FireoftheMonkey
Grim Reaper
- Joined
- Mar 1, 2010
- Messages
- 493
- Reputation score
- 7
Re: A little OOC and open suggestions for Both Sides. (Ask questions here too.)
I wish to add a comment on this idea, mainly because it's freaking sweet. I possibly running a multi heroin dungeon but it was more of a who gets to the end first type of scenario. And I like this idea, what if instead of having a boss encounter, or just having for this style a level 7 where the competing heroin's face off. Depending upon the rest of the dungeon determines the favorite, balance wise since the boss loses DC each time the heroin tries it. I think there should be like a minimum damage, Tho that seems unbalanced.
What if instead of dealing so much damage it was a pure number of success option. Because thinking on it if the mob has 10hp and a combat of 5 and the heroin has a combat of 8, she needs to tie his roll 4 times to win. That seems like a lot, especially if she's trying to do this against two stats.
Side note I did just get my second heroin into Cave of Wishes, so if you had an idea and wanted it tested. Assuming Tass and Cappy are ok with it when they are both done their after RP can be fighting over the wish. This of course assumes they are both ok with it...and get that far. Or I could simply put up a monster as a stage seven of Tass, pretty much I have a dungeon I'm ok with as a starting point that if it can be used for something system wise. I'm all for it assuming the players are cool with it.
I wish to add a comment on this idea, mainly because it's freaking sweet. I possibly running a multi heroin dungeon but it was more of a who gets to the end first type of scenario. And I like this idea, what if instead of having a boss encounter, or just having for this style a level 7 where the competing heroin's face off. Depending upon the rest of the dungeon determines the favorite, balance wise since the boss loses DC each time the heroin tries it. I think there should be like a minimum damage, Tho that seems unbalanced.
What if instead of dealing so much damage it was a pure number of success option. Because thinking on it if the mob has 10hp and a combat of 5 and the heroin has a combat of 8, she needs to tie his roll 4 times to win. That seems like a lot, especially if she's trying to do this against two stats.
Side note I did just get my second heroin into Cave of Wishes, so if you had an idea and wanted it tested. Assuming Tass and Cappy are ok with it when they are both done their after RP can be fighting over the wish. This of course assumes they are both ok with it...and get that far. Or I could simply put up a monster as a stage seven of Tass, pretty much I have a dungeon I'm ok with as a starting point that if it can be used for something system wise. I'm all for it assuming the players are cool with it.