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ACT Guro [D-lis] Night of Revenge / 魔女は復讐の夜に (RJ405582)


handholding is highest level of degeneracy, but its still a welcome one

wait so the new event doesnt have an H?

I feel like playing through there is some pretty decent H in the 1:1 encounters. I'm hoping for boss H in the future though. Lot's of potential with the current sprites.
 
You guys need to chill out with this hero save us nonsense. Which is code for I want free shit. Either wait patiently or pay the developer.

This is not a pirate site.
what the heck is this hero save us nonsense that got you so fired up?
 
what the heck is this hero save us nonsense that got you so fired up?

Don't tell me you quoted someone in an effort to get them to tell you what's going on in the thread instead of reading the posts. I'll give you a hint if you are though; the posts in question stand out in a unique way that only staff can cause.
 
Its like the 6 numbers to reference a H manga on nhentai its a way to tecnically avoid the rule about asking for a download

If you review the posts in question, you will see that it is not.
 
Well, I hope we can have NPC help in battle, like 酸遁's BARRAGE.
But it will be tough I guess.
 
@UnHolyBlessing Dude, assist characters would be amazing! Even if they were only temporary companions confined to one specific area, I'd love that, both for the potential to save them, and for the potential threesomes if you fail!

feels like that gameover scene with the nun fits with that idea perfectly, although despite being a dark souls/bloodborne inspired game i don't know if trying to incorporate npc helpers in actual combat would actually feel good from a gameplay standpoint
 
But no escort mission please

in BARRAGE they're literally just there as extra firepower, if you let them die eh whatever, but since they do normal damage if you can keep them alive they can do a lot of damage.
 
@Orsinial Definitely not escorts. More like what they did in Mighty No. 9, for as bad a game it was. Having an NPC support you by taking out some more deviously placed enemies, while you can help her survive in kind by taking out ranged foes who could shoot her. Or having an NPC as a "summon" on magic slots. You could potentially even send them straight into compatible enemies on purpose to watch them get fucked.
Of course, my absolute dream would be a Portrait of Ruin-esque tag-in system, but that's asking for way too much.
 
I just hope that her boobs will get adjusted in the future, too shaggy to the point it looks so weird, like 80 years old tits flailing back and forth after each movement, the kind of shaggy in the old day western cartoons.

All these recent animations seem really on point. Also map when?
 
Its like the 6 numbers to reference a H manga on nhentai its a way to tecnically avoid the rule about asking for a download
LMAO I literally had to go google to see what is this hero save us nonsense thinking it is some kind of new DDOS, and even searched in this thread for 3 pages to see what the hell it was.
 
So what specifically is the difference between the dull/bright ore used in weapon upgrading? I understand that one of them can give certain weapons (the katana) new abilities, but what about the other weapons? Is there a chart or something anywhere? Or is it still too early in development?

and yeah im de-railing your tit talk because I'm a sad degenerate who digs handholding in romance (but only if the other party is ok with it! Love knows no gender bounds XD)
 
@Ecroose I believe the Dull Ore is used to keep the weapon the same and continue upgrading its existing skills, while the Bright Ore changes your weapon into a different one. And not every weapon can be changed, at least not yet. That might become a thing as the game edges closer to its completion, though.
 
Do we know which weapons are the ones that shift? The old discussion about it is like a good 30-40 pages back iirc and i REALLY don't want to dig through all the debates to find out exactly where it is. Thnks for answering my question btw
 
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