Giratena
Translator Succubus
- Joined
- Jun 8, 2015
- Messages
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Not sure, maybe bug fixes? Someone please confirm.What's new in 1.13 then?
Not sure, maybe bug fixes? Someone please confirm.What's new in 1.13 then?
Ver.1.1.2 修正点What's new in 1.13 then?
So I've been playing this through and really loved the lab portion. Probably some of the best sex machine designs to date, and I like how they can combine their attacks to give yourself something of a custom sex scene.
Anyways, I've been playing through in JP without understanding any of the dialogue, but I attempted the doll mansion boss once and I'm not quite sure of the gimmick here. That said, I only tried it once and didn't experiment too much so I may figure it out after a bit more trial and error.
Anyways, since it's on the title screen, I motion to change the name of this thread to The Tale of Undercrust.
Anyways, I've been playing through in JP without understanding any of the dialogue, but I attempted the doll mansion boss once and I'm not quite sure of the gimmick here. That said, I only tried it once and didn't experiment too much so I may figure it out after a bit more trial and error.
I honestly cruised through the last boss without really trying very hard. It certainly didn't provide me any real challenge.
My setup was as follows:
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In short,
-Swift mode because swift mode
-Lightning because it doesn't matter (the Shock stun only works against mechanical enemies), none of the E-Skills did enough damage for me to bother
-Plus Formula - basic attack deals 1.3x damage
-Accel Unit - Bonus 3 GAIN every turn
-Accel Unit 改 - Bonus 6 GAIN every turn
-Heavy Grip - +15% attack, -10% defense, -15% dodge
Method was pretty simple. Use Acceleration (the self buff that costs nothing) any time it's down, use the self heal whenever you go below 1000, use Kamaitachi (35 cost swift skill) when your HP is above 1000 and you don't need to recast accelerate, if for some weird reason you don't have enough GAIN then just use your basic attack.
I just did it again using the same setup except using 0 skills except the self heal. Took two tries (accidentally attacked once when I meant to heal and died for it), but still cleared it with relatively little difficulty. He does have a super move (Star Mayhem) that has no wind up and does about 1500~ damage, but I just used a full heal item for each of those and was fine. He only used it after going through the full cycle two and a half times, but with the Kamaitachi strategy he died for me before the end of the first cycle so that shouldn't be a problem if you don't have the HP to tank it.
OOOOOOOOOOOh. Thats what the (in red writtten) x1.3 means. 30% extra physical damage!
Also, everyone is using swift mode? I am utterly stunned to be honest. I swapped to swift mode here and then during the journey to make it harder for myself. The reason is that i tried and compared Mighty and Swift mode with each other multiple times during my playtime. Everytime mightymode did by far more damage with the Gain-attacks. And i think the basic attacks did more damage too, but thats just a feeling. For example the 45-gain Mightymode attack took away 1/4 of the secret final boss HP (without a crit), with a crit it took like close to half of it. While the swift mode actually did a 1/5 at best.
So what is so good about swiftmode?
Oh and how do you advance in elemental damage dealing? Even though i got all 4 orbs and my fire orb is even at level 4 now, my best attack is the single target burn for 8 mana (and sometimes i have a 16 mana one which does the same damage, but on all enemies)
Well i got the feeling its all hidden in the items written in moon-language xD