Re: Fairy Fighting
It feels like with motherworm update the actual worms got severely nerfed (or Tiki has been buffed). In previous build those damned worms would knock me out of dash attack (D,B,P), knock me our of aerial dash (strong p in air) after first hit and catch me through all my attacks. Right now I can aerial dash without much problems and most of all it seems that they can't catch me through Chun-Li kick (they definitely could before this update). After some more playing it seems like Chun Li kick (at least the strong kinck version) got a number of immortality cells and can be abused very well against most bosses.
The motherworm 1HKO can be interrupted and the boss herself would be very easy if not for the fact, that Tiki will always turn away from her to face small worms all the time. But still - get all the worms on the same side as her, and just spam strong kick version of chun-li kick. If one of the worms gets behind you, reposition.
As for other bosses people have problems with:
Meat Catcher can be easily defeated with jump -> aerial dive (strong punch in air) -> Chun Li Kick. When you jump he won't hit you with his both normal grabs and if you jump properly he won't hit you with projectile as well. It is not too hard to learn to land after aerial drive in a spot when he can grab you (you are standing 'in' him 'behind' hitbox of his attacks) and still be able to damage him with chun li kick (or strong punch spam if you prefer). Occasionally he will grab you which would be a game over against human player (as most bosses he can do infinite grabs) but AI just lets you go after first or second one. When he uses special just dash back (don't jump) and use the time to heal.
For fluid hunter it is possible to do your aerial dive above her aerial grab or jump away from her, make her miss with aerial grab and than do dash attack.
For Amoeba it is possible to have your aerial dive land below its aerial grab.
For FF avoid jumping if possible at all, her aerial grab has a huge hitbox. I believe it is possible to beat her only using down + strong kick attack, though that is boring. If you do that she can't hit you with aerial grab nor with projectile attacks. You can keep range on ground grabs or you can use your own grab (D,B,D,B,SP) to prevent her from using those. But all in all if you avoid the aerial grab she has hardly any skills that can harm you and her special attacks mostly just give you time to regen.
PS - I bet this is somewhere on the last 100 pages of this thread, but can someone tell me how to do the grab on mirror match? I do it by spamming forward and both punches at the same time, but so far didn't manage to find the correct sequence.