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Virgin Invader (Complete!)


lolfro

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Re: Virgin Invader (Released!)

Pretty decent game, definitely some artificial difficulty due to the controls and having to find out what I can and can't dash through, but overall it's pretty good.


I think the most interesting thing is that it had a decent soundtrack. That was shocking, given that most H-Games don't even bother with one or play them as just a general tone throughout.


Things I would add:
-The ability to duck arrows/mid level attacks
-Faster rape animations due to it being almost impossible to pull one off unless everyone on the screen is dead.
-Block button
-Definitely have the mana hit for more if it takes a full bar to use.
There is a block button called "space". You would know that after beating the final boss as it is required.

This game is hard but slightly less harder than Unholy Sanctuary on normal of course. You will find that in some stages you will be overwhelmed with enemies.
 

JustSomeDude

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Re: Virgin Invader (Released!)

Oooookay.
Finally got the time to play it.

A few things to say:

Firstly, the game is fucking great.
Now that we got that out of the way...

Well, the english is still pretty awful (lets face it) but thats not the point, and its actually pretty funny.

The bosses look absolutely fantastic for the most part, but i'd argue that you shouldnt have put a boss with a "fetish stamp" as the before-last boss (y u loli), since i think you should go safe with the last few bosses. The bosses that target a narrower audience should probably not be given important roles (like last and before last boss).

Your improvement really shows with the progression of the levels, you can really see the difference and its great to see it.

I think there should be a demon rape animation for the queen, perhaps with all demon girls and the player character, or maybe summoning the original demon that takes control of the player character.

I feel like the 3rd stage gate animation in which the priests in the background catch the enemy girls should be in the gallery somehow.

I was playing on very easy and i just randomly became unkillable, the enemies just reduced me to 0 health and i didnt die, except for one time.

Well, im not sure what else to say, just that im looking forward to your next game :p
Virgin invader 2 would be fitting, with the "to be continued" in the end, as well as the fact that the guy still hasn't reached his demon form.
I really did enjoy the shit out of this game, good job ^^
 

Thorn14

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Re: Virgin Invader (Released!)

Hey Saga, have you ever considered uploading the sprites for the game to be used in Sex Mugen? I have a feeling your character, with his animations as well as the monster summons, could work out pretty well as a raper character!
 
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saga55555

saga55555

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Re: Virgin Invader (Released!)

Oooookay.
Finally got the time to play it.

A few things to say:

Firstly, the game is fucking great.
Now that we got that out of the way...

Well, the english is still pretty awful (lets face it) but thats not the point, and its actually pretty funny.

The bosses look absolutely fantastic for the most part, but i'd argue that you shouldnt have put a boss with a "fetish stamp" as the before-last boss (y u loli), since i think you should go safe with the last few bosses. The bosses that target a narrower audience should probably not be given important roles (like last and before last boss).

Your improvement really shows with the progression of the levels, you can really see the difference and its great to see it.

I think there should be a demon rape animation for the queen, perhaps with all demon girls and the player character, or maybe summoning the original demon that takes control of the player character.

I feel like the 3rd stage gate animation in which the priests in the background catch the enemy girls should be in the gallery somehow.

I was playing on very easy and i just randomly became unkillable, the enemies just reduced me to 0 health and i didnt die, except for one time.

Well, im not sure what else to say, just that im looking forward to your next game :p
Virgin invader 2 would be fitting, with the "to be continued" in the end, as well as the fact that the guy still hasn't reached his demon form.
I really did enjoy the shit out of this game, good job ^^
Thank for your comment :D

I thinking about summon-H for the queen with all demon girls too. Maybe add later.

I forgot the dark nun animation. I will put her in gallery when I have some update. I don't want to upload on DLsite only for one animation :p

About my next game, I already have some idea for my next game. Maybe will make poll in one 1 or 2 week.
But my next game will have girl mc. I want to try how much different support/sales between male & girl mc.
Most of girl mc game get more support than male mc. And it's a lot more easier to make one best looking girl than 20+ good looking girls (That why male mc, especially in ACT game are very rare)

For Virgin Invader, I make ending like that because I have planned for more episode for it. Maybe I will make Virgin Invader 2 for my 3rd or 4th game.

Hey Saga, have you ever considered uploading the sprites for the game to be used in Sex Mugen? I have a feeling your character, with his animations as well as the monster summons, could work out pretty well as a raper character!
Never play sex mugen before and I don't want to put more work to myself :p
 

Larcx

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Re: Virgin Invader (Released!)

Didn't really understand why the sale weren't high
Was it really becoz the Male MC?
I prefer moar girl If You ask Me , rather than 1 girl and many guy/monster
The graphic is good , the girls are cute. CG are great
Perhaps need more advertise in Japanese Author's blog

Also You should sell it not just on DL Site , DMM perhaps

For next game , You should use Patreon in Monthly. Not per finished game
 
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saga55555

saga55555

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Re: Virgin Invader (Released!)

Didn't really understand why the sale weren't high
Was it really becoz the Male MC?
I prefer moar girl If You ask Me , rather than 1 girl and many guy/monster
The graphic is good , the girls are cute. CG are great
Perhaps need more advertise in Japanese Author's blog

Also You should sell it not just on DL Site , DMM perhaps

For next game , You should use Patreon in Monthly. Not per finished game
Curious factory will sell my game on other sites if my sale is good in the first month, I already ask them.

About why my game not have high sale(at least not bad) I think there are many reason.

- Male Main character, especially for ACT game. In RPG maker, maybe you don't have to see male mc face and player more like to control girl walking around.

- I'm not Japanese and can't understand Japanese. If I can talk or community with Japanese customers, I'm sure my sale will up.

- Maybe it's wrong dicision for large game. This is my first game. Maybe people don't have much confident to pay $15 for first game of unknown circle.

- My game got pirated on the first date of release :(

About my next game, don't worry about few girls. It's girl mc game but will have 15-20%(depend on game story and theme) of girl or futa enemies because female enemies is one of my main fetish :D
 

Solemn

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Re: Virgin Invader (Released!)

- Male Main character, especially for ACT game. In RPG maker, maybe you don't have to see male mc face and player more like to control girl walking around.

- Maybe it's wrong dicision for large game. This is my first game. Maybe people don't have much confident to pay $15 for first game of unknown circle.

- My game got pirated on the first date of release :(
1 and 2 are the main reasons why I backed you up on Patreon, even if I disagree about using that specific platform to buy dark-theme sex games. Would rather you make another game with a male MC rather than a female but I'm not so blind to ignore the slant towards female MCs the games of this type have... Dragon's Bride, my favorite before yours, involved a female futa MC...

It's sad as a developer to face piracy, however, I do not think it is avoidable unless you protect your game in some way to delay it a little. There is a massive piracy network for that DLsite content.

PS: Absolutely loved the full game and I'm looking forward to a sequel if you make one, based on the finale anyway.
 

JustSomeDude

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Re: Virgin Invader (Released!)

I agree with solemn, seeing another game with a male mc would make me happy as well.
I also prefer guy on girl more than girl on girl, and i really dont like futa, so those are probably some of the reasons.
Also generally when its a male protagonist you're always like "whats the next girl going to look like?" and the surprise is even bigger for bosses.
I really do like this game more than most hentai games i've played (if not all).
I think that what you're doing is already pretty special, i haven't seen anything like it.
You might find a niche there.
 
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Larcx

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Re: Virgin Invader (Released!)

I think He should make another game
Since VI took him a year+ to develop
Perhaps with Girl MC , He can make a game in 1/2 year time?
Why not try Witch Girl style?
 

JustSomeDude

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Re: Virgin Invader (Released!)

The thing is that there already is a witch girl, its called witch girl (lol)
Its pretty overdone, VI is something new (i aint seen anything quite like it)
Also sales will increase as you make more games:
Bigger fanbase, sales from last games still going up (and faster when you build up a fanbase), also you're improving very quickly (its showing) which will also boost sales.
I really think you should find your niche with VI-styled games, kinda like kooonsoft is doing with angel girl, shinobi girl and witch girl.


Another nitpick about the game:
Some girls have a fall pose after rape that isn't the same as their normal lose pose, which sometimes looks good but only shows for an instant, would be nice to see it a little more. (this especially showed for me with the twin assassin girls)
 
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Larcx

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Re: Virgin Invader (Released!)

The thing is that there already is a witch girl, its called witch girl (lol)
Its pretty overdone, VI is something new (i aint seen anything quite like it)
Also sales will increase as you make more games:
Bigger fanbase, sales from last games still going up (and faster when you build up a fanbase), also you're improving very quickly (its showing) which will also boost sales.
I really think you should find your niche with VI-styled games, kinda like kooonsoft is doing with angel girl, shinobi girl and witch girl.
Yeah of course I know there is Witch Girl , and?
Does that mean other's shouldn't imitate it?
Several game is already using that style

Not to mention there's a lotttttt RPGmaker with the same style over and over again

He needs the Money too
He said something like quitting his Job to become full Dev if the prospect is good

Should He spend another 1 1/2 Year for another 500++ DL?
And pirated in the same day as he release?
Why not take a detour? Test some other stuff , Maybe it will sell even better?
 

JustSomeDude

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Re: Virgin Invader (Released!)

Yeah of course I know there is Witch Girl , and?
Does that mean other's shouldn't imitate it?
Several game is already using that style

Not to mention there's a lotttttt RPGmaker with the same style over and over again

He needs the Money too
He said something like quitting his Job to become full Dev if the prospect is good

Should He spend another 1 1/2 Year for another 500++ DL?
And pirated in the same day as he release?
Why not take a detour? Test some other stuff , Maybe it will sell even better?
Trying to imitate what's popular might get you somewhere, yeah.
But tell that to the companies that keep trying (and failing) to imitate call of duty.
Meanwhile, look at telltale games.
Telltale games is doing well, it found its own niche and its making money.
From software games is the same , its not copying whats popular, it made demon's souls, then dark souls, then dark souls 2, then bloodborne, all similar games, and its making shit tons of money.

Remember that while VI didnt sell tons of copies, its still his first game.
With time he'll improve and the games he makes will sell more and more and more, because, as i've said, the fanbase is growing and the quality is going up as he goes on.

Making a game like witch girl will not bring the same satisfaction as seeing somebody try to make a game copying your own (which i totally would if i was into making hentai games).
The point is, there is a crowd for witch girl-styled games, but that crowd has tons of games.
There is also a crowd for virgin invader-styled games, which barely has games to play.
 
E

erobotan

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Re: Virgin Invader (Released!)

Maybe we can check the sales of games with similar genere?

I think there is another game with male protag, a muscular man with a paperbag on his head i think? he invades a castle of elf & fairies i think? I think it's also a beatemup but I'm not sure ... .
 

JustSomeDude

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Re: Virgin Invader (Released!)

If you wanna see what i meant by him improving over time, check out the queen's animations in comparison to the first boss, or the fighter (punch) girl's animations to the warriors (beginner red warrior) animations.
 
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saga55555

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Re: Virgin Invader (Released!)

Whoa! :eek:

Yes, my dream is to be full game game dev but I need to have good income and popular enough before I can quit my accountant job for ensure my income.
Make both full time job+making game isn't easy :p

I think "NO" for witch girl game style because I don't like witch girl gameplay.
It's can't make me feel fun at all while playing. That game look more like H-Gallery than a game to me.
I want to play game with H, not watch H-anime. So gameplay should come first and art/animation 2nd.
I think it not a good decision to make game that you don't like it. But I will reconsider about witch girl style or platformer if my girl mc still not work :D

I already decision about my next game style. It's still fighting game genre but with girl mc.
For now I want to try how different between male & girl mc.

The gameplay will be Oboro Muramasa gameplay. Game will have lv up or upgrade system and item for use.
The fight will be more speed up, mc attack range increase and weaker enemies than Virgin Invader.
I will make game easier on normal because many players complain about difficulty.
But difficult setting range maybe very easy - very hard or maybe hell/chaos.

I already have some idea about mc and game theme.
I planned to make poll for vote which one is the best while making all the rest of Virgin Invader CG (Just finished 3rd CG :p)

Maybe we can check the sales of games with similar genere?

I think there is another game with male protag, a muscular man with a paperbag on his head i think? he invades a castle of elf & fairies i think? I think it's also a beatemup but I'm not sure ... .
That game already have 3000-4000 sales if I remember right.
But they 2nd game(Penix) sale lower a lot.
Maybe people like to play casual+easy control(1 attack/jump/special) than complex gameplay(combo,various skill)
It make me feel like more idea+more coding work = less money -*-
 

Larcx

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Re: Virgin Invader (Released!)

Well Shinobi / Witch Girl type of play is easy
Though You would not like it Genre
The Sales is just WOW:eek:
Shinobi sales around 25K (Eng + Jap DL Site) and Witch 15K+ (Eng+Jap) And it sell @2000Yen
And it also sale on another website

I dunno with You
But I think Money is important
If You have sales and Money like that
You can be a full time Dev

Though it's Your decision and we respect it
I personaly see nothing to be ashamed of by imitating
As long You make a good game out of it

Coz honestly hearing You make the game for 1,5 Years+
And it just got 500+ sale is quite...
While other's with least of effort get more than that
No I'm not talking about koonsoft , those RPGmaker
Even with so so art sell better
Well I guess that's how the world work.... unfair

Anyway just asking out of curiosity
You sell 1800Yen+ in DL Site
How many You got for 1 sales actually?
Or if it's a secret , it's fine too
 

alimagno619

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Re: Virgin Invader (Released!)

Maybe you can have DLsite have the trailer video to be included in the page?
Maybe that can attract some peeps out there.
 
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saga55555

saga55555

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Re: Virgin Invader (Released!)

Well Shinobi / Witch Girl type of play is easy
Though You would not like it Genre
The Sales is just WOW:eek:
Shinobi sales around 25K (Eng + Jap DL Site) and Witch 15K+ (Eng+Jap) And it sell @2000Yen
And it also sale on another website

I dunno with You
But I think Money is important
If You have sales and Money like that
You can be a full time Dev

Though it's Your decision and we respect it
I personaly see nothing to be ashamed of by imitating
As long You make a good game out of it

Coz honestly hearing You make the game for 1,5 Years+
And it just got 500+ sale is quite...
While other's with least of effort get more than that
No I'm not talking about koonsoft , those RPGmaker
Even with so so art sell better
Well I guess that's how the world work.... unfair

Anyway just asking out of curiosity
You sell 1800Yen+ in DL Site
How many You got for 1 sales actually?
Or if it's a secret , it's fine too
Yeah, it feel unfair :(
Use RPG Maker > make 32 pixel character for walk > standstill pose for fighting > 9-15 CG > sell

Make various sprites for each movement and H > Make ton of code for player movement and AI > Make hitbox & collision code > make CG (I make CG too -*-) > sell(500+ for now :()
What the fuck!? I have to say that I still don't understand why my game sell this low :confused: If someone know please tell me especially from Japanese comment -*-

Maybe because of male mc or don't want to be a bad side, that why I want to make another try.
But if it go the same way, I will quit. Every parts of the game is harder to make but get less sales.
Even if I like this type of game. I still not have motivation to make it if hard work but less sales.

I receive $8 per sell (see from DLsite board)

Maybe you can have DLsite have the trailer video to be included in the page?
Maybe that can attract some peeps out there.
I asked curiousfactory about this before 2 times when I update demo on July but it's seem like they don't understand what I ask >.<"
They always said "you can only have one demo or trailer" but I said it video trailer not demo and they act the same.
That why I lazy to talk to them and make link to vimeo.
 
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Scud

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Re: Virgin Invader (Released!)

Don't be discouraged compadre. You may not have many sales but your game is still great. Keep in mind that for your next game much of this code and resources can recycled to save yourself hours of work, or you can create some kind of expansion for this game to see if it improves your sales with little effort like introducing a new MC.

Personally I think that perhaps the fault is in the art section, for us Westerners is apetesible your style, but the Japanese likes games with some variety of fetishes including futas, pregnancy and ahegao.

Look for example some games studies as oneone1, lilith, cherry poi, sugar-start, etc.
 

candyfloss

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Re: Virgin Invader (Released!)

Stuff happens. I seen more awesome games with good balance of CG, gameplay, price and still doesn't get sales as good as even this game, considering Virgin Invader is only on it's first week of sale.

And then you have games like Witch/Shinobi Girl, which fully focuses on customization and H-content with little story/game-play that drives the market crazy.

And then when you compare other circle's side-strollers such as softhouse seal which also focuses on H-content and no story and gameplay, the difference is massive as they don't sell as well as KooooN Soft's side-strollers.

Meh.. there's no reason to be discouraged. Most circle's first games do not sell well too. 500+ sales in 7 days really isn't bad at all.


I think the lack of complete CGs, the unconventional male MC, and the lack of huge h-scene animations is what that is lacking in this game compared to the more successful h-side-strollers.

It's nice to attempt to have a male MC in the game, but I think people just prefer female MCs even though it's pretty common.
 
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