JustLurksHere
Jungle Girl
- Joined
- Oct 28, 2016
- Messages
- 558
- Reputation score
- 46
I feel like saying quite a few strong words about this game.
The grind balance is non-existent. Sure, subquests give you quite a bit experience, but not enough to comfortably grind the whole 15 piece set, it about enough for 6 of them, then it gets sluggish - and that's only if you want clear lolimon quests, not go for full skill set for each (last skill is at lvl 50).
In 1.03 the third special monster guild quest fails to popup after dealing with frozen castle branch, as it (most likely) tracks wrong variable on the quest board (though I don't quite get how those EX skills work).
(I also wonder how to get 2nd Valetta rescue quest, cause at that point things tends to get to the point were that Valetta main quest from dying Freiya kicks in)
(for those who are trying to translate quests: the're implemented IMHO in a very awkward way - their descriptions are plugin options, so they're in plugins.js - if you try putting that through auto-translate, it's almost a given you'll mess up the quoting, which will fuck shit up)
When your lolimon get to mid-30s, the fights become bearable, but getting there is a pain.
(AFAICT (I could be missing something) there are no experience giving/boosting items/equipment)
The grind balance is non-existent. Sure, subquests give you quite a bit experience, but not enough to comfortably grind the whole 15 piece set, it about enough for 6 of them, then it gets sluggish - and that's only if you want clear lolimon quests, not go for full skill set for each (last skill is at lvl 50).
In 1.03 the third special monster guild quest fails to popup after dealing with frozen castle branch, as it (most likely) tracks wrong variable on the quest board (though I don't quite get how those EX skills work).
(I also wonder how to get 2nd Valetta rescue quest, cause at that point things tends to get to the point were that Valetta main quest from dying Freiya kicks in)
(for those who are trying to translate quests: the're implemented IMHO in a very awkward way - their descriptions are plugin options, so they're in plugins.js - if you try putting that through auto-translate, it's almost a given you'll mess up the quoting, which will fuck shit up)
When your lolimon get to mid-30s, the fights become bearable, but getting there is a pain.
(AFAICT (I could be missing something) there are no experience giving/boosting items/equipment)