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RPG Ci-En Loli Shota [ASIMOFU]エストラの迷宮 (Labyrinth of Estra???)


YooEllEmmEffu

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How do I escape grapples? Is there a timing system or do I mash out?
Also I feel this game needs a lockon system. I keep swinging around the damn catgirl...
 

Serifyn

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This is everything i would hoped it would be and more. The attention to detail is extraordinary and the sequences are seamless. This game just shot to the very top of games i'm excited for, the artist has set a great atmosphere so far. The game has two enemies thusfar: The slime and the werewolf which are spread out randomly between 5 and 6 rooms.

I'll explain a bit about the foreplay/rape system as i understand it.

The girl begins the fight with an advantage or disadvantage based on your HP when she jumps you, if its low enough she visually strips you of your clothing and starts with a big lead.

During the fight you can either press the attack key to struggle or hold the attack key to endure, however if you struggle too much you become exhausted and can't struggle for a while. your goal as far as i can tell is to endure until you reach the very end of the 'tip' of the gauge or at least successfully struggle way out of range of her attack which is raising the gauge.

If her 'Attack' percentage goes over the white X on the gauge you enter into a state of estrus and take bonus damage, if you take too long to end the foreplay event, the girl enters into a state of estrus and does a ton of damage per attack.

If the girl reaches the top of your gauge without you being able to escape, you ejaculate, your hp goes to zero and you can't struggle anymore, this is when you enter the rape stage where the girl fucks you until you cum inside of her, then she carries you away, ending the game (which you need to restart in order to play again currently).



Once again, this game looks like it will be one of the best, most polished femdom/reverse rape games ever made, however its been in development for a very long time as the dev develops his system and polishes the game. It might be a very long time until it is finished but its definitely something to keep a close eye on.
 

DuganNash

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How do I escape grapples? Is there a timing system or do I mash out?
Also I feel this game needs a lockon system. I keep swinging around the damn catgirl...
There is a smaller yellow bar that shows your stamina. If you struggle too much you get tired and it takes a while to recharge. If you hold down the struggle button before you run out of stamina it recharges faster and slows the pleasure meter.
 

nossiob

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if only ci-en would allow me to use paypal, i would immediatelly support this game
 

Serifyn

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Paypal is completely opposed to anything porn related. They go out of their way to ensure that their service isn't being used to buy porn.
 

nossiob

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you can get points on the jp dlsite now with paypal you just need to use there dlpay and cien will take that
wait wait wait realy now?!

edit: i found it, its not listed in there i just had to goodle dlsite dlpay and found it

edit2: okay now i have 500 points on my dlsite account, but ci-en still thinks i am at 0 points and wantsme to buy more points >.<

final edit: the issue was cien and dlsite used2 different accounts, thats why it didnt recognized the dlsite points
 
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neutral

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the animations and camera angles are pretty dynamic. alot of stuff going on in them. the gameplay is also pretty solid too. it feels well put together than most H games, even in it's early state.
edit: some neat little details i didn't know i wanted in an H game. i don't know what factors where, but if you damage them, dodge their attacks, or take damage yourself, when they finally catch you they get more eager. stripping your clothes off, their own clothes, they're more in a rush to get into the action like they can't wait to get started....shits hot bro. nice.

by the way, restart hasnt been implemented, so you need to quit the game on failure. also, to struggle, press D, the tiny gauge on the left is your stamina. if it drains you just have to eat damage until it refills.
 
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the issue was cien and dlsite used2 different accounts, thats why it didnt recognized the dlsite points
You may merge your accounts to 1 dlsite account. Don't know if that can solve the problem or not although.

Step1:
Account Setting -> Account Information
My page is from Ci-en, so the page should be different if you use dlsite page.
step1.jpg

Step2:
Account Integrate
Even from dlsite, they wil go to this same page.
step2.jpg

Step3:
Choose the accounts you want to merge, and login for further procedures.
I don't have any accounts left to merge so I can't show you more.
step3.jpg
 
Joined
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Resist system in the game works as followed:
You've got two bars-- your estrus bar (the larger one, with an arrow at the end), and your stamina (the much smaller one next to it). Estrus gauges how close you are to cumming, and the stamina bar measures your ability to resist. Pressing D, Z, or other keys I have yet to discover uses a bit of stamina to struggle. On the estrus bar, there's an X that moves closer to the top of the bar whenever you struggle. If the X reaches the end before the estrus bar fills up, you break out of the grapple. If your struggling depletes your stamina to 0, you have to wait for the entire bar to refill before you can struggle again, and the monster girl usually speeds up a bit to cover for lost ground. If the estrus bar goes past the X, the monster girl gains the advantage and struggling makes the X move up the bar in smaller increments, giving the monster girl the advantage.

Its pretty easy to do manage when you're in the foreplay stage, but once you get fucked... Well. You're fucked. Literally and metaphorically. The X moves way too far down for you to break free before cumming. If you break free enough times or just get unlucky after beating up on the monster girl she might just decide she's done with foreplay and jumps (or rather, humps) the gun.

Also, your stamina bar during grapples is the same stamina bar you deplete with each sword swing or successful block. When you escape a grapple, it's completely depleted, so go on the evasive, or, once again, you're fucked.
Anyways, anyone figure out what key to press to use items in your inventory? Or is that not implemented?

Also, XunityAutoTranslator works on this game. It kind of breaks during grapples, though. Whenever it loads grapple dialogue the first time, it makes the dialogue blank out-- but once you get a monster girl to repeat a line that's already been translated by AutoTranslator, either in the same launch, or next time you launch the game, it'll work properly.

If you like to go in and clean up the autotranslations yourself, good luck. There's a few set lines that will always play at specific parts of an animation, but a decent bit of random ones that can appear during grapples... And I'm not even sure what happens with ejaculation lines. There's some (probably simple) code lumped into them and I don't wanna mess with that. I don't know shit about that stuff outside of what designates a line break (\n, for those who want to know), haha.
 

Serifyn

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I discovered something else about the sex battle system.

When the girl's progress goes past the X on the bar, it turns pink and rapidly grows her 'heart meter' at the bottom of the estrus bar, once this heart meter is full, the girl shines pink and will initiate sex immediately during the next transition, not after you cum after the foreplay phase. since the sex attacks do so much more damage to your estrus bar and because the girl's progress towards the top of the bar would be advanced since the battle too so long at this point, it becomes very difficult if not impossible to recover before you cum inside of her and the game ends.

Also, the type of attack the girl is using on you generate different levels of pleasure, this is when you really want to use endure, otherwise you will take massive damage and your X will be pushed further down the estrus bar rapidly.

the protagonist's avatar will struggle when you are 'enduring', you can see him trying to hold her back and his eyes are closed while struggling, while you are not enduring, the protagonist is more passive.


I have to reiterate that this game is already such a gem. the combat system is so well done and the animations are very detailed. There are little things you'll notice about the animations that just add more appreciation, i didn't even know that the werewolf girl takes her clothes off during sex attacks after you damage her a few times. This dev has been working on this game forever and hes been working so hard to hammer out the physics in unity. I hope that the dev can start to work on more monster girls at a quicker pace, because if he continues at the pace hes been at thusfar, we might not see this game completed for several years from now, that said, i'll definately be resubbing every time he adds a new girl to the game, the animation and tone of the game is just that good.
 

Kernog

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Finally, indeed. XD

So, here's a quick review. As Mr Unknowned said, this is a really early version
* Graphics are nice. It's an indie, but solid touch. This does not look like a dim a dozen cheap adult game
* The character controls real good. There's the right amount of weight in his movements: neither so heavy that it feels like you control a truck, nor so light that the game feels janky as a result
* The animations are as good as they looked in previews. Pose changes! Camera work! This is great work, and probably the best 3D animations I saw in a while.

Here is the gameplay, as of this current prototype:
* Use the arrows to move, Z to attack, C to put your shield up. C also has the extra bonus of locking on an enemy and keep facing them
* Stamina depletes with each attack. Low stamina means lower starting point for struggle and reduced speed
* There are items. C to pick up, shift to open inventory
* Monsters have two types of attacks:
** h-attacks. At first, the monster goes into foreplay/oral. If you cum (or if you are caught again after cumming), intercourse begins
** normal attacks that simply lower your HP

If a monster catches you when your HP are low, they remove your clothes.
The animations are as follow for each monster:
* catching the player
* foreplay normal
* an occasion foreplay "burst" that ramps up the damage
* transition to intercourse
* intercourse normal
* intercourse "burst"
* orgasm and game over

It's definitely worth a check, and it renewed my impatient wait for the game. (y)
 
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Mikufanboy

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Now this game is promising for sure. I imagine things will get better given it's lacking a lot of features you'd normally see like health potions. Not sure if the game is suppsoe to game over when you lose or if it's one of those you got to escape scenarios. Either way, for a 0.1v demo, it was pretty promising a show.
 
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You can lock onto enemies by pressing C to raise your shield, as most of you probably know; but I discovered that you can also raise your shield to sneak into rooms. You won't wake up enemies if you enter the room with your shield raised, allowing you to get up close and ambush them.

While it's a bit clunky, there's also a detection system beyond this. Sometimes when you break line of sight enemies will actually lose track of you. They won't go back to sleep, instead prowling from room to room-- leaving footprints to indicate which room they're searching for you in, allowing you to avoid them.
 

Heckerman

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New update on ci-en adds a retry function, an options menu, a 32 bit version of the game, and changes up the timing of when the message for resisting when exhausted(?) shows up, among other minor changes.
Options menu seems to have volume, camera, and performance settings, which save when you close the game.
 

Serifyn

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Is the base version of the game 64 bit? Why was a 32 Bit version included?
 
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