Re: AWMBI - Discussion
(maybe a little, i'm also a bit of a math wiz, though obviously tired to mess up 8+3 so badly :\)
okay, so successes are half the difference? i can deal with that.
as for knowing the system and all that, it was mostly out of worry, because there were some things that made me wonder. this system is incredibly close to the d10 system used by White Wolf games, down to some qualities and their point costs, far more so than any version of DnD i have played. I just had a couple general gripes, which were making me start to wonder how far you had researched the system before you started this, maybe you had missed a few things. As it isn't a white wolf system, they are probably moot, but i'll list them anyways...
1) you're assurance that something i wanted to do was incredibly hard. I would have looked at it and said to myself. Okay, the end result is this, how she does it is just flavour. that being said, we are the exceptional people in this city, right? cut us some slack, mayhaps?
2)the whole driving thing. My chick doesn't drive, but that doesn't mean that in a modern day setting that she couldnt hop into an automatic and make it go. In White Wolf (again, probably moot because of this), having a drive of zero does not mean that the character cannot drive at all, it just means that they have no formal training in advanced maneuvers. they can still get to work or the shopping mall without causing a five-car pile up. that pretty much includes every skill. Should a melee skill of zero mean i'm as likely to grip a knife by the blade than a handle? There are some obvious exception, of course. Piloting, for one. you might be able to keep one in the air with no training, but thats about it. See where i'm going with this?
3)My Contact. Yeah, I'm kind of bitter about his one. i had an idea of what i wanted him to be, and you went and turned him into this ass-kicking tough guy that my character wouldn't want to hang out with, let alone live with or befriend. i can live with that for the most part though, if i hadn't dropped points into it only to have it become a walking Deus-Ex-Machina for you to play with. You already have one of those :\
4)Your take on experience. I like the fact that losing something gets you experience, i feel that is a great idea and most systems would benefit from it. However, i think that is far from the only way to get experience, which as written, you are almost turning it out to be. I agree that it is the better teacher, but if i sit there practicing something all day, there's no challenge, importance, or urgency to it, yet I still learn something, don't I?
Alright, i think i'm done ranting for now, sorry...
I do enjoy this, and for the most part i think you're doing stuff splendidly. most of these arent even big snags, they just make me twitch some every time i see them. Please dont hate me...