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ACT Guro [D-lis] Night of Revenge / 魔女は復讐の夜に (RJ405582)


Thank you all for the helpful posts. Now back to the lewding for me.

Is anyone else having trouble with controlling the sound effect options for version 0.32?
 
im having issues with the menu locking up not being to get out of it D:
 
Seems to be an issue with using the mouse in the menu. Need to keep the mouse out of the way and just use keyboard. I don't know why just that I had the same issue and read it further back in this novel of a thread.
 
Dev COULD just fix the menu coding so it works both ways. I mean after a point you've gotta stop claiming 'user error' and consider that your design is just THAT counterintuitive.

Anyway, edited it into the OP.
 
About that animation mod I mentioned before:


It's working (almost) properly now and I'm confident enough to share it as a modification if you want to see it in the game.

Installation: drop contents of the archive in your NightofRevenge_Data folder

Some notes:
- It will work only with 0.32 build
- It shouldn't break anything
- Gameplay and gallery version of animation are separate entities, there are some slight changes between them (mostly in the way they are scripted, though)
- Uncensor for this scene is included, but asset in final segment is pixelated. If someone want to decensor it (basically redraw it in a scale of 64x77 px) - PM me
- Scripting is a pain, so I was able to do following: adjusted length, adjusted voice over, screen fade in-out after third loop, spawn on a nearest savepoint (like with 0.31 H-scene) after scene enters a final "defeated state" loop
- I have no idea if I can implement things like a "proper game over" or enemy walking around with Aradia attached (you can suggest it to developer, who knows :) )
- Initial idea was to disable player inputs (prevent escape) at the end of the second loop, but again, can't figure out how to script it.
- After respawn you'll keep points, but stats will be affected

Bonus:
There seems to be an unused (?) "eye mask" in 0.32 animation. It's unfinished and kinda buggy, though.

EReJqYol.png
 

Attachments

  • BigDoreiHanimationModForV032.zip
    2.3 MB · Views: 1,672
Last edited:
Hi, sorry for the delay, but here's v.0.32 uncensored! ʕ•ᴥ•ʔ

Actually had it since yesterday but didn't get the uncensored patch until now, so here it is.
I added the rei patcher program in case anyone wants to use it, but I haven't patched it myself in case you don't want to use it, if that's the case just delete the SetupReiPatcherAndAutoTranslator.exe and that's it.
When I booted up the game, I got to the main menu and it wouldn't accept any key inputs.
At first I thought it was an issue with Radeon's animation mod data, but after unpacking the zip a second time, it still wouldn't respond.
 
Any time any game doesn't respond to your inputs, do one of two things: reboot your computer, or check to see if you have a controller plugged in. Test any wireless Playstation and Xbox controllers as well, because your computer might've recognized them without you knowing.
 
Aaaayyyyyy, that's pretty on point! Works pretty good too!
 
my legitec joypad xbox controller works with no issues : o side from a little hickups
 
That needs to be a thing in the full release! :D I've been hoping for that sort of animation for the big axe guy to be put in the game for a while now.
 
the weapons the monsters and bosses drop are those obtainable : o
 
Well, I tried Easy and Very Hard's eva drop
Start with Easy
Only need 2 hits, and this enemy will give 2000 eva (69130->71130)
Then Very Hard
You need about 3-4 hits to defeat same enemy
Same eva gave from this enemy, 2000 (71130->73130)
But this enemy can defeat you with few hits. (In Very Hard, enemy will increase HP, attack)

Maybe it will give more eva when high difficult in the future, but if you need save eva fast, use easy, white knight and bull head demon will drop stone for weapon upgrade.
 
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You may use my rough version to translate (I'm not that good at English, so there would be many awkward expressions...).
It corresponds to newest uncensored version (v0.32).

First, install ReiPatcher by following this .
After that, you can see that "AutoTranslator" folder is created. Extract the attached zip file into game folder.
In "AutoTranslator/Translation/en/Text" folder, there is "_AutoGeneratedTranslations.txt" file.
Edit or polish English part, and that's all.

In "AutoTranslator" folder, there is "Config.ini" file.
In "Behaviour" section, there is "MaxCharactersPerTranslation=500" if you extracted the attached zip file.
Original value is 200, but it might miss some Japanese words.
Actually it was not able to translate keyboard control manual part which can be seen at the 教区教会 where you start if you selected "New Game" in Main menu.
Hence I increased it to 500 and I could roughly polish keyboard control manual part.
Maximum allowed value is 1000, so if this "ReiPatcher" cannot translate very long Japanese sentences, increase "MaxCharactersPerTranslation" value.

cf) By the way, even though it still says that "Luck" is not implemented yet (Original Japanese word is 運:未実装), newly added magic 魔女の祈り requires Luck to be at least 5.
Of course you can use that magic even though Luck stat is 1. Some warning message appears though if your Luck stat is below 5.
Dude, I try every thing but It still doesn't work. When i find ReiPatcher, there r too many version that i dunno which one is work :((( sorry for my bad English, but can u help me plz :((((
Plus,when I click to .lnk file, It said that only work for v0.31 :(((((
 
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