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FGT Scat Loli Ryona Guro [Eluku] Fairy Fighting


Re: Fairy Fighting

Hrm... having trouble locating the values for Frozen Wolfs' finisher, for some reason. Managed to do the same for a few others just fine, but that one is eluding me. >>;

Any tips?

Let's see. Do a scan for byte. It will be a value that increases. Try pausing, then scan, then pause, then scan. See if that helps.
 
Re: Fairy Fighting

I must reflect the earlier sentiment: you already have infinite health, SP and health & SP.
Why do you need to go through the bother of looking for a value in cheat engine, and just play the game? Raper beast isn't hard to turtle up against. The nerf to back dodges is bit of an issue, but it was a good move because now it isn't a simple matter of dancing back and to and generally making all the fights trivial, Tiki isn't a Ryu (ninja gaiden Ryu) rule 64, forward dodges take timing but are still viable.

The actual fighting part of Raperbeast reminds me of the days when 3 fairy crushers was a clusterfuck, just use a similar strategy, and HEAVY KICK THE CRAP OUT OF HIM :D
 
Re: Fairy Fighting

Let's see. Do a scan for byte. It will be a value that increases. Try pausing, then scan, then pause, then scan. See if that helps.

Narrowed it down to about 36 possibilities, but can't seem to get it to go much lower. So either I've messed up somewhere along the way, or the FF engine is taunting me. ^^;
 
Re: Fairy Fighting

I must reflect the earlier sentiment: you already have infinite health, SP and health & SP.
Why do you need to go through the bother of looking for a value in cheat engine, and just play the game? Raper beast isn't hard to turtle up against. The nerf to back dodges is bit of an issue, but it was a good move because now it isn't a simple matter of dancing back and to and generally making all the fights trivial, Tiki isn't a Ryu (ninja gaiden Ryu) rule 64, forward dodges take timing but are still viable.

The actual fighting part of Raperbeast reminds me of the days when 3 fairy crushers was a clusterfuck, just use a similar strategy, and HEAVY KICK THE CRAP OUT OF HIM :D

I can fight him and beat him without CE, so that's not my reason for using it. I use it for other purposes. My main reason is to make a move last longer and my secondary reason is to insta-escape anything when my hands get tired. It's really useful when you want to see a certain part of a move last a while longer before you instantly get game over. If you also tweak the right values, you can also put the game over animations into an endless loop as well.

Narrowed it down to about 36 possibilities, but can't seem to get it to go much lower. So either I've messed up somewhere along the way, or the FF engine is taunting me. ^^;

I see. Since I am about to get ready for class, I can't do anything right now but give you another tip. When I come back home, however, I can attempt to find the values all over again. There are two addresses that you are looking for. One is for Tiki and the other is for the Frozen Wolf. They are both lower than 20, and they start at 0, I believe. When one rises, the other one usually rises as well even though it may be 1 point or so off. All of the addresses you want to look at it will be green, btw. Oh, and make sure you have Fast Scan off.
 
Re: Fairy Fighting

I see. Since I am about to get ready for class, I can't do anything right now but give you another tip. When I come back home, however, I can attempt to find the values all over again. There are two addresses that you are looking for. One is for Tiki and the other is for the Frozen Wolf. They are both lower than 20, and they start at 0, I believe. When one rises, the other one usually rises as well even though it may be 1 point or so off. All of the addresses you want to look at it will be green, btw. Oh, and make sure you have Fast Scan off.

*smacks self*

I knew I was forgetting something. *checks list again*

Yep, there it is, right in front of my face. I somehow managed to ignore the green variables in the list. XD

In any case, problem solved, and you've got more rep headed your way(once it lets me, anyway) for being so helpful. :3
 
Re: Fairy Fighting

I might be inadvertently be bringing it to Eluku's attention, but simply holding down the left & right keys does all the jiggling for you: perfect for one-handed escapes.
 
Re: Fairy Fighting

I might be inadvertently be bringing it to Eluku's attention, but simply holding down the left & right keys does all the jiggling for you: perfect for one-handed escapes.

It's only been that way for.....ever. Just FYI ;)
 
Re: Fairy Fighting

Yeah, I was referring to hands 'getting tired'. I really should of used the quote tool, but I'm tired from work and cooking a late tea (dinner) :D
 
Re: Fairy Fighting

*smacks self*

I knew I was forgetting something. *checks list again*

Yep, there it is, right in front of my face. I somehow managed to ignore the green variables in the list. XD

In any case, problem solved, and you've got more rep headed your way(once it lets me, anyway) for being so helpful. :3

Thanks. I'm glad I was able to help out.

I might be inadvertently be bringing it to Eluku's attention, but simply holding down the left & right keys does all the jiggling for you: perfect for one-handed escapes.

Well, that was rather enlightening. I wonder if it'll work with a controller.

It's only been that way for.....ever. Just FYI ;)

And now that I know this, I feel rather dumb.
 
Re: Fairy Fighting

hey I am new to this site and I signed up just for this thread, I have searched all over google and found a few dead ends that talked about a translator for Fairy Fighting, does such a thing exist? or is there a way to mod the game or patch it so I could understand it? :confused:
 
Re: Fairy Fighting

It's an ero fighting game, half the text is arrows and button commands and the names hardly mean anything. You don't really need a translator, but I'm sure someone here can find what you're looking for.
 
Re: Fairy Fighting

hey I am new to this site and I signed up just for this thread, I have searched all over google and found a few dead ends that talked about a translator for Fairy Fighting, does such a thing exist? or is there a way to mod the game or patch it so I could understand it? :confused:

There is no story. What's there to understand?
 
Re: Fairy Fighting

There is no story. What's there to understand?

Well.. theres no written story.. I believe the skippable cutscene before fighting Eggplant explains it all. You're a fairy named Tiki who, while being filled by Eggplant in all holes possible with green goo, manages to escape from her captor. Thus her adventure begins.

After that, there really is no story.. and I'd probably like if it was kept that way..
unless Eluku somehow makes FallenFairy an antagonist turned protagonist after Tiki got the parasite out of her.. but also making her cock intact
 
Re: Fairy Fighting

From what little I understood of the Google Translation of the latest blog post, it seems the update is postponed until later since he's got the monster door.. but no monsters in it yet.

Also, Eluku has been having trouble with Mega.co.nz, something to do with the upload cutting out at 99%.. in any case, Mega wont be used for a while
 
Re: Fairy Fighting

I'm getting kind of excited! Maybe it's just me misinterpreting things, but it seems as though the next enemy might be coming up in the next update! He said something about "only having four bodies", as well as "making a GIF", which I can only interpret as having four simple sprites that he's putting together for the animations.

He also quoted someone asking about Fallen Fairy I think? Probably about balancing her in some way.

Either way, the upcoming patch seems to be an interesting one. I shall eagerly await its arrival.
 
Re: Fairy Fighting

O_O <--- Seeing the GIF now online.

WTF I'm looking at? A new chara? A new probe for an old chara? Eluku worst nightmare? It's this the "demon door" (my idea of door is clearly different)?
Only future can tell...

#EDIT# NOW I KNOW! The door will vomit out a large number of different monsters! YAY!!!!!
 
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Re: Fairy Fighting

That's... No I'm not going to say it- it's obvious what it resembles.



It's clearly a booger from the giant meatball in the back of the first stage.
That or eggplant's awkward brother.
Or a pile of- No still not going to say it

Orange or pink would be a good look on it though I think.
 
Re: Fairy Fighting

You're a fairy named Tiki who, while being filled by Eggplant in all holes possible with green goo, manages to escape from her captor.

How is that even possible? Well, part of me don't care, but, hey, i want to know.
 
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