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(Nutaku) Milenium War Aigis (English Version)


akoss

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Re: (Nutaku) Milenium War Aigis (English Version)

The wiki says they are supposed to return 70% pre-CC, 80% post-CC, 100% AW; but currently they are at 50%, even CCed.
 

Xovian

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Re: (Nutaku) Milenium War Aigis (English Version)

There are Thetis and Clissa, so save your silver elanie
Stat wise Clissa is far stronger, but I mostly use Thetis for it 1.4 attack skill
Dahlia as well, better MR then Thetis.

I dont recall every getting more points back retreating them before. Its always been at 50% for valks too.
I believe the 75% recovery is only after awakening which we don't have yet.
Edit*NM, seems they should from start... /shrug.

I feel that the main use for Valks are their unique ability to regain your points back. Unfortunately they still cost a lot to deploy which is somewhat counter intuitive to their purpose, which makes the soldier reinforcement ability so much better since soldiers are simply much easier to deploy faster. If valks were cheaper to deploy you would probably see them played a lot more.
They are quite tanky too. Mine have killed the lich for example.
Those monsters that have high MR will laugh at a princess, thus Valks have their use as probably the most well rounded duelist. Least IMO, I think every team should have at least one.
 
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layoth

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Re: (Nutaku) Milenium War Aigis (English Version)

I have a question I hope isnt to idiotic, could someone explain how XP gain works in combat? see I have looked over this thread and the guide, and there seems to be a big emphasis on the rural gate. but when I went back and did a lowlevel mission (not actually rural gate because it was before I started reading all this stuff) to test a the idea that I could get more XP by hitting up lower level maps that cost less charisma I got some laughably small amout, like 60 XP or something, and no it wasnt one of the stamina map, and I three starred it (though I am also not sure if three starring effects XP gain.)

anyway, I guess what I am asking is what makes rural gate a grind place. right now I am using the royal rode because it was the last mission I can consistently three star before I hit a wall I couldn't break through.
 

Xovian

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Re: (Nutaku) Milenium War Aigis (English Version)

I have a question I hope isnt to idiotic, could someone explain how XP gain works in combat? see I have looked over this thread and the guide, and there seems to be a big emphasis on the rural gate. but when I went back and did a lowlevel mission (not actually rural gate because it was before I started reading all this stuff) to test a the idea that I could get more XP by hitting up lower level maps that cost less charisma I got some laughably small amout, like 60 XP or something, and no it wasnt one of the stamina map, and I three starred it (though I am also not sure if three starring effects XP gain.)

anyway, I guess what I am asking is what makes rural gate a grind place. right now I am using the royal rode because it was the last mission I can consistently three star before I hit a wall I couldn't break through.
It is the most cost effective map for gold/units. You can sell the units when extra gold is needed. Also up to around level 40 you can repeatedly do that map and not run out of charisma before you level.

There are several "farm" maps beyond it, but that one remains the most efficient for gold/units.
 

Shurelia

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Re: (Nutaku) Milenium War Aigis (English Version)

Some maps have better exp per charisma ratios then others.



The link above has the list of story missions and the various ratios that you might be interested in. But basically Pastoral gate is good for unit exp and gold. If you sell all the units you get from the map you make a lot of gold per charisma used. At the same time due to its low cost and ease of clearing its also a good map for the start for leveling units to a point. After a certain point though it gets pricey to use those units.

For exp for the prince the higher level maps usually are the best. Those actually scaled pretty well with the charisma you use.
 

crow_mw

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Re: (Nutaku) Milenium War Aigis (English Version)

I feel that the main use for Valks are their unique ability to regain your points back. Unfortunately they still cost a lot to deploy which is somewhat counter intuitive to their purpose, which makes the soldier reinforcement ability so much better since soldiers are simply much easier to deploy faster. If valks were cheaper to deploy you would probably see them played a lot more.
They don't cost that much more than soldiers and can kill things faster. Moreover their ability starts ticking immediately. On super rush maps, like fairy rescue high tier, by the time Call Reinforcements is ready the map is almost over, while valk not only kills few wolves, but also awards you few crucial sortie points. This also comes into play in Castle Retake and especially Immortal Beast.
 

layoth

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Re: (Nutaku) Milenium War Aigis (English Version)

appreciate the quick responses, thanks you two.
 

x3n0

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Re: (Nutaku) Milenium War Aigis (English Version)

Dahlia as well, better MR then Thetis.


I believe the 75% recovery is only after awakening which we don't have yet.
Edit*NM, seems they should from start... /shrug.


They are quite tanky too. Mine have killed the lich for example.
Those monsters that have high MR will laugh at a princess, thus Valks have their use as probably the most well rounded duelist. Least IMO, I think every team should have at least one.
Dahlia, that one is truly a mage killer, affection HP + Attack and skill 0 defense for multiplying damage (risk life)
 

Lafate

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Re: (Nutaku) Milenium War Aigis (English Version)

I still don't get why anyone would think that Pastoral is a good map for unit xp.... gold sure I'll give you that. Other then that no. You end up paying for more combining for the same amount of experience... that in itself does not make any sense. Especially on higher level units.

4 Iron units from Dragon Hunting will yield 500 experience for a unit. While 4 Iron units from Pastoral will yield 200 experience.

Now here is the combining cost for a few different levels on a silver unit
40: 7040
31(Cause I don't have a 30): 5600
20:3840
10: 2240
1: 800

If you haven't notice I didn't post two different price points. That is because there isn't. You end up paying 2.5 times more gold using units from Pastoral then from Dragon Hunting. Like wise the amount from discharging a unit does not change. How it actually is is....

Do you want to make gold? If yes run Pastoral.

Do you want to level yourself or your units? If yes run Dragon Hunting as it drops high level units.

you may be like well you get more units... well that is true. If you were to get at least 10 units out of those 3 runs and 2-3 were bronze you'd have around the same amount of experience you would get for running one Dragon Hunting and getting all four units there.

The problem then become.... you would run out of gold.... period. You'd be spending 2.5 times more gold to gain that experience. You may argue well I can just sell the units to make the gold to combined.... my reply to that is well.... what units do you have left when you sell them.... none.

If I'm being stupid somewhere... please point it out cause to me it is pretty clear cut that pastoral is not the best for experience like everyone keeps claiming.
 
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Gromelon

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Re: (Nutaku) Milenium War Aigis (English Version)

it is pretty clear cut that pastoral is not the best for experience like everyone keeps claiming.
Ofc you are right. Its just that newbies who read FAQ @ first post automatically assume that Pastoral is the place to farm for everything forever, when it is actually a stepping stone for everything but gold_only farming. There's no point at all in running it for exp/feeder from the moment you reach Tower, just like Tower becomes obsolete after getting to Dragon Hunt.
 

Sisulart

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Re: (Nutaku) Milenium War Aigis (English Version)

@Lafate Nobody ever had said that Pastroral Gate is good for exp, only for money farming.

@EthEternal ego boost, really? i only cc and lvl units that i need to clear the most important dailys (Monday and Thursday H maps) the 1 with a ego boost is someone who just cc every unit and leave them at lvl 1, there is no point in cc that unit, lvl 50 non cc is cheaper and has the same combat power as a 50cc1
 

Shurelia

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Re: (Nutaku) Milenium War Aigis (English Version)

Though I do have to ask. Does anyone else seem to get very few units from Dragon hunting? I seem to only get 2-3 per attempt, while if I was to do remnant 3 I usually get 4 or 5 units. It's kind of annoying since the level 18 units are so much better and less of a headache to use then the others. Not to mention Remnant is annoying to farm since that early rush usually requires some fine timing on my deployments.

Edit: huh guess the old post I had been using from the JP topic was outdated. Or probably was just going on the perspective of raw charisma efficiency
 

Sisulart

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Re: (Nutaku) Milenium War Aigis (English Version)

Though I do have to ask. Does anyone else seem to get very few units from Dragon hunting? I seem to only get 2-3 per attempt, while if I was to do remnant 3 I usually get 4 or 5 units. It's kind of annoying since the level 18 units are so much better and less of a headache to use then the others. Not to mention Remnant is annoying to farm since that early rush usually requires some fine timing on my deployments.

Edit: huh guess the old post I had been using from the JP topic was outdated. Or probably was just going on the perspective of raw charisma efficiency
The drop rate on Dragon Hunting are not very good, but i dont mind that because i dont waste that much gold and easy lvl and cc my silvers + farm affection items to push them to 100%
 

Prototype909

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Re: (Nutaku) Milenium War Aigis (English Version)

I don't know if nutaku_dev is still frequently checking the forums, but is it possible to get some clarification as to just what is going on with the events? If we really are "skipping ahead" to catch up with the JP content releases then what happens to all the events that happened in-between? What happens to all those maps, chances for sacred crystals, "free" units, classes, etc?
 
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Gromelon

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Re: (Nutaku) Milenium War Aigis (English Version)

Though I do have to ask. Does anyone else seem to get very few units from Dragon hunting? I seem to only get 2-3 per attempt, while if I was to do remnant 3 I usually get 4 or 5 units. It's kind of annoying since the level 18 units are so much better and less of a headache to use then the others. Not to mention Remnant is annoying to farm since that early rush usually requires some fine timing on my deployments.
Dragon Hunt only goes up to 4 drops per run. This makes it a bit worse than it could be, and perhaps it is actually better to run Flame Dragon (same exp, less gold, -1 feeder lvl, 5 max drop). If you need more feeders and have a gold to spare, go for it. I like running Hunt, as it takes less time from work and requires less micro/control.

Remnant3 are worse than Flame Dragon in every aspect, so there's no real point in running it. Choose your dragon and go for it. :D
 

Bill13

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Re: (Nutaku) Milenium War Aigis (English Version)

Beating castle retake reminded me of a song. Get Set Go - Die Motherfucker Die. The combination of rage and hentai silliness just felt right.

The number of times that lich came out only to instant snipe my healers and completely ignore my melee was absurd.
 

x3n0

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Re: (Nutaku) Milenium War Aigis (English Version)

Beating castle retake reminded me of a song. Get Set Go - Die Motherfucker Die. The combination of rage and hentai silliness just felt right.

The number of times that lich came out only to instant snipe my healers and completely ignore my melee was absurd.
Put your melee in the most front deployment place, lich will attack the melee only if the melee is blocking his path, otherwise lich will attack the latest unit you set
 

Bill13

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Re: (Nutaku) Milenium War Aigis (English Version)

Put your melee in the most front deployment place, lich will attack the melee only if the melee is blocking his path, otherwise lich will attack the latest unit you set
Aye I know, but thanks. I did manage it in the end, but more due to a timing issue. Worked fine once I delayed placing certain melee till after most of the final wave. I just had to avoid the lich + charge focus fire since most of my melee aren't leveled as much as they likely should be. The frustration of losing on the last mob a few times was impressive though.

Though I didn't know the latest set part. Interesting.
 
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sabotagge

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Re: (Nutaku) Milenium War Aigis (English Version)

How many hours until the daily start?I need to know so I can set the alarm right this time.
 

Rawr1125

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Re: (Nutaku) Milenium War Aigis (English Version)

From the time of this post 7 hours 33 minutes and some seconds.
 
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