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RPG RPG Maker [barony sengia] アドゥスタ海の孤島 / Isolated Island in the Adusta Sea (RJ272052)


Maryel

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bad ending mode?. i dunno if its the one but once you advance to already the dark cult bandints in the story. you loose to the Shadow npc enemies in there and automatically tentacle scene and then forced full life in prison with the other girls .... also i wish there its a guide or something. to know what to show at its start. and for newgame+...
 

Bryanis

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Well, the game just out so a guide is too much to ask yet.

haven't tried yet, but I sure hope libellule translating plug-in work for the game ^^
 

4lurk3r

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I have to say that Aisha's voice actor does a really good job.

By the way, it seems that skull-mark enemies don't have the ability to raise the alarm, so you can get as close as you want as long as you don't actually make contact.
And it seems that you have 4 general routes:
>Find a small boat and escape by yourself;
This requires you to find the small boat in the pirate ship's attic (or make one yourself with 5 pieces of lumber and the Talented trait),
Figure out a way to deal with the Kraken,
Find a map of the surroundings and at least 3 navigational equipment,
Have 3 food items and 3 drink items.
>Clean up and hijack the pirate ship;
This requires you to take out all pirates in the pirate ship,
Figure out a way to deal with the Kraken,
Recruit 3 sailors,
Have 6 food items and 6 drink items.
>Cooperate with the pirates;
This requires you to figure out a way to deal with the Kraken,
Kill the pirate leader,
Break all 3 Illithid statues around the island.
>Escape using a barrel.
This requires you to examine the barrel in the pirate ship,
Have 3 food items and 3 drink items,
And have 8 or more Luck (even with the Lucky trait, this is a tall order).

First order of business is opening up access to places: you want the Diving Swimsuit, the Rope, the Crossbow and the Waterbreathing Salve.
For the Diving Swimsuit, you want to get a sewing kit from the B2F prison (where the other girls are at); get intel from the old man in the Rest Area (B2F north exit) and examine one of the trash bags in B2F southeastish area for sea serpent skin; get the torn swimsuit from B3F northwest hut.
For the Rope, you get it from B2F south area; you need 1x lumber and carpentry tools from B2F northwest OR the Diving Swimsuit.
For the Crossbow, you get it from the weapon storage accessed from B2F northwest, but it's too big and heavy for Aisha to pull by hand so she needs a crank from pirate ship B2F warehouse (SE-most door). You can move the golden statues.
For the Waterbreathing Salve, you need to loot the pirate ship (B1, SW door) for a key, and get it from the captain's room (1F, N door).

With rope, you can enter the pirate ship from beyond the smithy room.
With rope and swimsuit, you can access cave B2F SW underwater area for a rusty chain.
With rusty chain and 1 oil, you can reactivate the cave B3F NW gondola to access a new area where you can loot a bunch of stuff and the 1-feet pole. If you have the medal from pirate ship B2F warehouse (the one that triggers a timed event into a dice-roll event) you can unlock yet another new area with an Illithid statue. Break it with a hammer from the smithy room.
With the 1-feet pole, you can access the cave B3F SE hidden chamber for more loot and essential items.
With rope and crossbow, you can hookshot over past the weapon storage area for another Illithid statue.
With the pirate ship key, you can open up the attic door for a small boat and the last Illithid statue.

After breaking 2+ statues you can talk to one guy in the pirate ship B1F, and open up the shop in the pirate ship B1F south exit.

With swimsuit (and probably waterbreathing salve) you can access the Underworld area beyond the waterfall in cave B2F west exit. Lots of skull-mark enemies here.
There's more stuff but I'm too tired to write more.
 

easy85

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I have to say that Aisha's voice actor does a really good job.

By the way, it seems that skull-mark enemies don't have the ability to raise the alarm, so you can get as close as you want as long as you don't actually make contact.
And it seems that you have 4 general routes:
>Find a small boat and escape by yourself;
This requires you to find the small boat in the pirate ship's attic (or make one yourself with 5 pieces of lumber and the Talented trait),
Figure out a way to deal with the Kraken,
Find a map of the surroundings and at least 3 navigational equipment,
Have 3 food items and 3 drink items.
>Clean up and hijack the pirate ship;
This requires you to take out all pirates in the pirate ship,
Figure out a way to deal with the Kraken,
Recruit 3 sailors,
Have 6 food items and 6 drink items.
>Cooperate with the pirates;
This requires you to figure out a way to deal with the Kraken,
Kill the pirate leader,
Break all 3 Illithid statues around the island.
>Escape using a barrel.
This requires you to examine the barrel in the pirate ship,
Have 3 food items and 3 drink items,
And have 8 or more Luck (even with the Lucky trait, this is a tall order).

First order of business is opening up access to places: you want the Diving Swimsuit, the Rope, the Crossbow and the Waterbreathing Salve.
For the Diving Swimsuit, you want to get a sewing kit from the B2F prison (where the other girls are at); get intel from the old man in the Rest Area (B2F north exit) and examine one of the trash bags in B2F southeastish area for sea serpent skin; get the torn swimsuit from B3F northwest hut.
For the Rope, you get it from B2F south area; you need 1x lumber and carpentry tools from B2F northwest OR the Diving Swimsuit.
For the Crossbow, you get it from the weapon storage accessed from B2F northwest, but it's too big and heavy for Aisha to pull by hand so she needs a crank from pirate ship B2F warehouse (SE-most door). You can move the golden statues.
For the Waterbreathing Salve, you need to loot the pirate ship (B1, SW door) for a key, and get it from the captain's room (1F, N door).

With rope, you can enter the pirate ship from beyond the smithy room.
With rope and swimsuit, you can access cave B2F SW underwater area for a rusty chain.
With rusty chain and 1 oil, you can reactivate the cave B3F NW gondola to access a new area where you can loot a bunch of stuff and the 1-feet pole. If you have the medal from pirate ship B2F warehouse (the one that triggers a timed event into a dice-roll event) you can unlock yet another new area with an Illithid statue. Break it with a hammer from the smithy room.
With the 1-feet pole, you can access the cave B3F SE hidden chamber for more loot and essential items.
With rope and crossbow, you can hookshot over past the weapon storage area for another Illithid statue.
With the pirate ship key, you can open up the attic door for a small boat and the last Illithid statue.

After breaking 2+ statues you can talk to one guy in the pirate ship B1F, and open up the shop in the pirate ship B1F south exit.

With swimsuit (and probably waterbreathing salve) you can access the Underworld area beyond the waterfall in cave B2F west exit. Lots of skull-mark enemies here.
There's more stuff but I'm too tired to write more.
Great guide. It will make my next run way smoother because I can run straight for necessary items instead exploring everything and backtracking to see if anything changes or if there are new paths available.
btw. you can get another rusty chain and oil to get gondola to move even deeper. It's not necessary but it's a huge shortcut.

Currently, I finished everything except the last boss. MTL failed me and I don't know what do I need to unlock the staff which is probably necessary to beat the boss. I managed to get one of the items from some creature's corpse but dunno about the other two.

Is this the first game with animations from this dev? I played a bit of the first one so I don't remember. Are the first two games even voiced?
Anyone know how to trigger the band ending mode yet? I tried losing a bunch of times like how it is triggered in his previous game but that doesn't seem to work.
You have to lose to the shadow creatures in the dungeon beneath pirate cave. Aisha will be raped by tentacles and brainwashed if you fail dice roll. This will put you in adventure mode so you can't progress (save to a different slot!) and unlock multiple events. Also, this gives access to recollection room.
 

Bryanis

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Is this the first game with animations from this dev? I played a bit of the first one so I don't remember. Are the first two games even voiced?
It's the first time the game is animated or voiced.
He got a couple of animation trial on his pixiv account, and he made a mini demo of animation work (the link is down) nearly a year ago.
And It's the first he got voicing actress.

So yeah, there lest scene and the game seem shorter than the previous (featuring Aisha ^^), but you got animated H scene (featuring more clothes variation, but lot are similar - underwear, bikini, maid bikini....) and voicing.
The only bad point is seem the lack of variety in the H position, but I guess it come with the difficulty of animating the scene.
And a minus for only having Aisha voiced even when you got a few other girl having H-scene. It feel like something was lacking when you watch the orgy with only Aisha monaning (even some generic pre made moaning sound could have done the trick for the NPC).

PS : the dev had originaly planned to make another game (and by the look of the preview it seem related to evening starter) before working on Aisha 3rd adventure. Anyone know what happened to that project ?
 

YandereKun

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So how does one actually equip the staff? Blood Sword is nice and all for strong magic resistance, but Brain Eater still does a little bit too much damage.
 

4lurk3r

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So how does one actually equip the staff? Blood Sword is nice and all for strong magic resistance, but Brain Eater still does a little bit too much damage.
Staff is marked as Event Weapon - Unequippable. My guess is that simply having it triggers a flag that influences the fight, so that the Brain Eater either does less damage or doesn't get to use some kind of auto-lose super move midway through the fight. Not sure. There's two accessories that give great resistance to Water and Electric magic, so you should probably equip both, but I'm not sure what equippable gives resistance to Fire magic. Might be the red striped bikini, which according to a Japanese discussion page I've looked into is inaccessible in a virgin run.

I suppose the best way to defeat the Brain Eater would be to spec an Assassin Aisha (at least Combat Training, Vital Point Attack Strengthening Lv1, Vital Point Attack Strengthening Lv2), come into the fight with full HP, full SP and Stealth active, have both 60HP potions in stock, at least 4 Luck, then go full ham with Backstabs. And make sure to kill the spider ASAP to avoid it removing the Stealth buff.
 

YandereKun

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It still does that move regardless of having the staff, so I'm not sure. The boss is beatable, but requires a bunch of potions. Tough to come by if you've cleared out every single mob in the game.
 

lastdevill

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how to end?
I'm stuck big room with wizard octopus. (Fail)
success help people all floor and Escape with a pirate ship.? Kraken doesn't fight back it. (Pass)
clear.png
 

Xarius

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How do I fix the game camera being broken? It's only showing me the top left of the area it should and the paths to the next map are off the visible screen.
 

WurstWasser

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i came for the porn and stayed for the plot!
nice voice-acting, especially the silly parts. (giant crab encounter!) and i also liked the atmospheric map design.

the combat i liked not so much - with no simple way to heal that i was aware of - i ended up dodging most of the enemies.
most likely also the reason why i'm underleveled and can barely manage to stand for 2 rounds against the braineater boss in battle..

in the end, i did manage to escape using the small boat and pacifying the kraken and a second time, hijacking the pirate ship without fighting the kraken.
i guess i could try for the other 2 endings (barrel escape and boss battle) but this is good enough for now.

i rate 7/10
 

Bryanis

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(...)

the combat i liked not so much - with no simple way to heal that i was aware of - i ended up dodging most of the enemies.
most likely also the reason why i'm underleveled and can barely manage to stand for 2 rounds against the braineater boss in battle..
(...)

Well, Aishai is and will always be a thief. She just barerly got the basic of fighting. In all the game Fighting is something you avoid unless you can win with a surprise attack.

Aisha's story are more about infiltration than brute fighting. Plus there alway a very quick lv cap, so you can't even grind easy enemies to get OP. It's all getting the right skill / tools ... and some luck to win boss fight - if you got the strategy right.

The game is shorter than than the 2 previous one, but I suppose the dev had to take much more time for it's first animation in a work (and the voicing costing extra, he probably didn't want to go overboard with the cost for a first time too).
 

Cupio

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i came for the porn and stayed for the plot!
nice voice-acting, especially the silly parts. (giant crab encounter!) and i also liked the atmospheric map design.

the combat i liked not so much - with no simple way to heal that i was aware of - i ended up dodging most of the enemies.
most likely also the reason why i'm underleveled and can barely manage to stand for 2 rounds against the braineater boss in battle..

in the end, i did manage to escape using the small boat and pacifying the kraken and a second time, hijacking the pirate ship without fighting the kraken.
i guess i could try for the other 2 endings (barrel escape and boss battle) but this is good enough for now.

i rate 7/10
She straights up tells you that she's weak and would rather avoid combat if necessarily. Also, if you sneak attack the enemies, they go down pretty fast. If you didn't sneak attack, then you failed and it's suppose to be hard.

But yeah, her VA did an amazing job and the animations were good too, but because of that, there's not a whole lot of H content, especially compare to the previous games. Still enjoyed it though.
 

farcefield

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i like these games.

anyway, i've started poking around the inner workings of the game for no reason. here are some stray observations:

there are a couple items and skills in the game that don't work as advertised in ways that may not be readily apparent. probably most significant is that sneak attack lv1 does nothing. level 2 does add 2d6 damage, but that's still half the damage bonus promised by the feat descriptions. i would advise not to bother with those feats, and definitely don't take only the first level. similarly, there are a bunch of accessories that say they boost the effectiveness of skills but don't have any mechanism for doing so, at least not that i can find. the muffler and assassin's gauntlets are the prime offenders here. this stuff is probably unintentional, but part of me thinks it's meant to evoke the feeling of the brutal and frequently unfair ad&d modules and game books that the aisha games are inspired by.

the mechanics of seducing guys are pretty opaque from the outside, and the effects of seductions feats are a lot different from magician of the olecta desert. trying to seduce a guard triggers a (hidden) 3d6 roll against a target number determined by the alert level. on low alert, it's 5 -- more or less certain. on medium alert, it's 15 -- much tougher. on high alert, there's no roll. seduction fails automatically. level 1 seduction grants a +4 bonus on the roll, and on level 2 the roll automatically succeeds, which doesn't help you on high alert, as you're not even allowed to try. having the protection feat, on the other hand, lowers the difficulty of the roll by one step. low alert's target stays 5, but medium alert is 5 instead of 15, and high alert is 15 instead of impossible.

the acid fang is the only weapon in the game that doesn't deal physical damage (its damage type is 潮水, lit. seawater), which makes it much more effective than its stat block might suggest to you. undead take only 70% damage from physical attacks--i.e. every other weapon--but full damage from the acid fang. even the mind flayer brain eater has no special resistance against it. it might have a better damage output against him than the blood sword, though without the blood sword's massive magic and psionic resistance bonuses you probably wouldn't last long enough for that to matter.

edit:
and while i'm at it, here's how to beat the brain eater. you'll need:
2 feats from the thief category--i'd definitely take tool use, the other doesn't really matter. you just need 2 to unlock the 直感回避 (which i'll be calling uncanny dodge) skill.
the combat training feat from the assassin category. you can take the sneak attack feats, but you don't need them.
4 luck points, ideally. 3 is still doable, 2 might get a little tight.
equipment: blood sword, diamond scarab, light thief clothes, diamond scarab, pirate king's shield, and strength bracelet. you can mix things up quite a bit here, but that set up should be fine.
level 12 or 13
everything else optional. it's great to have both of the 60 HP healing potions, but often times you won't even need them.

activate stealth and uncanny dodge before you enter the battle. yeah, you can activate it before instead of spending your first turn on it. use knife throw to get rid of the drow and the spider. they're very squishy, it should take just one or two uses. by now you'll probably have noticed that the brain eater is either missing you or doing very little damage. uncanny dodge gives you 60% magic evade and a whole bunch of resistances. add in the diamond scarab's regen effect and with a little lucky you'll never even need to drink a potion. reactivate uncanny dodge whenever it wears off and spam backstab until he dies.
the only other thing is that at about half health he'll signal that he's about to use a super attack. if you use acrobatics it will deal less damage, but it's survivable even if you don't. just make sure you're near full health if you decide to tank it.
 
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Bielf

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How do I fix the game camera being broken? It's only showing me the top left of the area it should and the paths to the next map are off the visible screen.
turning ON 軽量化 in the option screen, then New Game
 

zipetya

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Could anyone be kind enough to tell me what's been fixed between the v1.00 and the v1.02?
Maybe some of those things working "not as advertised", as farcefield put it in the post 2 above mine, got a fix too?

EDIT: Well, managed to find what the v1.01 fix includes, at least:
・1/20 バグ修正
消費アイテムがいくつか無消費のままの不具合修正
共闘ルート修正
覗き見イベント修正
暗殺者装備の称号修正
船長の開放イベント修正
Google TL:
・ 1/20 bug fix
Fixed a bug where some consumable items remained unconsumed
Corrected joint fight route
Peep event correction
Corrected title of assassin equipment
Fixed captain's release event
Still have no idea about the 2020-02-18 ones (v1.02), though. Help a fellow version-fetishist out, please! xD
 
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