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I can't make it because I don't have motivation or ideas. Excuse me.
I'm not sick or injured, so it's okay.
Since we are not currently able to produce, we have temporarily stopped the paid plan.
I'm sorry for those who supported me and those who expected me.
I didn't announce the suspension because I was hoping that my motivation would return tomorrow, but it seems impossible for a while, so I will explain and announce it.
I think I have an obligation to explain to those who are expecting me, so I will write down what I thought about.
It's not a particularly fun sentence, so you don't have to read it.
Even though I was working at my desk, I couldn't concentrate at all. Even if I make it, I can't judge at all whether this is good or not. Even if I think that it is done well in theory, my sensibility does not react. I was in trouble because I didn't have enough humans to make it without drugs in my brain.
I worked hard for a little less than two years with the expectation that it might change if I released a trial version, but it just got worse and it seems a little impossible.
I thought about why I couldn't make it.
It could be one of these, or it could be all. Maybe everything is wrong.
The cause is often a strange part.
The end result is that I'm not a very good person.
It may be a little palatable to write that there is no reason other than making it because it is fun.
・ Did you resist the undermining effect?
> The undermining effect or the undermining phenomenon is a phenomenon in which motivation is reduced by giving an extrinsic motivation such as giving a reward to an act that is intrinsically motivated. For example, if you are given a financial reward for a game you like and play, you will lose motivation. Also called a suppressive effect.
Quoted from Wikipedia.
It seems that my motivation dropped rapidly after the release, and I felt that it would be useless as it is, so there was a part where I resumed production, but I may have succumbed in the end.
・ Decreased libido, change in propensity?
I think that there are many cases in which the propensity has stopped responding to what it used to do.
It may be the result of a lot of output and divergence of the input so far, or it may be a change in the environment or age.
I still like the bullish tsundere woman exposing her merciless face.
・ Have you run out of ideas?
The first work is going well because you can make full use of the input so far, but the pattern that you will be in trouble after the second work? It may be a common story.
I always think that people who can continue to create are amazing.
・ Are you bored?
Did you lose your freshness from your work? Are you satisfied?
I think it's dishonest, but it's a fatal part because the part that I make and have fun is the most important.
However, I haven't given up because it's a common story that I get tired of playing games a few years later. Mochibe may be revived in some way.
In fact, that's what Ayura Crysis did, so I started making Eterna from 1 a year later, gave up when I couldn't make a story, and started making it half a year later.
So I try not to be too pessimistic.
Since it is originally made as a hobby, it should be something that you can stop and restart as you like, and I intend to do that, but I can not disappear without saying anything to those who are expecting it. , Notice of indefinite suspension. I'm sorry. Maybe I'll be back tomorrow, maybe a year later, I don't know, but it's really fun to be absorbed in the production, so I'd like to make it again. It could be Ellis Disnomia, or it could be a completely different game.
I think it's okay, but I'll turn off the comment function just in case it gets rough. I'm a little lonely.