Re: A new CYOA
However, using DG/DG2 as a setting would possibly make for a fun CYOA. Though I'm unsure if I'd lean towards DG1, knowing how it turns out at the end (at least mostly, still waiting on the wrapping up thread to move along), or DG2, which has a minor risk of other characters bumping into the "PC"s of the CYOA.
... Yes, I was thinking of using multiple PCs for the voters to go after in different ways if we ran this game.
I've got a few other ideas kicking around, some I've used before in RPs, some new, but overall, I think I'm going to use these settings first, due to one being unique, and one having much potential...
... @Tass: Let's discuss potential run of a DG2 setting maybe... have a few ideas for this...
I may launch 2 CYOAs if this is the case, since I'm considering the Portal one already.Permission granted, if you'd like to use DG. I could even chuck ideas at you if you didn't want to go with a plain old demoness.
I can't actually speak for RJ, but I doubt that he'd mind much either, particularly given the amount of work he's put into the NPCs for MGI.
However, using DG/DG2 as a setting would possibly make for a fun CYOA. Though I'm unsure if I'd lean towards DG1, knowing how it turns out at the end (at least mostly, still waiting on the wrapping up thread to move along), or DG2, which has a minor risk of other characters bumping into the "PC"s of the CYOA.
... Yes, I was thinking of using multiple PCs for the voters to go after in different ways if we ran this game.
I've got a few other ideas kicking around, some I've used before in RPs, some new, but overall, I think I'm going to use these settings first, due to one being unique, and one having much potential...
... @Tass: Let's discuss potential run of a DG2 setting maybe... have a few ideas for this...