven mad by thier change, and are considered ill omens and are often avoided by most of the populus, or in the case of the White Templars, exorsized on sight.
White Templars- the 'Holy Knights of the Redemption Sect' who break from thier new stronghold and charge forth in bloody 'cusades', slaying any creature considered 'impure' on sight.
Sucubai/Incubai aka Cubis- Demons often misunderstood for being lust-driven. The true nature of the Cubis (as they are called as a race) is that they seek thier own refinement and pleasures above all things, though they are forced to survive on souls, unlike most demons who can survive via other means. Most Cubis thus go into lives of deprivaty, able to meek out both a living and a existance this way. However, a few have managed to thrive, not only able to gain partners that do not mind the continous leeching of thier soul energies, but also becoming well-respected in thier communities. The White Templars don't agree, and brand them as 'whores of hell'.
Demon (as a colaberation)- Demons are considered by the Knights of Redemption and the White Templars as 'unholy children of Satan', but are no different then other races. As is, King Malius was a demon, and yet the kingdom of Braxil had it's greatest reing of peace and prosperity under his wise and collective rule. Demons do, unfortuneately, have a bad rap from the multitude of individuals that have given in to the seven vices, causing the reputation of the race to be tarnished. The lies the Knights of Redemption have been pumping out about dark-based races in general haven't helped matters. Like humanoids, there are various other offshoots of demons, from the Cubis race to the warrior race known as Thrashers.
Spandura- Shapeshifters who care not for how others are harmed. Due to thier own frail state, they always clothe themselves in covering garb, never showing thier black formless flesh unless forced. They lust for power, and will do anything to become even more powerful. Cu Chaspel is a perfect example of this type of creature.
Axitan- a keep-city on the southern point of the continent, and one of the first places to be taken over by the Knights of Redemption. Was well-known for the mostly-Cubis goverment before the Fall.
King's Bridge- a large bridge that spans from the central 'island' of the cities of Underfell and Nightwytch to the outlying lands over Kraken River. Matt meets a fellow traveler on this bridge.
Tetras- A race with multiple arms, no matter the number. Most common is four arms, but there are others with six and even eight arms. Tetras specialize in wielding melee weapons, an art that many of them take up young in life.
Sether- A small hamlet in the middle of nowhere. The Claws of Night are hiding in this town, and shoot White Templar on sight.
The Patheon of the Gods- Religion of this world is devided into various forms of deitys and spirits. There are infinate layers of lesser deities, each with thier own servents, but these are the major deities-
Dicen- Mistress of Luck. Her servents re-weave the strands of fate in favor of those that favor her. Gamblers are her favored servents.
Ashea- Queen of the Wood and Goddess of Nature. Her servents are often seen tending to the anchient trees of Nalumantrah Wood, and often don't move her sights from it.
Shel'Khan- Master of the Forge and God of Iron and Smithing. His soldiers are always toiling at a dimension known as the 'Hellforge', working on greater and greater weapons of war.
Lirorious- Maiden of Life, said to be the one that birthed all sientent races. The Knights of Redemption have recently banned worship of her, cristening her the 'Maiden of Nightmares'
Kirania- Goddess of the Elements. After the fall, it rained for a solid week, the incident being called 'the Tears of Kirania', and allowed Princess Amelia to escape the castle and several other creatures that would be hunted by the White Templar time to hide
Grandrin- God of Battle and War. It is to his battle hymns that the Claws of the Night march to.
Khastorian- Known as the Sun God and 'The Vexed God'. There is a legend that when the gods gathered to recieve thier blessings from Mother Lirorious, that Khastorian begged that he be given one of the greatest gifts- the goddesses own power of Life. Lirorious agreed that she did need help, and gave him watch over the Sun- the light of which all life would fail and whither. He was, however, unsatisfied with only a slight bit of the power he sought, and from that point on, he has conspired against the other gods. Some say the Knights of Redemption are the latest example of this god's hatred of his brother and sisters
Lunis- Goddess of Night and Death. As Khastorian was given his gift, the youngest of the gods, Lunis, instead asked for a task that was small, and one that would allow her to get closer to her mother's new creations. Originally, she was set as the gaurdian angel of one of her mother's creations, but when tradgedy struck, there was nothing Lunis could do to save them, causing the girl to be most upset. She led the newly-freed souls to the lands of the gods personally, full of remorse for her failure. As the God-Mother heard of this turn of events, she changed the fate of Lunis- that she and any other creatures she creates make sure to bring any spirit that breaks it's mortal coil to the Afterlands. Lunis was content with this task, and has done so ever since.
The Unnamed God- The god that the Knights of Redemption and the White Templar now teach of. The Nameless God combines the virtues of the other gods in one being, removing mentions of anything that the creator of the religion considered 'unholy' or 'unatural' or relabling it as 'hellspawn'. Mostly based on modern religions, with some pointed reworkings. One of the main virtues of the Nameless God- 'Destroy all unworthy of our teachings.'
Characters-
G.G.s
Mike Thengor- Dark Mage of Underfell's royal court. Center of the story. A normal human with a great mastery of what others would consider 'dark magic', but is still clueless on matters not royal and about other people not in the royal courts.
Whispwing- Mike's familier, a young Braxilian Grey Drakefeather (part dragon, part bird) Quite the little smart-ass, and has telikinetic abilities. Acts as Mike's extra eyes and ears.
King Gratorous Malius- The current ruling monarch of Underfell and the Kingdom of Braxil. As a Demon, he still has both strength and intelligence to be a wise ruler. Is killed by Cu Chaspel.
Kazken- A six-armed Tetra that spent his days exploring the land. He meets Matt and accompanies him for a while before leaving again.
Bane, AKA Princess Amelia Malius- A half-demon that was the heir of King Malius's throne. Now serves as the main instigator of the Claws of the Night.
Kiki 'Fangs' Nemura- a Wherewolf that Mike knew before he became court sorcerer. Fangs is always rash and a tad on the annoying side, but is surprisingly hardy, and can survive short skin-contact with Wolfsbane, a rare gift for a Wherewolf
Kes'Torian'Nomaruas- a member of the Demon species known only as 'Lady Luck' in mortal tounge, rumored to be the daughters of Dicen. She often shadows the group, appearing at odd moments and assisting them. Shortly after the fall, Mike also recieves a Tarot reading from her, though she is disguised heavily.
Zilinaria Whisperbow- One of the cursed Defiled. A expert marksman in life, Zili now seeks to end the curse of death that never ends, however, she's more interested in a 'cure' then an easy way out. Tends to become slightly unerved about how others act around her.
Selindra Cosmos- Cubis that used to work at a bar a few blocks from the Keep of Axitan. Was carted off to be executed when the others release her. She assists the others, but often gets urges that are hard to control.
B.G.s
Chaspel- Advisor to King Malius, turns traitors and joins the shadowy members of the Knights of Redemption's command, the Great Palidens, as thier sixth member. As he doesn't tend to remove his armor, it is unsure of what sort of creature Chaspel is.
High Paliden Mortiskhan- the leader of the Great Palidens. A harsh man that will not give up his ideas for all the gold of the king's treasuries.
Paliden Thoch- One of Khastorian's servents in disguise as the second of the Great Palidens. Uses the power of sunfire to purge those that will interfere with the Master's great plan. Is revealed to be a Black Schemer shortly before the final confrontation with this Paliden.
Paliden Anarias- The third of the Great Palidens. Acts more like a ninja then a Paliden, prefering acts of trickery and magic then outright brutality. Revealed to be one of Khastorian's False Angels at her final confrontation.
Paliden Cryxt- The forth of the Great Palidens. Wields two great warhammers in combat strong enough to rend the earth. Nicknamed 'Ogrehead' by the resistence. Also revealed to be a Black Schemer at his death.
Paliden Xael- The fifth of the Great Palidens. A pyromancer that uses holy flames to immolate the unclean- and often great swaths of the land as well. Turns out to be slightly mad.
1. Fall of Underfell
Begin in the court of King Malius. Malius, Chaspel, and Mike are discussing matters of the land, including an odd occurence- there has been an attack on the city-keep of Axitan. Confident that whatever trouble it is can't break the keep.
Night falls, and all but the king heads to thier chambers. A commotion happens outside the throne room as Malius goes to rise. Gaurds of the king tense up as the door thunders open.
High Paliden Mortiskhan enters, suddenly spewing blasphemies at Malius. Malius does a 'wtf is going on' moment before Chaspel cuts in- literally. KoR begin stomping through the castle in search of 'demons and blastfimers'
Matt is awoken by Whispwing, and the two of them begin thier escape, only to be blocked by Chaspel, who goes to kill him as well, except stopped by Kes, allowing Matt to flee
2. Stranger in an Unknown Land
Matt flees on horseback (his favorite riding serpent slain)
Matt flagged down in Nightwytch by a disguised Kes, who gives him a surprisenly interesting fortune.
Matt meets up with his first ally, Kazken, as he rides across King's Bridge.
3. Haunt of the Past
Kazken explains about some of his explorations as he and Matt finally get to an inn for the night
Matt goes to pay for a room, only to run into Fangs near the bar.
Fangs is doing well as a mercinary, and due to the KoR attacks, plans on hitting up with any resistance they run into. Kazken rather not tie himself down, but Matt is intruiged by the idea.
Kazken and Matt seperate, with Kaz saying he'll always try to lend a hand should they need it.
Matt and Fangs catch up with thier own paths of life in Fang's room.
4. Cries for Vengeance
Time goes by, the two of them explore the nearby area for the resistance.
Upon reaching Sether, they get in a fight with an expiditionary force of White Templar.
The resistence pitches in, soon driving or killing off who's left.
The twosome is led to the resistence leader, Bane of course telling Matt to skip the royalty chargin.
The twosome is given a mission- rescue the remaining governors of Axitan (if they aren't allready executed) and to also destroy the Crystal Lighthouse, halting nightly deliveries of supplies to the KoR. Quickest way- Nalumantrah Wood
5. Nalumantrah Wood
The two begin traveling through Nalumantrah Wood, only to almost get enthralled to death by a local Living Rose.
Zili saves them and brings them to her camp, tells her story. Reveals she's a Defiled.
Zili helps lead them through the woods, until they reach Dancer's Glen
The trio watch Pixie Imps dance for a while
6. Axitan
7. The Execution of Freedom
8. Fire and Flame
9.
10.
Several weeks ago, I had something pop into my head- and for the longest time, it wouldn't go away. I typed it up in notepad, and I guess I want to see if it's worth anything or not...
So, here I give you my idea- The Darkness Reversed Choronicles, at least the bare bones of it...
---
Story basis- flip the ideas of 'good' and 'evil' characteristics so that fantasy-style 'bad guys' are the good guys
Major Key Terms-
Kingdom of Braxil- The land the story takes place in, comprising of several subsections, all ruled over by the central Monarch. Before the fall, the entiriaty of the continent was under King Malius's rule
Underfell- Capital of the Kingdom of Braxil during the ruling of King Malius. Is renamed the Keep of Destiny and heavily reconstructed after the Fall
Knights of Redemption- They say they fight to regain the order and prosperity before the 'spawn of the Devil' made the prosperous kingdom of Braxil
Claws of the Night- Resistance group that appears shortly after the Knights of Redemption take over. Led by the heir of the kingdom, Bane, the resistance is made up of all forms of creatures, both of the light and dark
Wherebeast- a creature with physical formation between man and a beast, usually Wolf, Deer, and Cat being the norm, but there are rarer concoctions, such as Dragons and Gryphons. Wherebeasts can also choose to temporarily take the form of thier werebeast, though the changing process is harder to return from during the full moon.
Defiled- Often warriors who fall in battle during fights with mindless undead, having thier soul energies ripped from thier bodies, but still enough of a fragment left to keep thier spirit alive. Defiled are bonded spirits, often locked in thier mortal coils until they achieve a way to break thier release and go to the afterworld, often by bettering the world more then they left it, or begging others to remove them of thier curse. Often, Defiled are driven mad by thier change, and are considered ill omens and are often avoided by most of the populus, or in the case of the White Templars, exorsized on sight.
White Templars- the 'Holy Knights of the Redemption Sect' who break from thier new stronghold and charge forth in bloody 'cusades', slaying any creature considered 'impure' on sight.
Sucubai/Incubai aka Cubis- Demons often misunderstood for being lust-driven. The true nature of the Cubis (as they are called as a race) is that they seek thier own refinement and pleasures above all things, though they are forced to survive on souls, unlike most demons who can survive via other means. Most Cubis thus go into lives of deprivaty, able to meek out both a living and a existance this way. However, a few have managed to thrive, not only able to gain partners that do not mind the continous leeching of thier soul energies, but also becoming well-respected in thier communities. The White Templars don't agree, and brand them as 'whores of hell'.
Demon (as a colaberation)- Demons are considered by the Knights of Redemption and the White Templars as 'unholy children of Satan', but are no different then other races. As is, King Malius was a demon, and yet the kingdom of Braxil had it's greatest reing of peace and prosperity under his wise and collective rule. Demons do, unfortuneately, have a bad rap from the multitude of individuals that have given in to the seven vices, causing the reputation of the race to be tarnished. The lies the Knights of Redemption have been pumping out about dark-based races in general haven't helped matters. Like humanoids, there are various other offshoots of demons, from the Cubis race to the warrior race known as Thrashers.
Spandura- Shapeshifters who care not for how others are harmed. Due to thier own frail state, they always clothe themselves in covering garb, never showing thier black formless flesh unless forced. They lust for power, and will do anything to become even more powerful. Cu Chaspel is a perfect example of this type of creature.
Axitan- a keep-city on the southern point of the continent, and one of the first places to be taken over by the Knights of Redemption. Was well-known for the mostly-Cubis goverment before the Fall.
King's Bridge- a large bridge that spans from the central 'island' of the cities of Underfell and Nightwytch to the outlying lands over Kraken River. Matt meets a fellow traveler on this bridge.
Tetras- A race with multiple arms, no matter the number. Most common is four arms, but there are others with six and even eight arms. Tetras specialize in wielding melee weapons, an art that many of them take up young in life.
Sether- A small hamlet in the middle of nowhere. The Claws of Night are hiding in this town, and shoot White Templar on sight.
The Patheon of the Gods- Religion of this world is devided into various forms of deitys and spirits. There are infinate layers of lesser deities, each with thier own servents, but these are the major deities-
Dicen- Mistress of Luck. Her servents re-weave the strands of fate in favor of those that favor her. Gamblers are her favored servents.
Ashea- Queen of the Wood and Goddess of Nature. Her servents are often seen tending to the anchient trees of Nalumantrah Wood, and often don't move her sights from it.
Shel'Khan- Master of the Forge and God of Iron and Smithing. His soldiers are always toiling at a dimension known as the 'Hellforge', working on greater and greater weapons of war.
Lirorious- Maiden of Life, said to be the one that birthed all sientent races. The Knights of Redemption have recently banned worship of her, cristening her the 'Maiden of Nightmares'
Kirania- Goddess of the Elements. After the fall, it rained for a solid week, the incident being called 'the Tears of Kirania', and allowed Princess Amelia to escape the castle and several other creatures that would be hunted by the White Templar time to hide
Grandrin- God of Battle and War. It is to his battle hymns that the Claws of the Night march to.
Khastorian- Known as the Sun God and 'The Vexed God'. There is a legend that when the gods gathered to recieve thier blessings from Mother Lirorious, that Khastorian begged that he be given one of the greatest gifts- the goddesses own power of Life. Lirorious agreed that she did need help, and gave him watch over the Sun- the light of which all life would fail and whither. He was, however, unsatisfied with only a slight bit of the power he sought, and from that point on, he has conspired against the other gods. Some say the Knights of Redemption are the latest example of this god's hatred of his brother and sisters
Lunis- Goddess of Night and Death. As Khastorian was given his gift, the youngest of the gods, Lunis, instead asked for a task that was small, and one that would allow her to get closer to her mother's new creations. Originally, she was set as the gaurdian angel of one of her mother's creations, but when tradgedy struck, there was nothing Lunis could do to save them, causing the girl to be most upset. She led the newly-freed souls to the lands of the gods personally, full of remorse for her failure. As the God-Mother heard of this turn of events, she changed the fate of Lunis- that she and any other creatures she creates make sure to bring any spirit that breaks it's mortal coil to the Afterlands. Lunis was content with this task, and has done so ever since.
The Unnamed God- The god that the Knights of Redemption and the White Templar now teach of. The Nameless God combines the virtues of the other gods in one being, removing mentions of anything that the creator of the religion considered 'unholy' or 'unatural' or relabling it as 'hellspawn'. Mostly based on modern religions, with some pointed reworkings. One of the main virtues of the Nameless God- 'Destroy all unworthy of our teachings.'
Characters-
G.G.s
Mike Thengor- Dark Mage of Underfell's royal court. Center of the story. A normal human with a great mastery of what others would consider 'dark magic', but is still clueless on matters not royal and about other people not in the royal courts.
Whispwing- Mike's familier, a young Braxilian Grey Drakefeather (part dragon, part bird) Quite the little smart-ass, and has telikinetic abilities. Acts as Mike's extra eyes and ears.
King Gratorous Malius- The current ruling monarch of Underfell and the Kingdom of Braxil. As a Demon, he still has both strength and intelligence to be a wise ruler. Is killed by Cu Chaspel.
Kazken- A six-armed Tetra that spent his days exploring the land. He meets Matt and accompanies him for a while before leaving again.
Bane, AKA Princess Amelia Malius- A half-demon that was the heir of King Malius's throne. Now serves as the main instigator of the Claws of the Night.
Kiki 'Fangs' Nemura- a Wherewolf that Mike knew before he became court sorcerer. Fangs is always rash and a tad on the annoying side, but is surprisingly hardy, and can survive short skin-contact with Wolfsbane, a rare gift for a Wherewolf
Kes'Torian'Nomaruas- a member of the Demon species known only as 'Lady Luck' in mortal tounge, rumored to be the daughters of Dicen. She often shadows the group, appearing at odd moments and assisting them. Shortly after the fall, Mike also recieves a Tarot reading from her, though she is disguised heavily.
Zilinaria Whisperbow- One of the cursed Defiled. A expert marksman in life, Zili now seeks to end the curse of death that never ends, however, she's more interested in a 'cure' then an easy way out. Tends to become slightly unerved about how others act around her.
Selindra Cosmos- Cubis that used to work at a bar a few blocks from the Keep of Axitan. Was carted off to be executed when the others release her. She assists the others, but often gets urges that are hard to control.
B.G.s
Chaspel- Advisor to King Malius, turns traitors and joins the shadowy members of the Knights of Redemption's command, the Great Palidens, as thier sixth member. As he doesn't tend to remove his armor, it is unsure of what sort of creature Chaspel is.
High Paliden Mortiskhan- the leader of the Great Palidens. A harsh man that will not give up his ideas for all the gold of the king's treasuries.
Paliden Thoch- One of Khastorian's servents in disguise as the second of the Great Palidens. Uses the power of sunfire to purge those that will interfere with the Master's great plan. Is revealed to be a Black Schemer shortly before the final confrontation with this Paliden.
Paliden Anarias- The third of the Great Palidens. Acts more like a ninja then a Paliden, prefering acts of trickery and magic then outright brutality. Revealed to be one of Khastorian's False Angels at her final confrontation.
Paliden Cryxt- The forth of the Great Palidens. Wields two great warhammers in combat strong enough to rend the earth. Nicknamed 'Ogrehead' by the resistence. Also revealed to be a Black Schemer at his death.
Paliden Xael- The fifth of the Great Palidens. A pyromancer that uses holy flames to immolate the unclean- and often great swaths of the land as well. Turns out to be slightly mad.
1. Fall of Underfell
Begin in the court of King Malius. Malius, Chaspel, and Mike are discussing matters of the land, including an odd occurence- there has been an attack on the city-keep of Axitan. Confident that whatever trouble it is can't break the keep.
Night falls, and all but the king heads to thier chambers. A commotion happens outside the throne room as Malius goes to rise. Gaurds of the king tense up as the door thunders open.
High Paliden Mortiskhan enters, suddenly spewing blasphemies at Malius. Malius does a 'wtf is going on' moment before Chaspel cuts in- literally. KoR begin stomping through the castle in search of 'demons and blastfimers'
Matt is awoken by Whispwing, and the two of them begin thier escape, only to be blocked by Chaspel, who goes to kill him as well, except stopped by Kes, allowing Matt to flee
2. Stranger in an Unknown Land
Matt flees on horseback (his favorite riding serpent slain)
Matt flagged down in Nightwytch by a disguised Kes, who gives him a surprisenly interesting fortune.
Matt meets up with his first ally, Kazken, as he rides across King's Bridge.
3. Haunt of the Past
Kazken explains about some of his explorations as he and Matt finally get to an inn for the night
Matt goes to pay for a room, only to run into Fangs near the bar.
Fangs is doing well as a mercinary, and due to the KoR attacks, plans on hitting up with any resistance they run into. Kazken rather not tie himself down, but Matt is intruiged by the idea.
Kazken and Matt seperate, with Kaz saying he'll always try to lend a hand should they need it.
Matt and Fangs catch up with thier own paths of life in Fang's room.
4. Cries for Vengeance
Time goes by, the two of them explore the nearby area for the resistance.
Upon reaching Sether, they get in a fight with an expiditionary force of White Templar.
The resistence pitches in, soon driving or killing off who's left.
The twosome is led to the resistence leader, Bane of course telling Matt to skip the royalty chargin.
The twosome is given a mission- rescue the remaining governors of Axitan (if they aren't allready executed) and to also destroy the Crystal Lighthouse, halting nightly deliveries of supplies to the KoR. Quickest way- Nalumantrah Wood
5. Nalumantrah Wood
The two begin traveling through Nalumantrah Wood, only to almost get enthralled to death by a local Living Rose.
Zili saves them and brings them to her camp, tells her story. Reveals she's a Defiled.
Zili helps lead them through the woods, until they reach Dancer's Glen
The trio watch Pixie Imps dance for a while
6. Axitan
7. The Execution of Freedom
8. Fire and Flame
9.
10.