IAmAKi
Well-known member
- Joined
- May 25, 2018
- Messages
- 679
- Reputation score
- 385
Here we go again...
Another 2D H-dev reaching the top of their game, followed by the next project having involvement with 3D environments despite them diving into this sort of thing pretty fresh.
I'll never understand why every 2D H-dev seems obligated to make this jump when they could easily keep putting out 2D games with the knowledge they possess. They more or less own the 2D H-ACT game market but feel the need to immediately throw away that long-term success for some pipe dream that'll put them likely years out of the picture.
Well... at least the characters are still 2D I suppose, so that'll cut a couple years out of development if they don't spend their time trying to develop 3D rigs to their exact art style.
Another 2D H-dev reaching the top of their game, followed by the next project having involvement with 3D environments despite them diving into this sort of thing pretty fresh.
I'll never understand why every 2D H-dev seems obligated to make this jump when they could easily keep putting out 2D games with the knowledge they possess. They more or less own the 2D H-ACT game market but feel the need to immediately throw away that long-term success for some pipe dream that'll put them likely years out of the picture.
Well... at least the characters are still 2D I suppose, so that'll cut a couple years out of development if they don't spend their time trying to develop 3D rigs to their exact art style.