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RPG Active RPG Maker [ahyana] 退魔女神 / Exorcism Goddess


Sure thing, for my playstyle I charge in to the enemies and fight off as much as I can, but at one point all the Mind Energy is empty so I purposely use the skill "give up" to spawn in front of the entrance so I have the time to replenish my energy by using Mind Pills but when I respawn the character model is invisible, this bug is present for both Belva and Ahyana.
I've had this bug too. You can use MTool: there is a feature to teleport via mouse click. You can use that to navigate, since this bug happens often.
 
I've had this bug too. You can use MTool: there is a feature to teleport via mouse click. You can use that to navigate, since this bug happens often.
Thanks for the suggestion, there seems to be multiple MTool on the internet so I don’t know which I need to download, can you please share the link or the name of the most trusted MTool or the one you are current using. Thanks
 
Thanks for the suggestion, there seems to be multiple MTool on the internet so I don’t know which I need to download, can you please share the link or the name of the most trusted MTool or the one you are current using. Thanks
From , note that AVs hate the thing.
 
There will be orc and werewolf, which are bosses. There will be some other enemies that I haven't decided yet.
we already have the goddess against the molester, what about ahyana fighting against a homeless?, this could be a possible enemy? 😅
 
we already have the goddess against the molester, what about ahyana fighting against a homeless?, this could be a possible enemy? 😅
New enemies will be more focused on monsters, rather than humans.

會不會考虑假如猪、马、触手类、丸吞等元素
There will be orc. There won't be horses, tentacles, or vore.
 
Will there be an update?)
Yes, and some ideas about the next update (by the end of this year):

The Obscene Demon created a hybrid of Freak and Wild Dog--Werewolf, for Belva. She must defeat it to rescue Ahyana. After Ahyana is rescued, you can switch between the two goddesses through skill "Spirit Switch" to take turns fighting monsters. Of course, the Obscene Demon also prepared the final boss for Ahyana..

There will be two different types of combats in the final version, combat in the Chronosphere and real combat. In the Chronosphere, the two goddesses will fight against enemies imagined by themselves or those in parallel time and space, and fight against their own lust. Winning can reduce one's lust for the enemy and the enemy's sexual skills. Losing will not cause changes to the body, but the lust for the enemy will increase. Real battles will actually affect the bodies of the goddesses, making them more and more lustful.

These are just ideas for now.. Hopefully I can make it eventually.
 
for once more, great game! i just hope once u finish the main story u wont let the game be and move on cuz its actually super nice.. and u will keep going with new updates, maybe add if u find anything intresting more in story and for sure a lot of content for post game, such a goddess different life where the Ahyana can live in the city and change her whole life depending on her lust the player end the main story.. an example 1. if too low lust then goddess remain the fighing goddess and some post game fights if somebody likes the idea and 2. if goddess became too lustfull throught story u can go with a whole new game as post game where she goes into city and live like a prostitute or finds a job where shes known as slut and she goes depper and depper.. there are a lot of ideas, hope only you gonna keep going afterwards!
 
Ignoring public warnings. 1 week ban.
很不错的游戏,特别是H设定很棒,希望能出个撕碎内衣的道具,因为要进入雌性本能太难了,人形生物撕碎衣物的概率太低了,一直在挑逗,雌性本能一摸不挂的CG很好看
 
A bit of a late ask, but do you plan on adding any bukake outside of gameover scenes? It could be something that reduces her damage/resistance the more she is covered, or just simply cosmetic. It could offer some use to her bathroom at home so she washes herself and offers a bit of variaty and risk to the sex, as it'll be a 50/50 on if they finish inside or outside. Great work so far, though!
 
A bit of a late ask, but do you plan on adding any bukake outside of gameover scenes? It could be something that reduces her damage/resistance the more she is covered, or just simply cosmetic. It could offer some use to her bathroom at home so she washes herself and offers a bit of variaty and risk to the sex, as it'll be a 50/50 on if they finish inside or outside. Great work so far, though!
That's an interesting idea. I will consider that. The difficulty is that if bukake needs to be presented in pictures I need to make another set for most scenes--which is almost impossible for me to finish. But I'll think about if there's another way to include this mechanism.
 
Hey, another great update of the game! I should have left some feedback a long time ago but sadly, the time did not allow me, but here goes anyways.

Loved the new human enemy for Belva. The idea of making her secretly masochistic behind her cold- beauty character was a chef"s kiss. The way her eyes glow more pink as she runs deeper into her lust, just like goddess" red eyes, it was perfect. I also loved the frilly costume design when fighting two dogs as well.


And here are some game-play feedback that may or not be helpful:


1. Mints!

Mints are meant to be used in battle to get rid of estrus or arousal status effect. I"m not quite sure if you have done this intentionally but it would be great if Mint can be used outside of battle so you can prepare for a fight. Also perhaps add a simple buff to the item that last for 1 turn more that blocks any arousal or estrus effect so it can be used effectively, because you use a turn to cure the lustful mind but with all the sexy passive skills that she gets during a fight, after curing yourself with a Mint, the next tease from a monster will get her right back to a original lustful status.

But I do enjoy the narrative of aroused ahyana/belva entering a fight unprepared for sex assault so I like it either way.


2. Attack buffs

Both Ahyana and Belva do not have any 'strong' attack skills (In my POV). This also seems intentional since this is suppose to be a sex battle, it would be useless if our enemy just crumbles like a fucking croutons. But enemies get stronger eventually and our character becomes weaker, doing only a bare minimum of dmg or not at all.

But as I mentioned before, I love this mechanic. Most of other sex battle game's ""Erotic Status"" are just there for a show, it does not change any in-game play. Perhaps maybe it is used for unlocking some extra scenes? If the game wants to show how the heroine succumbs to pleasure, than it should also show in the battle itself- most of them doesn't. Which is why I love your game.

Anyways, I still think we need some sort strong attack skills for our heroines. I'm not complaining that they are weak, but I think it will be great for a smoother gameplay. If we have to use extra 20 turns to kill a drug dealer(Assuming that Ahyana has most of the rebuff passive and high sex skills) to get another city pass, this just makes a game a little dragging. We can use angel bliss for a big chunk of dmg to humans, but since it is a consumable item it is still limited. So I think it will be helpful if we can have some extra stronger attack skills.

3. Counter attack

Our heroines can "pretend to allow" during sex and unlock a powerfull penis-ceacking-ball crushing counter blow (I just imagine that they will do that) to give good amount of dmg. Since I did talked about strong attack skills for players to use, I think our enemy can have something to fight back.

Idea: while our enemies are over 80% erect, if the player attacks, they can pull out a counter attack and go into mating spree right away(having a separate counter attack sex scene). Of course, this will also have an option to 'break free' but only after the enemy already had there way for the first round. Since this will be a huge disadvantage for players I think the condition in order for this to happen can be a bit more complicated (e.g. enemy need to dodge an attack)

I'm not sure if this idea is any good. I just want to see Ahyna or Belva getting mercilessly sex-ed and failing to attack.


3. New monsters

I saw that you're adding orcs and werewolf and not planning on adding extra human enemy.
So I would like to make some suggestions if that's okay. Also I'm just gonna assume that after Belva saves Ahyana, both will go into new maps to fight new enemies.

The battle with two dogs are basically a hybrid of wild dog+goblin gangbang.
So, just like the werewolf(hybrid of freak and dog) I think it will be great to come up with other hybrid enemies. It will be easier to use a already existing contents.

- Hobgoblins: hybrid of subway molester and goblins. Two big mutant goblins that will sexually harrass and whisper lewd words while doing so.
Goblin sex scene seemed like Ahayna was "allowing" them to have her way with her because of their small body size. Now they are taller and have bigger dicks, they can lock her down with physical difference and numbers and get some seggs.

- Demon spawn(or maybe any other name): hybrid of drug dealer and demon's gene(?). Stronger version of drug dealer. I'm just gonna make up a short story that obscene demon made a humanoid monster to fight Ahayna.
With a enhanced physique from black man, he will be more muscular and has a bigger dick. Also he will be using a stronger aphrodisiac that will effect her immensely and will last even after the battle.

- Minotaur: Honestly it does not have to be a minotaur. I love all the enemy ideas in this game, but since they mostly use sexual skills to fight heroines, I thought it would be quite refreshing to see a STRONG monster that can actually overwhelm them with pure power.
This monster will not 'tease' but rather 'grapple' and pin the player down. He will still mate with Ahyana/Belva even if they are not in aroused state. When he cums the load will be so big that it will stun the player(Yes just like squirt stun we had before).

Still, the heroines needs to actually feel the pleasure. So I thought maybe this monster can have a ordor that has strong aphrodisiac effect. Along with this new fetish maybe they can now feel excited from violent grab of ass or breast from this monster.

Since we also do not have any monster that does actual intentional Anal sex(except during gangbang). Maybe this monster can do both vaginal and anal.


4. 2 vs 2 fight?

I know we will have the mechanic to swap between two heroines. I also have a feeling that this will be a TOO much of a work but I think, seeing both of Ahayana and Belva getting fucked at the same time will be real fun.


This is everything for now, I wrote too much. I did have some other suggestions related to gameplay not just sex ideas, but it is too vague. I will come back if I can make it more sense.

AGAIN THANK YOU FOR THE GREAT GAME.
 
Hey, another great update of the game! I should have left some feedback a long time ago but sadly, the time did not allow me, but here goes anyways.

Loved the new human enemy for Belva. The idea of making her secretly masochistic behind her cold- beauty character was a chef"s kiss. The way her eyes glow more pink as she runs deeper into her lust, just like goddess" red eyes, it was perfect. I also loved the frilly costume design when fighting two dogs as well.


And here are some game-play feedback that may or not be helpful:


1. Mints!

Mints are meant to be used in battle to get rid of estrus or arousal status effect. I"m not quite sure if you have done this intentionally but it would be great if Mint can be used outside of battle so you can prepare for a fight. Also perhaps add a simple buff to the item that last for 1 turn more that blocks any arousal or estrus effect so it can be used effectively, because you use a turn to cure the lustful mind but with all the sexy passive skills that she gets during a fight, after curing yourself with a Mint, the next tease from a monster will get her right back to a original lustful status.

But I do enjoy the narrative of aroused ahyana/belva entering a fight unprepared for sex assault so I like it either way.


2. Attack buffs

Both Ahyana and Belva do not have any 'strong' attack skills (In my POV). This also seems intentional since this is suppose to be a sex battle, it would be useless if our enemy just crumbles like a fucking croutons. But enemies get stronger eventually and our character becomes weaker, doing only a bare minimum of dmg or not at all.

But as I mentioned before, I love this mechanic. Most of other sex battle game's ""Erotic Status"" are just there for a show, it does not change any in-game play. Perhaps maybe it is used for unlocking some extra scenes? If the game wants to show how the heroine succumbs to pleasure, than it should also show in the battle itself- most of them doesn't. Which is why I love your game.

Anyways, I still think we need some sort strong attack skills for our heroines. I'm not complaining that they are weak, but I think it will be great for a smoother gameplay. If we have to use extra 20 turns to kill a drug dealer(Assuming that Ahyana has most of the rebuff passive and high sex skills) to get another city pass, this just makes a game a little dragging. We can use angel bliss for a big chunk of dmg to humans, but since it is a consumable item it is still limited. So I think it will be helpful if we can have some extra stronger attack skills.

3. Counter attack

Our heroines can "pretend to allow" during sex and unlock a powerfull penis-ceacking-ball crushing counter blow (I just imagine that they will do that) to give good amount of dmg. Since I did talked about strong attack skills for players to use, I think our enemy can have something to fight back.

Idea: while our enemies are over 80% erect, if the player attacks, they can pull out a counter attack and go into mating spree right away(having a separate counter attack sex scene). Of course, this will also have an option to 'break free' but only after the enemy already had there way for the first round. Since this will be a huge disadvantage for players I think the condition in order for this to happen can be a bit more complicated (e.g. enemy need to dodge an attack)

I'm not sure if this idea is any good. I just want to see Ahyna or Belva getting mercilessly sex-ed and failing to attack.


3. New monsters

I saw that you're adding orcs and werewolf and not planning on adding extra human enemy.
So I would like to make some suggestions if that's okay. Also I'm just gonna assume that after Belva saves Ahyana, both will go into new maps to fight new enemies.

The battle with two dogs are basically a hybrid of wild dog+goblin gangbang.
So, just like the werewolf(hybrid of freak and dog) I think it will be great to come up with other hybrid enemies. It will be easier to use a already existing contents.

- Hobgoblins: hybrid of subway molester and goblins. Two big mutant goblins that will sexually harrass and whisper lewd words while doing so.
Goblin sex scene seemed like Ahayna was "allowing" them to have her way with her because of their small body size. Now they are taller and have bigger dicks, they can lock her down with physical difference and numbers and get some seggs.

- Demon spawn(or maybe any other name): hybrid of drug dealer and demon's gene(?). Stronger version of drug dealer. I'm just gonna make up a short story that obscene demon made a humanoid monster to fight Ahayna.
With a enhanced physique from black man, he will be more muscular and has a bigger dick. Also he will be using a stronger aphrodisiac that will effect her immensely and will last even after the battle.

- Minotaur: Honestly it does not have to be a minotaur. I love all the enemy ideas in this game, but since they mostly use sexual skills to fight heroines, I thought it would be quite refreshing to see a STRONG monster that can actually overwhelm them with pure power.
This monster will not 'tease' but rather 'grapple' and pin the player down. He will still mate with Ahyana/Belva even if they are not in aroused state. When he cums the load will be so big that it will stun the player(Yes just like squirt stun we had before).

Still, the heroines needs to actually feel the pleasure. So I thought maybe this monster can have a ordor that has strong aphrodisiac effect. Along with this new fetish maybe they can now feel excited from violent grab of ass or breast from this monster.

Since we also do not have any monster that does actual intentional Anal sex(except during gangbang). Maybe this monster can do both vaginal and anal.


4. 2 vs 2 fight?

I know we will have the mechanic to swap between two heroines. I also have a feeling that this will be a TOO much of a work but I think, seeing both of Ahayana and Belva getting fucked at the same time will be real fun.


This is everything for now, I wrote too much. I did have some other suggestions related to gameplay not just sex ideas, but it is too vague. I will come back if I can make it more sense.

AGAIN THANK YOU FOR THE GREAT GAME.
Thank you so much! I'm glad you like the game. For your feedbacks:

1. Mints
Yes, mint is intentionally designed for battle use only, especially when the MC hasn't learnt 'goddess bless' or when she cannot recover mind power to use 'goddess bless'. The reason it can only used in battle is to let player get into fight as much as possible--that is, you need to enter a fight to remove these lustful states, otherwise they will always be there (and some times can help you to unlock out-battle H scenes). And when you enter a battle to remove these lustful states, there's a risk of being raped and indulged in these erotic stuffs.

2. Attack buff
This is something I have been considering and still not sure how to balance. Some players complain that the enemies are too strong or MCs are too weak while other players complain that the enemies are too weak / too few or the MCs are too strong and kill an enemy with one shot after some farming. I think a better solution would be to have two levels of difficulties for the game so that players from both sides can select the appropriate difficulty level and enjoy what they expect. And you can also enter the 'Chronosphere' to change the MCs' lust for each enemy and the enemies' sex skills to make the real battle easier.

3. Counter attack
The idea is appealing. But the concern is that if include this mechanism, a. there will be a lot of additional scenes to make--and I don't think I will be able to finish it; b. the enemy might be too strong to defeat after the MCs being corrupted to some level.

4. New monsters
Yes, new monsters will be included in the final version. The orc, which is the boss for Ahyana, is the kind of 'strong enemy'. It's the hybrid of dogs and goblins--it has two doggy dicks and the ability of recovering health like the goblins. By the way, Ahyana is not 'allowing' goblins--the goblins are small in size but they are quite agile and highly-intelligent and know how to make females lose their reasons. More hybrid enemies will be considered and the Minotaur is in the plan.

5. 2v2
Yes, I know that will be a lot of fun but just as you said, that's too much of work. In the final version, after Ahyana being rescued by Belva, players can switch between them so that they can fight monsters in turn--that means you have double strength and can go home taking rest less frequently.
 
A wonderful game!And what time can I play the final version? would you plan to make more games in the future?
 
Thank you so much! I'm glad you like the game. For your feedbacks:

1. Mints
Yes, mint is intentionally designed for battle use only, especially when the MC hasn't learnt 'goddess bless' or when she cannot recover mind power to use 'goddess bless'. The reason it can only used in battle is to let player get into fight as much as possible--that is, you need to enter a fight to remove these lustful states, otherwise they will always be there (and some times can help you to unlock out-battle H scenes). And when you enter a battle to remove these lustful states, there's a risk of being raped and indulged in these erotic stuffs.

2. Attack buff
This is something I have been considering and still not sure how to balance. Some players complain that the enemies are too strong or MCs are too weak while other players complain that the enemies are too weak / too few or the MCs are too strong and kill an enemy with one shot after some farming. I think a better solution would be to have two levels of difficulties for the game so that players from both sides can select the appropriate difficulty level and enjoy what they expect. And you can also enter the 'Chronosphere' to change the MCs' lust for each enemy and the enemies' sex skills to make the real battle easier.

3. Counter attack
The idea is appealing. But the concern is that if include this mechanism, a. there will be a lot of additional scenes to make--and I don't think I will be able to finish it; b. the enemy might be too strong to defeat after the MCs being corrupted to some level.

4. New monsters
Yes, new monsters will be included in the final version. The orc, which is the boss for Ahyana, is the kind of 'strong enemy'. It's the hybrid of dogs and goblins--it has two doggy dicks and the ability of recovering health like the goblins. By the way, Ahyana is not 'allowing' goblins--the goblins are small in size but they are quite agile and highly-intelligent and know how to make females lose their reasons. More hybrid enemies will be considered and the Minotaur is in the plan.

5. 2v2
Yes, I know that will be a lot of fun but just as you said, that's too much of work. In the final version, after Ahyana being rescued by Belva, players can switch between them so that they can fight monsters in turn--that means you have double strength and can go home taking rest less frequently.

Ah, thank you for the detailed answer.

- For the Attack Buff/balancing part, I also think it is a great idea to divide the difficulty levels. Actually, the addition of another higher difficulty with harder enemies could be interesting as well (with higher sex skills) if they are looking for a challenge or just a faster lewd goddess

- The counterattack, if you are kinda interested in adding the mechanic, I don't think extra scenes are required. Just having a narration of e.g. [Wild dog took an opportunity and took a mounting position!] and going straight to the scenes we already have will still work. Maybe adding one scene of an enemy jumping in for an attack might make it look better but again extra work so...

- The two dicks from the new enemy sound VERY appealing, I will look forward to it. Also, I did not know those goblins were agile enemies, my bad on that.

- 2v2 I expected much cus I also thought that it was WAY too much work. I did have some other ideas that may require less work. But before I start, I am not trying to convince you to do a 2v2 battle, again, this is just a suggestion:

If one of Ahyana/Belva goes into Indulging state and have an orgasm too much, can we make one of them 'faint', and while the other one tries to save her (as in e.g. do a certain amount of damage or maybe use a consumable item like mint to save her) have the other fainted one get helplessly raped by the enemy? of course, using the sex scenes that we already have.
This is hard to explain in words, but I will try. So in a scenario where Ahayna faints in pleasure while fighting a wild dog, Belva would attack the enemy. If she could not save Ahyana on that turn, before the next turn begins, the Ahyana reaching climax scene appears- than begins the next turn.
I think if this mechanic were to be applied, it would fit differently to the common monster enemy(goblin, dog, two dogs) maybe against them, when one of them faints, we can give a narrative of other monster coming along and start raping them, while the enemy that was currently fighting still attacks the one who is not fainted. At the start of the turn, the untainted one can choose to attack the one that is raping the fainted one to save her, Of course in this case, the other monster that came will have a different type of HP, where they will run away if they take enough damage (or just make it so that it runs away after it gets hit once or twice).
Maybe this will make it feel more like it's 2v2 or 2v1 without adding more scenes. But of course, this is still more work, just no scenes.


- And for my last question/suggestion: Will you be interested in uploading your game on dlsite for a sale if you complete them? Honestly, your game is a lot better than most of the adult games I see on that website.

Also, by no means do I wish to pressure you, how is the progress? Will we be able to have some sneak peaks about the next update?
 
A wonderful game!And what time can I play the final version? would you plan to make more games in the future?
Thanks! The final version should be ready by the end of this year. For now, I don't have a plan to make more games in the future.

Ah, thank you for the detailed answer.

- For the Attack Buff/balancing part, I also think it is a great idea to divide the difficulty levels. Actually, the addition of another higher difficulty with harder enemies could be interesting as well (with higher sex skills) if they are looking for a challenge or just a faster lewd goddess

- The counterattack, if you are kinda interested in adding the mechanic, I don't think extra scenes are required. Just having a narration of e.g. [Wild dog took an opportunity and took a mounting position!] and going straight to the scenes we already have will still work. Maybe adding one scene of an enemy jumping in for an attack might make it look better but again extra work so...

- The two dicks from the new enemy sound VERY appealing, I will look forward to it. Also, I did not know those goblins were agile enemies, my bad on that.

- 2v2 I expected much cus I also thought that it was WAY too much work. I did have some other ideas that may require less work. But before I start, I am not trying to convince you to do a 2v2 battle, again, this is just a suggestion:

If one of Ahyana/Belva goes into Indulging state and have an orgasm too much, can we make one of them 'faint', and while the other one tries to save her (as in e.g. do a certain amount of damage or maybe use a consumable item like mint to save her) have the other fainted one get helplessly raped by the enemy? of course, using the sex scenes that we already have.
This is hard to explain in words, but I will try. So in a scenario where Ahayna faints in pleasure while fighting a wild dog, Belva would attack the enemy. If she could not save Ahyana on that turn, before the next turn begins, the Ahyana reaching climax scene appears- than begins the next turn.
I think if this mechanic were to be applied, it would fit differently to the common monster enemy(goblin, dog, two dogs) maybe against them, when one of them faints, we can give a narrative of other monster coming along and start raping them, while the enemy that was currently fighting still attacks the one who is not fainted. At the start of the turn, the untainted one can choose to attack the one that is raping the fainted one to save her, Of course in this case, the other monster that came will have a different type of HP, where they will run away if they take enough damage (or just make it so that it runs away after it gets hit once or twice).
Maybe this will make it feel more like it's 2v2 or 2v1 without adding more scenes. But of course, this is still more work, just no scenes.


- And for my last question/suggestion: Will you be interested in uploading your game on dlsite for a sale if you complete them? Honestly, your game is a lot better than most of the adult games I see on that website.

Also, by no means do I wish to pressure you, how is the progress? Will we be able to have some sneak peaks about the next update?
Thank you for all these suggestions! I will definitely consider them. I will also include more introductions on each enemy--sorry that the detailed information for each enemy is largely missing in current version.
I won't put the game on sale--it will be free forever.
I have been working on the battles in the Chronosphere and will introduce some details some time next month.
 
when will the game update? Can you add a battle that Ahyana VS Belva
 
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