Incubus
Horn Dog
- Joined
- Jan 7, 2009
- Messages
- 2,938
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- 320
Re: Sengoku Rance
It's not actually costly, but you might as well release the prisoners you don't intend on keeping in groups of 5, every 5 released at once gives you an item that boosts a character's level by 1.the prison question is does it cost anything to keep them, there is a scene where 3g says its getting costly when the prison is almost full the first time.
I wouldn't mess with them until I have Kenshin, at the very least. It might be beneficial to try and eat the hojo first (the very south-east faction with the diviners). The Takeda are a pain in the ass to defeat, their cavalry units are OP and rather hard to get your hands on. And every few turns, they blitz you, launching the four consecutive attacks each led by a special character. Avoid going to war with them until you're forced to or you're really confident in your army.so as soon as im done go against the Takeda?
It's alright, I'm drawing a blank at that one's name too. That's a pity, as you've missed some scenes and the like, but ultimately nothing of great value is lost.taking over those blacksmiths changes the way thing play out, that group (symbol is a th) gets killed by the (sorry for not knowing their names) huge cursed man.
Suzume. And I think the assassination mission requires it to be a 2nd game run, a.k.a you've beaten the game once before. He's not that good anyways as a character.and it seems if that ninja girl (the one sent to kill you) isnt in love with you then you dont get to find and kill the ninja lord