What's new

FGT Scat Loli Ryona Guro [Eluku] Fairy Fighting


Re: Fairy Fighting

Hrmph. Well, I've seen both the spike-ball and the fish-hook versions, and to be honest, I find them both pretty nasty and painful-looking. The fish-hook a bit worse, probably because it's more red in colour.

If I was drawing it... I think I'd detail Tiki's breast innards a bit more. Show the and have the green slime flow into them. Then do the "yank up, yank down" animation. Less "amoeba is ramming spikes into Tiki's innards" and more "amoeba is filling holes that already exist".

so how do you get the spike ball what do you have to do to the amoeba to get it?
You need to have the version of the game from the 16th of January. Then you just need to wait for the amoeba to use its short-range grab. Since it uses that move fairly frequently, you won't have to wait long.
 
Last edited by a moderator:
Re: Fairy Fighting

can someone post a DL link for the latest version? i can't find one anywhere.
 
Re: Fairy Fighting

can someone post a DL link for the latest version? i can't find one anywhere.

On the first post of the thread is the link to the developer's blog.
On the first post is an english written yellow colored MegaUpload link.
 
Re: Fairy Fighting

can someone post a DL link for the latest version? i can't find one anywhere.

The developer's site is found [NOWHERE! DELETED!]


The voting is already over though, so it's no longer there.

I have a feeling that I'm going to quote myself quoting myself soon.
 
Last edited by a moderator:
Re: Fairy Fighting

Just curious, am i weak stomached if i get queasy when the slime inserts itself into tiki's nipple and then sprouts inside?
 
Last edited:
Re: Fairy Fighting

well thank you for explaining the site at least lol, and i didn't know the first post was being updated with new dl links.
 
Re: Fairy Fighting

WHO HERE WANTS AN ENEMY IN FAIRY FIGHTING THAT HAS NUMBERS LIKE THE DRINKING WORMS!!!!?????

Would be cool if you fought the two snake girls at once before you fought Naga.... or vise versa. It fun to watch her being overwhelmed and jumped. hehe:D

(off topic- imma happy camper with mah new gif avatar)
 
Re: Fairy Fighting

I think strength (and rape) in numbers is a good idea... Not sure what monster I'd vote for however.

(btw, what IS that avatar? I wanna say I recognize it...)
 
Re: Fairy Fighting

Maybe the smirfs (little blue things). That would be too funny.

(Im not even sure. i found it randomly. I think it has something to do with touhou)
 
Re: Fairy Fighting

Small slimeballs might be... interesting. Get raped by one, give birth to another, fight them both (or not). Repeat until Tiki's out of health, or she's beat up all the slimeballs.

Not sure if it's doable with this engine, though.

(Im not even sure. i found it randomly. I think it has something to do with touhou)
The characters might be Touhou characters, but the words are from the song .
 
Re: Fairy Fighting

I think strength (and rape) in numbers is a good idea... Not sure what monster I'd vote for however.

(btw, what IS that avatar? I wanna say I recognize it...)

Fairy Crashers? I think the pictures have been posted on some pages behind

(that avatar features Nazrin, Shou Toramaru, Nue (left), Murasa (Middle), Kumoi (right) from Touhou Project, specifically Touhou 12: UFO)
 
Re: Fairy Fighting

well thank you for explaining the site at least lol, and i didn't know the first post was being updated with new dl links.

You're welcome.

(Im not even sure. i found it randomly. I think it has something to do with touhou)

The characters are Nazrin, Toramaru Shou, Murasa Minamitsu, Kumoi Ichirin, and Houjuu Nue.

All of them are stage bosses of Touhou Undefined Fantastic Object.

Brief summary

Edit:Ninja'ed.
 
Re: Fairy Fighting

sry for going off topic but touhou seems very complex..... too much for me to handle
 
Re: Fairy Fighting

Fallen Fairy is in the game now, she can only jump around and stuff for now.
 
Re: Fairy Fighting

Update notes say that Slime has been toned down a bit, and "- Adjust the speed of technical experience her usual fairy", I can't mess around with the game right now, so I can't see what exactly that means.

Eluku's Blog
更新箇所は…
・新しい敵モンスター「墜ちた妖精」をStage8に追加(まだ攻撃はしません。)
・GreenAmebaの体力と技の隙を調整。
  倒しやすくなったかも…
・妖精ちゃんの通常技の発生速度を調整

Google Translation
Update location ...
- New enemy monsters, "Fallen Fairies" to add Stage8 (no attack yet.)
· GreenAmeba chance of adjusting the strength and skill.
Might be easier down ...
- Adjust the speed of technical experience her usual fairy

From what the rest of the blog post says, skills for fallen fairy might be being added next.

sry for going off topic but touhou seems very complex..... too much for me to handle


and now it's my turn to go a bit off-topic for once.

*inserts wall of text here*

So dang true in so many ways. I can't even finish the game on Normal without using continues(sometimes I can't even finish it even with them, I wind up wasting all of them), and this is one of those games that expects you to get through the entire thing without using a single one, or else you just get a Bad Ending(hell, one or two of the games bars you from even fighting the last boss if you use any.).

Other than the two fighting games in the series(which I'll say I'm very mediocore at) I'm bad at the series in general. For the most part, I wind up playing some of the interesting fan-made games for the series and listening to some of the game's music(or of it)

short vers. : The series is awesome, but difficult, and I still suck at it. The music is good too, and has probably been arranged into every genre imaginable. Most of the series is bullet hell, with the exception of I think 3 fighting games.(well the 3rd one was more like an expansion to the 2nd one). Has a huge fanbase, with tons of music, fangames and and H-doujinshi/works
 
Re: Fairy Fighting

Update notes say that Slime has been toned down a bit, and "- Adjust the speed of technical experience her usual fairy", I can't mess around with the game right now, so I can't see what exactly that means.


更新箇所は…
・新しい敵モンスター「墜ちた妖精」をStage8に追加(まだ攻撃はしません。)
・GreenAmebaの体力と技の隙を調整。
  倒しやすくなったかも…
・妖精ちゃんの通常技の発生速度を調整

Updates:
- A new enemy monster, "Fallen Fairy", has been added to Stage 8. (She still can't attack though.)
- Green Amoeba's HP and Move Cooldowns (Delay between moves, or Recovery Frames) have been adjusted.
-- Maybe it's easier to defeat now...
- Start-up times for the Fairy's normal moves have been adjusted.
 
Last edited:
Re: Fairy Fighting

thanks, nnescio.

i'll never look at gelatinous cubes in my d&d campaigns in the same way <shudders>.
 
Back
Top